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Computer Learns Language By Playing Games

Frans Faase writes "By basing its strategies on the text of a manual, a computer infers the meanings of words without human supervision. The paper Learning to Win by Reading Manuals in a Monte-Carlo Framework (PDF) explains how a computer program succeeds in playing Civilization II using the official game manual as a strategy guide. This manual uses a large vocabulary of 3638 words, and is composed of 2083 sentences, each on average 16.9 words long. By this the program improves it success rate from 45% to 78% in playing the game. No prior knowledge of the language is used."

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  1. Re:A strategy to use... by vlm · · Score: 5, Funny

    in schools? Get kids reading decent manuals (text-books) and perhaps they may actually learn something and find they can do decent things with the new-found knowledge.

    This probably dates myself quite accurately, but pretty much, Infocom taught me how to read and type.

    It has its side effects, saying "inv" when I look in my wallet, saying "save" before I do something dangerous, but overall it worked pretty well.

    --
    "Science flies us to the moon. Religion flies us into buildings." - Victor Stenger