WebGL Poses New Security Problems
Julie188 writes "Researchers are warning that the WebGL standard undermines existing operating system security protections and offers up new attack surfaces. To enable rendering of demanding 3D animations, WebGL allows web sites to execute shader code directly on a system's graphics card. This can allow an attacker to exploit security vulnerabilities in the graphics card driver and even inject malicious code onto the system."
Now that we finally have sandboxing in browsers they want to let any website run directly code on your hardware. Insane! Just forget the WebGL stuff. Silverlight has direct support for XNA which handles it everything better and safer anyway. Are we also supposed to write WebGL games with notepad? At least XNA games can be written with a solid IDE like Visual Studio. Not only that but the games also work on Xbox360 and mobile phones without such a major porting. What a developers dream...
Leave my hardware alone and secure!
Do any FOSS drivers even support shaders?
There's no -1 for "I don't get it."
So they're saying that enabling shader code execution allows web sites to exploit hypothetical vulnerabilities in the graphics driver? How's that different from saying that enabling Javascript code execution allows web sites to exploit hypothetical vulnerabilities in the Javascript interpreter?
Can anyone remind me why we're putting EVERYTHING in a web browser anyway?