Ubisoft Launches Movie Studio To Make Movies of Its Games
Variety reports that Ubisoft, the game studio behind Assassin's Creed, the Tom Clancy games and the recent Prince of Persia titles, has launched Ubisoft Motion Pictures for the purpose of turning its game franchises into TV and movie franchises.
"Ubisoft's Prince of Persia: The Sands of Time was brought to the bigscreen by Jerry Bruckheimer, with Jake Gyllenhaal in the lead. The 2010 pic grossed about $335 million worldwide. The publisher started expanding its reach in 2007, when it launched Ubisoft Digital Arts, a computer animation studio, which created Avatar's ground-breaking 3D vidgame. A year later, it acquired Montreal-based visual effects house Hybride Technologies."
It seems almost obvious really -- why would anyone trust their game>movie experience to an outside group? Having the game makers and designers working on it can only improve what has been, for quite some time, a really awful form of movie. At the same time though, I'm reminded of the mario bros. movie, which I actually like. There was no way they could translate mario into a sane movie, and It was a bad and obvious choice. I fear we may see much more of this, since the differences between the mediums are so huge. That or all our games will become like movies. But that terrifies me so I refuse to acknowledge it.
When you go to the theater you have to get RFID chipped, and if the scanners lose the internet connection, the movie won't play.
Having the game makers and designers working on it can only improve what has been, for quite some time, a really awful form of movie.
Game development and movie development are different skills, one is long duration interactive entertainment and the other is short duration passive entertainment. You seem to be making a very common mistake, assuming great talent in one area translates to great talent in another area. Whatever comes second, the movie adapted from the game or the game adapted from the movie, is usually inferior because of the budgeting and scheduling. Ie the constraints imposed on the development team and not necessarily the ability of the development team.
Not to mention movies made out of video games tend to not fare well anyway.
A 'Myst' movie is already in the works. It will not be primarily be based on one of the games, but one of the novels, and its provisory title is "Myst: The Book of Ti’ana". For more information, see mystmovie.com.
How convenient, Ubisoft's largest studio happens to be in a city equipped for major motion picture production, Montreal. A city that can fill in both for European and American cities, with major sound stages and VFX companies.
As a moviegoer that "sees everything that is not too dumb for words" I avoid movies that have anything to do with videogames because, so far, they universally suck. There's nothing remotely believable about the movies, the are all computer video effects and no real story that makes much of any sense. Everything is simply game-play on the screen, and I don't get to have any fun with it.
Coming in a close second is "movies having anything to do with existent toys", which would mean things like the transformer series. Saw a trailer for the upcoming transformers movie last night. Nope, gonna miss that one, too.
Wanna sell me a movie ticket? Tell me a story, preferably with MOVIE STARS in it, not some bozo I've never heard of before that, incidentally, doesn't know squat about acting. Last night's movie for me was Fast Five. At least we have a star or 2, and some fun car chases. Yeah, its terminally stupid, too, but at least fun to look at.
Best movie in the theater at the moment? The Conspirator. Now, THAT tells a story. Water for Elephants, 2nd best, and ditto, tells a story.
Surprisingly, the comic book series have proved very entertaining, although any new movie having anything to do with anything from DC comics is getting a pass as long as the writers think that Superman should somehow be ashamed of being a US citizen, and wishes to renounce that citizenship. They can all go pound sand...
Sadly, yes. The Resident Evil series has been an absolute cash-cow (though I suspect it's a bit milked-out now) - they may be dreadful movies, but they've been effectively pitched and marketed.
The Silent Hill movie also did ok, grossing $97m worldwide on a $50m budget (according to wikipedia). That said, Silent Hill was, while by no means great, at the better end of the scale for a video game adaptation - and here in the UK, it was marketed more as a "normal" horror film than as a video game adaptation. I certainly know people who went to see it at the cinema or bought the DVD without actually knowing it was based on a game.