GNOME Shell Hurts Gaming Performance
An anonymous reader writes "According to recent benchmarks by Phoronix, using the GNOME Shell will cause a large performance hit when running OpenGL games on Linux. Using Unity and GNOME Shell are also hitting various bugs in the open-source drivers."
GNOME shell exposes performance issues and driver bugs, which in principle means that those performance issues and driver bugs will (hopefully) be fixed, making the drivers more robust and performant down the road. How's this a problem?
There are 10 kinds of people: ones who understand ternary, ones who don't, and ones who think this joke is about binary
I've not found this to be true. The drivers are buggy - not slow. Speed problems resulting from wine are often from inefficient stopgap code in the Direct X components of wine, or simply games doing things that the wine programmers didn't expect. Direct X is one of the most complicated parts of windows and wine depends mostly on Microsoft-provided documentation and reverse engineering to get it to work. It is really amazing anything can work, I think. Wine is perhaps one of the most impressive programming accomplishments in history.
But I do have a problem with something. As much as drivers cause problems on Linux, using them as a defense for Open Source failings to provide stable and quality libraries and programs is pathetic. I'm not accusing you of this, but already I see posts on here excusing GNOME because somehow, ATI/NVIDIA drivers are worse on GNOME than KDE... yeah, right. It is part of GNOME's job to make sure their library works with the drivers out there. That might not be right, but it's how it is, and making excuses gives Linux a bad name.
Guess what? Proprietary developers have to put up with it, too. The hardware makers aren't (generally) singling out Open Source libraries to mess with. They don't sit in dimly kit conference rooms, laughing maniacally from under their black hoods, saying "ha, we got GNOME to look bad today!" At some point, developers (I'm looking at you, GNOME), need to grow a pair and stop complaining about the world around them.
Great Intellect...
Not that long ago I had to actually make a decision as to which window manager to use based on the features they supported. However, over the last three years, I've watched both Gnome and KDE go from stable to hacked together pieces of crap that barely run. I stayed on KDE3 for a very long time after 4 was released, because, as has become common, it was released completely unfinished. However I was forced to upgrade because almost no distro supports KDE3 anymore.
Well, that was great! Almost every feature I used either gone or mangled. It can no longer render windows properly, causes video playback to jump and freeze, and is now almost entirely unusable with my new video card. Gnome is even worse.
So, as a strong proponent of open source software, I am really dismayed. I can't even use Linux anymore because no window manager works right with my ATI card, and even before that, were barely usable (older Nvidia) without glitches. How am I supposed to advocate that others use it if I can't?
I think Linux needs a complete change in focus and methodology, or it is going to end up losing what little market share it has. It is time to stop trying to copy Apple UIs and time to start worrying about stability. This whole batch of project managers has failed us - we need mass forks of major projects.
But then, what do I know? I'm a windows user, again...
Great Intellect...
Disable Desktop effects shut off Compiz. This has been known for a very long time, whether it be Warzone 2100, Quake 4, Doom 3, Unreal Tournament, or Warcraft 3. These "desktop effects" do nothing but slow the box down.
Gnome shell is the second biggest memory hog on my system. Only below firefox
So Gnome ISN'T using firefox to render its desktop? That must be remedied ASAP!
Or we could simply not use non-free code.
Yes you could do that if you're a masochist who wants to suffer an inferior, possibly unusable gaming experience. Meanwhile people who want to use their hardware to its potential rather than in some gimped, buggy form will take any driver that's going whether it is open or closed.
I wish more anti-GNU-tards understood this. People have standards - they don't want to have to live with a compromise when working with an entirely open source stack yields great benefits, particularly if there's little (only really gaming) they gain from compromising. It's just how some folks like it.
The hard-line FOSS type of thinking is not for everyone. It has benefits and drawbacks. If games are more important to you than access to source code then you go for your compromise system.
Calling people retarded because they have different priorities to you is pretty dumb. When they try and force you to do things that way then feel free to complain, until then I suggest you stick with Windows, sure it's a bit of a compromise, but your games will run just fine!
gnome-shell hurts productivity as well, taking away all the nice features that were in gnome 2. Like hamster-applet and being able to easily customize .. well, anything! Sure if you know javascript it's cool, but for those who were used to adding items to gnome-panel the new gnome-shell is horribly complex to use and customize.
It feels like we just jumped 10 years back in time.
Amen, I'm not sure why people don't see the connection. At times I feel like the only guy on the planet who immediately disables all this compositor nonsense the second I get a new machine/profile - and it's got nothing to do with gaming (although it causing video playback failure under linux is simply inexcusable). Apart from everyone else in my house who saw my laptop and said "how did you get it to stop doing all that stupid swooshing stuff?" and duly went through a customisation binge, swiftly followed by a "wow, it's so much faster now!".
3D accelerated desktops seem to create more problems than they solve IMHO, and I'm not quite sure what problems there were meant to solve in the first place (other than "We don't have as much eye candy as apple yet"). All this talk of freeing up the CPU seems bogus as well, as long as 2D acceleration works fine I've never seen any WM/DE chew significant cycles drawing widgets. Composited desktops however result in higher aggregate power usage for me at least (tried on both an intel 4500 and a low-end nVidia under linux), seemingly all for the sake of squidging up a window when it's minimised and giving me a rotating cube instead of alt tab. I guess I'm just old an inherently old fashioned in that I even use win7 in a theme as close to windows 2000 as I can get (except it's greyer). All that fast-moving whizz bang stuff is just horribly distracting to me. Perhaps someone can explain what I'm missing?
Maybe in a CPU generation or two when we get an on-CPU framebuffer and decent drivers across all OS's and WM/DE designers will show a bit more restraint and tact, but the trend certainly seems to be to spend more and more resources on making Joe Sixpack's netbook resemble something from Hackers. I'm not against giving people a choice, by all means keep your flashy bling if you love it so much, but making it the default and impossible to turn off? Stupid. I think Gnome must have had a frontal lobotomy to think that mandating composition, and hence wholly bug-free drivers for 3D graphics cards in linux, was a good idea - in all my ten years of using it on the desktop I've never encountered a wholly bug-free driver. Same goes for windows for that matter.
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