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US Navy Creates MMO To Fight Somali Pirates

dotarray writes "Ever wanted to fight Somali pirates without leaving the safety of your computer? Well, believe it or not, the United States Navy could use your help. MMOWGLI is a new video game project (that's Massive Multiplayer Online WarGame Leveraging the Internet, by the way) that is being used to crowdsource ideas on how to fight off maritime terrorists and hopefully secure the Horn of Africa."

4 of 318 comments (clear)

  1. The problem is a lack of will power by harrytuttle777 · · Score: 5, Informative

    I was with one of the first groups that 'went out to fight pirates' I was with the coast guard, traveling on a Dutch oiler is support of a bunch of navy and coast guard coast guard patrol craft that were supposed to take on the pirates. At one time we knew the location of 7 ships whose crew were actively being held hostage. What did we do? Absolutely NOTHING. At the time all the hostages were Indian of Filipino, and none of the vessels flew a U.S. flag. Also, were were always worried about invading Somali territorial waters (TTW).

    One of the problems was that we had three different services from two different countries operating under 3 different combined task forces. We also had 2 Navy lawyers on-board, where were there to make sure we didn't violate any sovereign territory (I kid you not).
    Every time someone wanted to like maybe do something, we had to run it by three different chains of command plus the JAG.

    If you want to fight pirates, fight pirates don't play games (MMO's). Fighting pirates (unlike fighting an imaginary war on terror) is something that the whole world can get behind. No-one would really care if we invade Somali TTW in order to kill pirates. This was about 5 years ago. At the time perhaps little bit of force could have made a huge difference. My understanding is that the Somalis have gotten a lot more organized in the time. But I really don't know. I no longer am in the service, but somehow I doubt that the U.S. military has (gotten more organized). With that said, I think the U.S. Navy could probably win a war with Somali pirates. It is just that the U.S. Navy is more worried about an incident where say a 20 people die trying to rescue the fillipino crew from a non u.s. flagged vessel. Heaven forbid some of the innocent crew members get killed in the rescue operation.

    Providing every crew member of a vessel going through the area with access to a rifle would probably go a long way to combat the problem.

  2. Learn some naval history by Kupfernigk · · Score: 5, Insightful
    A number of posters above are suggesting solutions which have, in the past, been shown not to work (in Moby Dick, despite having small arms on board, Ahab decides to outrun the pirates. Think for a while about why. But then Melville had actually crewed on a whaler.)

    The problem of the US Navy is that it is not set up to combat piracy economically. Its ships and munitions are too expensive to operate, and its systems are intended to detect tactical level threats, not identify which of a hundred similar fishing boats is in fact a pirate boat. It would probably be cheaper and more effective just to give the pirates reasonably well paid jobs, lack of which explains why they are involved in piracy in the first place.

    In this country, General Wade was once despatched with an army to deal with the rebellious, raiding Highlanders. When he got there he decided that the problem was poverty. He set them to building roads in the Highlands, bringing trade to the area. It worked. Later, the Caledonian Canal was built for much the same reason: it wasn't economic as a canal but it brought employment and opportunity. These are the examples that the US should be looking at.

    --
    From scarped cliff or quarried stone she cries "A thousand types are gone, I care for nothing, no not one."
  3. Re:Too complex by jandersen · · Score: 5, Insightful

    This game is too complex. To stop piracy: just sink these damned pirates. When they will all be in the depths of the sea the problem will be solved.

    Reality IS complex; people in general don't turn to crime or become terrorists simply because they are evil - if you start smply killing "the evildoers" without addressing the reason why they got to be that. And the solution is not likely to involve dumping an American style reality-show democracy on them. We really need to solve issues of social/political need and instability in the whole of Africa.

  4. Re:Too complex by SpazmodeusG · · Score: 5, Insightful

    I was thinking the exact opposite. The game is too simple. There are just variations on combat missions to perform. There's no option to protect Somalian fisheries from the foreign trawlers that have taken advantage of the lack of government. There's no option to investigate foreign vessels dumping toxic materials in Somali waters.

    Basically the game has no way to long term plan. Instead it's all about finding ways to "kill em faster than they can be made". An approach that's never worked.