Sony Releases PS3 3.61 Update Ahead of PSN's Imminent Return
Sonny Yatsen writes "Sony has released the PS3 3.61 firmware update as a part of the phased return of the Playstation Network and Qriocity. The new update now requires all PSN users to change their passwords in order to sign back into the PSN service." And several readers are pointing to reports that the network is slowly being spun up. Snips one anonymous submitter: "Sony Japan told customers today that it would begin phased restoration of its services of its beleaguered Playstation Network which has been suffering from an outage for nearly a month. The company would start bringing back its gaming network this Sunday, on a country-by-country basis, and expects it to be completed by May 31."
There are reports today that Sony's networks still are oblivious to real security. Among the serious vulnerabilities are links to globally viewable security consoles in robots.txt files, ID web-management consoles being publicly available and indexed in Google, and more!
I guess the upside is that if the hackers are going to get your credit card from Sony, they already have it so you may as well play your games too.
Help stamp out iliturcy.
In fact, PSN shouldn't really care who you are unless you're trying to buy something.
Or unlocking Trophies, or listening if you're receiving messages from other players, or setting the status of what game you're playing, or to check whether or not you've got game invites periodically...
Oh, wait...
Non impediti ratione cogitationus.
What I'm curious about is why do they re-activate the network per state.
As of right now, just California and a few New England states seem to be "online". One server per state? Sounds a bit odd.
Oh and the map is stored on Flickr. For a moment there I thought someone hacked their blog system too, and just posted faked-up "we're about to go live again" message.
Hyperom.com
Much of the point of ChromeOS is that applications will have offline functionality.
The HTML5 technologies that ChromeOS will use for offline functionality are really designed to synchronise with the original server. So when Google Docs or your network goes down, you will be able to keep working on your document. But if you want to take your document somewhere else — say take a copy home as a file on a USB stick — you can't. Exporting documents is done in the cloud, not by the browser, so your document is stuck on your machine. You just have to wait until Google Docs works again so it can sync back up and then export it.
That is almost exactly the same as the PS3 outage. The PS3 console and games continue to work as normal offline, but you can't play online and you can't switch to a competing provider of online games. In a major outage of Google Docs, your ChromeOS would continue to work as normal offline, but you wouldn't be able to take the document anywhere or give it to someone else — and you wouldn't be able to switch to a competing provider like Office Live — because your data is stuck in the Google cloud. One day Google may fix this, but at the moment you would be stuck.
The problem here is being reliant on one company. On a desktop computer with a full operating system you've got myriad alternatives and competing solutions for any problem. On the PS3 and ChromeOS you've got a very simple-to-use system that's normally all you need; but if it fails then you're stuck with no alternative.
Much of the point of ChromeOS is that applications will have offline functionality.
The HTML5 technologies that ChromeOS will use for offline functionality are really designed to synchronise with the original server.
That's not true, Google is adding additional functionality to handle local file access. Again, don't let the facts get in your way or anything.
"You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"