Low Violence Red Orchestra 2 For Australia
dotarray writes "Even though an adult rating for video games has been approved in theory for Australia, it's still a little ways off – and will not come soon enough for Red Orchestra 2: Heroes of Stalingrad. Alan Wilison, VP with the company producing the game, said, 'We are hoping that they will take the same view as PEGI/BBFC and not go all silly on us. However, until we're sure, we putting LV up to be safe.'"
It hasn't actually been classified yet, so whilst it is being sold as a LV version at the moment, if the classification comes back as something other than RC (refused classification) aussies will get the normal version but if it's RC'ed and they have to submit the LV version, they don't have to cancel, or modify pre-orders as it's been sold as that already.
Selling the game online as a download, not selling it in stores in Australia, cutting any business ties with the country (as to avoid being sued), and letting the moral guardians suck an egg? Countries that wish to live in the middle ages should not have their laws respected.
Great Intellect...
We wouldn't want Australians playing violent video games, would we? It might turn them into criminals!
Confucius say, "Find worm in apple - bad. Find half a worm - worse."
So what, you shoot and stab less people? Less options available for killing people, or have noncombative victories not available in the non-low violence version? Engage in fewer combat scenarios and more in strategic command?
Because if all they did was tone down the blood'n'guts, they're low gore with the exact same amount of violence.
For those who aren't aware, Red Orchestra (the first one) was a community mod to Unreal Tournament 2004 that won critical acclaim (and ultimately a free license for the unreal engine when it costs a ton of $) due to its chilling depiction of the harsh realities of war. You run as fast as a normal person can run, get out of breath-- use "iron sights" and shoot only bullets-- the amount a person can carry. Everything was going for realism with this game-- the weapons, costumes, vehicles, everything were designed to match their actual counterparts on the eastern front of the Nazi infiltration into Russia.
This isn't a game that glorifies violence, but one that shows its horrors. I don't know one thing about the sequel, but if its anything like the first one, Australia is out of its mind-- unless they're also banning Shindler's List, A Bridge on the River Kwai, and other recreations of war, they're doing their citizens a disservice by sterilizing the stark, violent, and terrible images of war.
You can shoot, stab, maim and murder the NPCs all you want... but the results will be that they'll bleed rainbows and cry in joy as they casually lay down to wait out the rest of the game. If there's anything children need, it's to be taught that extreme violence results in no negative consequences for the victim.
Corruption is convincing someone that the selfless ideal is the same as their selfish ideal.