Codemasters Shuts Down GRID Online Multiplayer
crookedvulture writes "This is why gamers make such a fuss about being able to host their own dedicated servers. Codemasters has shut down the online multiplayer component of three-year-old racing game GRID because a third party declined to renew its contract to host PC and PlayStation 3 servers for the game. Folks with the Xbox 360 version will still be able to play online, but Codemasters doesn't offer much in the way of an apology for everyone else. Perhaps it's time for game publishers unwilling to release dedicated servers to be required to maintain their own multiplayer servers for a set number of years after a title's launch."
They are usually abandoned. I know in the case of Call of Duty, after a new release in the line comes out, exploits stop being patched in the predecessors. This happens in many other games as well the servers are left on, but are never patched or touched again.
Just because you are wrong and I called you out on it doesn't mean I am a Troll.
Well, that $5 a month finally gets me SOMETHING over PSN and Steam.
SJW: Someone who has run out of real oppression, and has to fake it.
Perhaps it's time for game publishers unwilling to release dedicated servers to be required to maintain their own multiplayer servers for a set number of years after a title's launch.
How about... no?
Can someonen go after them for false advertising? It says it's a multiplayer game right there on the box. How long does that obligate them to back up that claim?
Sounds like a good thing if you don't do it like "Alien vs Predator" where it's bloody annoying to find anyone to connect to. You've got a lot of servers to choose from in friendly match, all with 1-3 players, and it takes forever for any game to start.
Ranked matches are even more annoying where you're stuck in a queue for a very long time until someone starts a server, and if the guy running the server isn't winning near the end of the match he'll just leave, and everyone is forced out.
Seems like making a good multiplayer is hard.
I actually have GRID for PS3. Too bad I didn't get to play online.
You are not entitled to your opinion. You are entitled to your informed opinion. -- Harlan Ellison
...I'm sure a sequel is just around the corner. So you'll still be able to play online just as soon as you fork over another $50/$60 for Grid II!
I need to look into this further, but I may be able to provide a solution. GameRanger has "rescued" many other orphaned multiplayer PC games in the past.
GameRanger - multiplayer gaming service for PC and Mac games
So your solution is committees of academics/philosophers ? You do realize those same academics have shown they'll take big corps' money (I'm sure philosophers would too, if anybody offered). Ever heard of Lyssenko ?
Your solution lacks a big element: accountability. I'm assuming you're young, possibly still a student, with faith in god-like infallible father figures. There are nowhere near enough of those. The next best solution is elected politicians.
The Cloud - because you don't care if your apps and data are up in the air.
Let me ask a question then: What platform are their dedicated servers running on? Are you assuming it's the same platform as your client? That's not a valid assumption.
No, but it's not necessarily an unreasonable one.
What if the dedicated servers are running Linux
That's no big deal; Linux software can be run on a lot of platforms, OSX and Cygwin included, provided the source is also released.
or Mac OS or OS/2?
Just how likely would you say that is? Mac isn't beyond the realms of possibility but OS/2? Who still uses that in production environments?
What if they're designed for systems with no less than 24GB of RAM?
Then it was badly written and the source code might well be necessary.
Without facts you have no way to base your assertion that an end-user -can- run a dedicated server for this game. It might be impossible without significant change to the code.
Discussions tend to be pretty dull when all parties have all the facts; assumptions are nearly always needed at some point. In the absence of a statement from CM on releasing a dedicated server or the source we're stuck with a certain number of assumptions, valid and not.