Carmack: Mobile Gaming To Surpass Current Consoles
donniebaseball23 writes "The rate at which hardware iterates in the smartphone and tablet space has allowed the technology to nearly catch up with consoles. It won't be long before we're all carrying small devices more powerful than the PS3, says Doom creator and id Software programming genius John Carmack. Speaking in an interview, he commented, 'It's unquestionable that within a very short time, we're going to have portable cell phones that are more powerful than the current-gen consoles.'"
Even if that's the case, Nintendo still wants no part of it.
the problem is that server hardware pricing has it's prices lowered by the commodity consumer x86 market. if that evaporates, that new core i12 will cost $10000. I dread this day when cpu time/ram/storage are all 'services' one has to rent like utilities, with a complete lack of privacy and control.
For certain genres of games the iPad and it's ilk are great. For others, namely those that require precise movement in real time, they suck, they suck hard. Why? No tactile feedback. I tried playing Pac-Man on an iPhone and gave up in about 3 minutes because even if your thumb slips off the button a little bit you won't notice until Pac-Man refuses to move and is then gang-raped by a pack of ghosts.
Now of course, if a company can actually find a way to give haptic feedback on a touch screen, they will literally be able to mint money. But I wouldn't hold my breath on that one.
Monstar L