Borderlands 2 Announced
Today, after Eurogamer spilled the beans earlier than Randy Pitchford would have liked, Gearbox and 2K Games officially announced Borderlands 2, the sequel to 2009's well-received shooter/RPG. It's planned for sometime between April 2012 and April 2013, and will be available on the PS3, Xbox 360, and Windows. Gearbox plans to demonstrate the game in its current state during Gamescom and PAX Prime later this month.
spilled the beans
I have some secret corporate knowledge about this game... Here comes my NDA violation.... wait for it... "you run around and shoot things and people."
My god I can't believe I gave away the secret. Sorry if I ruined it for anyone; can't blame me, I used a "spoiler" tag in the subject. Everyone act surprised when it turns out I was correct, mkay?
"Science flies us to the moon. Religion flies us into buildings." - Victor Stenger
Where's Duke Nukem Forever?
That hoax release from earlier this year was a good laugh, but, seriously, when's the real one coming out?
I just logged out of borderlands online play to see this, so it is a good surprise. One thing I hope they do is realize the PC version can be much better than the console versions. The pc version was defaulting to directx 9 mode with none of the special goodies the unreal engine can do in DX10 mode. Luckily someone figured out how to edit the config files to remove the console feel and make it look like a real modern game for the most part. I hope for their next game they put full detail options into the options menu instead of having to make us track down config file switches to make it run like a modern pc game, instead of a straight console port. Also, press to talk on the voice chat would be more useful than keeping my mic on the entire game while you can hear my kids in the background, or phone calls, or the sound of my shooting in the microphone. Hrm, also if you could, fix it so I can buy game of the year edition on steam after I bought it after it first came out, so I can get all the dlc for cheaper than actually buying all the dlc separately or making another steam account just for 1 game. Other than that, Borderlands is a good game for me, I like coop play, and i do like the randomness of weapon drops.
I seriously doubt it was "accidental". Borderlands 2's main competition, Rage is getting shown to the public tomorrow at their big Quakecon media/fan event. Tomorrow. Announcing your product the day before your competition shows off a live demo of theirs? Well I never!
moox. for a new generation.
By snooping on the traffic, I figured out that the problem appears to be that during the online initiation phase, if there is packet loss, the arbitrator opens up a new connection, which bumps up the port number. This causes it to not work through restricted cone NAT routers, but only through open cone ones. So if you have an ultra-cheap and unsafe router that doesn't maintain port tables for each remote host, it works, but if you have a real NAT router / firewall that only accepts return traffic from the port you connected to, it won't, unless you're lucky enough not to get a _single_ packet dropped during establishment.