Who Killed the Netbook?
itwbennett writes "Netbooks died the death of a thousand cuts and there were conspirators aplenty with motive, weapons and opportunity. Was the unpopularity of Linux to blame? What about Microsoft and its efforts to kill XP? Ever smarter smartphones certainly played a role, as did the rise of the App Store, and lighter full-featured notebooks. Or maybe it was just that the American consumer wasn't going to be satisfied with technology designed for third-world use. 'In late 2005, the only computer found for $100 was stolen, was dead, or was ancient enough to require Windows 95. A real and functional computer for $100 was a dream, but also made people wonder what sacrifices might need to be made to offer such a comparatively inexpensive machine,' writes Tom Henderson, in an in-depth look at what contributed to the netbook's demise." Before solving the murder mystery, it's worth considering whether the netbook is actually dead.
Shops near me have five or six netbooks on sale.
http://michaelsmith.id.au
I see them everywhere in Australia and New Zealand.
Every computer store carries a bunch of them... I own one, and absolutely love it, and use it along side my 17" Alienware all the time.
Smartphones are great, and i've had an iPhone 3G since it came out and now an iPhone 4.... but it still can't be used for real work running real apps like a netbook.
The iPhone/iPad and other tablets are just for consuming media, not real work. Ultra portables like my netbook are a godsend when I need to be mobile around a large office or in the datacenter.
You can tell how powerful someone is by the magnitude of the crime they can commit and be able to get away with.
although most ARM-based netbooks are NOT competitive with Atom in the price/performance arena
I have an ARM-based laptop. With an 800MHz Cortex A8, it is fine for general use. Compiling takes a long time, but clock for clock it compiles things at about the same speed as my Core 2 Duo (i.e. the dual-core 2.16GHz machine runs make -j2 in about 1/5th of the time that the 800MHz one runs make on a big project). The main problem is that Freescale has been really rubbish at releasing specs, so there are no accelerated drivers for the GPU or other coprocessors. The hardware has a decent 3D accelerator and can do H.264 encoding / decoding in a dedicated coprocessor, but the current software stack does all of that stuff on the ARM core, which makes it seem much slower than it should be.
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