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Sony Introduces 'PSN Pass' To Fight Used Game Sales

Gamasutra reports that Sony has introduced "PSN Pass" — one-time codes that will unlock complete online access for certain games. "The company didn't offer details on how used and rental players would access online features in these titles, but did clarify that first-party use of the passes will be decided on a game-by-game basis." The initiative is similar to the "Online Pass" that EA rolled out last year, and to Sony's own experiment with SOCOM 4. Sony's explanation for the Pass will probably leave you wishing Google Translate supported marketing-speak: "This is an important initiative as it allows us to accelerate our commitment to enhancing premium online services across our first party game portfolio."

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  1. Re:online games by Moryath · · Score: 4, Informative

    The media companies have been waging war against the consumer for over a century.

    - "Copy Protection" - so that consumers can't even safeguard their own purchase. If I want to make a separate copy of a purchased video/game and keep the original in a safe place (someplace where, say, inquisitive dogs and 3-year-olds can't get to it), that should be my right.

    - Shrink-wrap licenses. Remember when Adobe tried to sue a company that resold its products, claiming the terms of the (unopened) shrinkwrap license included an agreement not to resell?

    And if you want to go WAY back: remember, the book publishers tried to stop the creation of the US's public lending library system. Now, with the terms on eBooks, they're trying to pull the same crap and make it impossible for libraries to still serve their customers.