Apple Ships OS X 10.7 Lion 'Gold Master' For July Push
An anonymous reader writes "Apple released to developers the 'gold master' version of Mac OS 10.7, known as Lion, in a move that positions the company for a July roll-out. 'With Snow Leopard, Apple's previous Mac OS release, the time between going from gold master status to hitting store shelves was approximately two weeks. However that release required Apple to stamp and produce boxed discs to send out to retail stores. Lion will be the first by Apple to be released only through its Mac App Store as a digital download.'"
...as opposed to? An analogue download?
They all used to be in the applications and utilities folder. What could possibly be simpler than that? And now it forces users to open an online account with Apple. That's not very nice.. There's no mention in the article, does it come down as a burnable iso? And how screwed are the people who just don't happen to have fast internet?
For justice, we must go to Don Corleone
Posting as AC cause this is NDA stuff.
1) 10.7 can be burned to a DVD or dumped to a USB Flash Key and installed off of. It does NOT require an existing installation of 10.6.8 to INSTALL. You only need an existing 10.6.8 installation to download it- IF you want to get it from the Mac App Store. The relevant file is called "InstallESD.dmg" and weighs in at around 4GB. It is essentially a restore image of what you would otherwise find on a shipping DVD. It comes with what you get off the Mac App Store.
2) 10.7 does NOT REQUIRE AN APPLE ID.
There is NO PROTECTION in 10.7 against piracy. There is NO ONLINE ACTIVATION. There is NO receipt checking through the Mac App Store. For all intensive purposes, it is IDENTICAL to 10.6.8 in that the Mac App Store is just another application in /Applications. The operating system IN NO WAY attempts to verify the legality of your installation, nor does it case.
You can install, configure, and use your machine WITHOUT creating an Apple ID. It is -TOTALLY- optional.
3) 10.7 Server does NOT REQUIRE AN APPLE ID. The Server administration bits come as a single app ("Server.app") that downloads and installs Server Essentials, which is basically all the server side stuff (Open Directory, PostFix, etc). This application does NOT attempt to verify the legality of your "server" NOR DOES IT REQUIRE A SERIAL. Just like #2- if you obtain Server.app from some other place, you can install and use it on a Mac OS X 10.7 system without the need for an Apple ID, or even an internet connection after the Server Essentials packages have been downloaded!
So, please, stop spreading FUD!
10.7 is identical to 10.6. You can clean install it. You don't need 10.6, except for the initial download (which Apple expects you'll do legally- through the Mac App Store). You do not need an Apple ID for anything (you don't loose functionality).
The only thing that has changed- is that Apple is going the digital *distribution* route. They have NOT gone the "digital distribution and locked down DRM and online activation" route.
-AC
Pay attention! Xcode 4.x is free from the Mac App Store if you are running Lion. They said this 2 weeks ago.
I am stuck with Hughesnet, due to living in the boonies. They impose a 425 megabyte limit on my downloads even at the $100 a month plan. The only time it is unlimited is between 2am-7am, which I'm betting isn't enough time to grab an entire OSX distribution. Just getting XCode and the iOS SDK became a race against time once the file hit the 4gb range. I guess I can stay up until 2, then set an alarm for 7 to pause the Mac App Store download until 2 am the next morning. But still, I'd really like to just pay a few extra bucks and have them ship me a DVD. It doesn't even have to come in a fancy box.
XCode is a 4GB download all by itself and is only used by a tiny fraction of Mac users. Why on Earth would Apple want to add that to the already 4GB Lion download? That would be a ludicrous waste of bandwidth, time, and disk space.
$ du -c -h -s *
312K About Xcode.app
234M Applications
2.3G Documentation
62M Examples
29M Extras
1.8M Headers
4.0K Icon
159M Library
1.1M Makefiles
151M Platforms
468M SDKs
244K Tools
509M usr
3.9G total
Apple contributed a lot of changes upstream, but they were not merged. At some point, they stopped and decided to focus on LLVM instead.
Apple is unable to ship the version of GCC benchmarked there, because of GPLv3. LLVM produces much better code than GCC 4.2.1, which is the last GPLv2 version, and the version that Apple ships.
Also, be aware that none of those benchmarks were for Objective-C, which is the language that Apple cares the most about. In terms of features, GCC now lags there. It doesn't support automatic reference counting, for example, and this gives a nice performance boost when coupled with the optimisations in LLVM (fewer autoreleased objects, faster reference count modifications, complete elision of some operations where it can prove that retains and releases are not needed).
Clang is also pretty modular. If you use XCode, the IDE is doing syntax highlighting using the same front end that it uses for compiling with clang. It's displaying error messages as you type via the same mechanism. The integrated static analysis and ARC migration tools are also implemented as Clang libraries and just called from XCode.
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