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PC Gaming's 10 Commandments

An anonymous reader tips a Tech Report article laying out ten sacred conventions of PC gaming. Quoting: "VI. Keep thine configurations options exposed. PC gamers are used to being able to configure things. That comes from both necessity and whim, and while one doesn't necessarily need to cater to the latter, the former is a must. Games don't have to expose a 1000-line menu for every conceivable detail level on the torches of King Whatever's castle entrance, but we'd like at least some amount of granularity. ... X. Honor thine modders and mod communities. Not every game benefits from mod support, mind you. When they do and the tools exist, however, the result is almost invariably a much bigger and more pervasive community (especially on the multiplayer front). That, in turn, leads to a constant stream of sales. It truly is a win-win situation."

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  1. Re:Good list... by JosKarith · · Score: 4, Insightful

    User-remappable controls are a neccessity. It's less of a problem now but there's plenty of games that I never bothered with more than 1/2 hr of because of idiotic control schema.
    Oh, and if you insist on 5 minute long unskippable cutscenes followed by a hard bossfight for the love of Xenu have an autosave between them. Your beautifully rendered cutscene gets really tedious when you've heard the joke half-a-dozen times.

    --
    'Don't worry' said the trees when they saw the axe coming, 'The handle is one of us.'
  2. Cut scenes by david.given · · Score: 5, Insightful
    Don't forget these:
    • All cut scenes shall be skippable, or else the FPSers will hunt you down and kill you.
    • All cut scenes shall be repeatable, or else the RPGers will hunt you down and kill you.

    Corrolary:

    • Thou shalt not put a five minute unskippable cut scene immediately before a boss fight. Or else everyone will hunt you down and kill you.