Notch Shows Minecraft Adventure Update
jjp9999 writes "Markus 'Notch' Persson, the creator of Minecraft, showed off some features of the upcoming v1.8 at PAX, which includes the long-awaited adventure update. The video shows off villages, which Notch says can usually be found near the player's spawn point, as well as improved graphics and a few other gameplay tweaks. Notch says he and his team plan to release the update soon, but may release it in increments, since 'there's so much we need to clean up.' Regardless, the next version of Minecraft looks stunning, with some much-needed direction to the gameplay that could rekindle interest."
It gets new again, but I liked 1.5 when it worked on netbooks and other cheap underpowered machines.
As long as the crashes get fixed, I'm happy. I'm tired of it locking up when you go really far from your original spawn location.
I can get better video on analog cable then this sub cell phone video
Commander Taco never would have posted such crappy video masquerading as "news." May he rest in peace; this is a disgrace to his memory. I'm sure he's turning over in his grave.
I can get better comments on 4chan read through frosted glass than this piece of tripe
The server admins are too busy playing Minecraft to fix the website.
But I wouldn't know. That was one big fucking blur.
Seriously people: Stop shooting video on your cellphones. I understand if it is a spur of the moment situation, like there's an outbreak of violence and you are trying to document it. However when you are going to shoot something longer, like, say, this demonstration, get a video camera. They don't cost much and do a much better job. Also, for something like this, get a tripod.
It isn't like whoever shot this didn't know it was going to happen, PAX is an event scheduled long in advance and that they shot an hour of video says they were interested. So bring some reasonable equipment. You don't need $50,000 of professional gear, but a $300 AVCHD camera and a small tripod will do wonders to get video that looks good. It doesn't cost a lot of money to shoot reasonable video these days.
that was fast.
The problem isn't Java. There are very fast 3D engines like www.jmonkeyengine.com. Unfortunately, Notch just built a slow, laggy engine.
He generated a new world and there was a random village. That's it, no villagers. Villagers are what makes it "adventure" since they supposedly give out quests. It's nearly September now, about 10 weeks till release date. I hope he's getting his act together.
your thin skin doesn't make me a troll
*raise eyebrow*
Man.. just release it so my kids will stop asking me "when will 1.8 be out". I woke up last weekend with my youngest's face about three inches from mine, saying "has Minecraft been updated?" We've had to ban discussion about Minecraft from the dinner table, it's just gets too much.
But seriously, Minecraft has been an absolute boon for tech education in our house. My young kids now have their own hosted server for playing with friends, discuss the merits of Java over other languages and have generally replaced a "consumerist" attitude to technology with a much more investigative one. And the story of Notch kicking it all off by himself inspires them. It's all good.
Now kids, go write a mod or something. Mummy and Daddy want to have a sleep-in.
Come on, a person with last name Persson?
A little blatant self-publicity there, but at least it's very much on-topic: the Millénaire mod (http://www.millenaire.org) already includes NPC villages for Minecraft, with NPCs that expend their villages, trade with the player, have children who get new jobs, produce new types of food and items, etc. They have a wide range of possible buildings too, and players can easily add their own plans to the mod. NPCs currently to either medieval Norman or medieval (Asian) Indian cultures.
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Some people have low standards. And no experience with good gameplay or games. Having the attention span of a gnat helps i understand.
BUT all their friends are talking about minecraft this and minecraft that since it became an internet meme and was picked up by all the net kiddies.
So they parrot along as a fanboy because it makes them feel like they are part of something instead of sad little geeks with no lives and no real friends.
"The next version of $what i was told is cool$ looks stunning. (even tho i have nothing good to compare it to.) Pass it on."
It's a simple formula. And even so. It works damm well if you can reach critical mass with a given age group. Altho most cases of it happening are completely random and under no direction or purpose. Something so powerful and amazingly it's organic. And hardly ever pushes things that are actually good.
Marketers have been trying to capture how to repeat that trick for ages now. And fail every time.
Weird aint it.
with NPCs that expend their villages
expend = use up
expand = make bigger
Kotaku has its own video up that is much better quality.
Only problem is when they start griefing your stuff ;)
Never mind the graphics, the fact that it's completely open-ended is what makes it for me.
Right now I'm working on the finished touches on my cross-map railway; I want to finish the "On the rails" achievement and do a long train ride before the update. Just doing a long rail ride isn't particularly fun, though, so I've been doing it "right",following the terrain properly, with a whole series of bridges, tunnels, passageways and so on along the line. That needs lots more iron and gold than just a simple straight line, so I've had to expand my mines - which need their own train lines to avoid the embarrassment of walking, so I need more resources still...
Other games may keep my interest for a few hours. This is the only game I've become completely stuck in for months since becoming an adult. It is the only non-adventure game to hever have done so.
Trust the Computer. The Computer is your friend.
The frosted glass is usually advised on 4chan anyways... that which has been seen, can never be unseen.....
God This. It gets nearly unplayable on a Mac after a half an hour. I have 8GB of RAM and a 2.4 GHz Core 2 Duo Java will just start to eat RAM and CPU.
It may just not have the optimization on the Mac but it just plain sucks.
Can I plug it into bukkit yet? Can other players log onto my server without having to go through the hassle of loading up forum pages, opening up minecraft.jar, replacing class files, etc?
That's the main problem with all the minecraft mods (besides bukkit ones), they're a hassle to install, and don't work on multiplayer (and the ones that do, require every single player to muck about with their client).
Probably the built in NPCs wont be as good as millenaire, but at least I'll be able to easily use them
sig? uhh, umm, ok
That's where spout comes in
http://forums.bukkit.org/threads/dev-spout-1-0-2-unleashing-the-flow-of-endless-possibilities-1060.29259/
I really do enjoy Minecraft, but my enjoyment of the game is tempered somewhat by the hair-pulling, teeth-gnashing, life-sucking hassle of administering an SMP server. When I first installed it, the server was so unreliable that I needed to write a bunch of custom "glue" just to keep it online. The server would crash constantly, so I wrote a shell script to restart it if it exited. But this proved insufficient, as sometimes it would simply hang unresponsively, so I wrote a more sophisticated watchdog timer for it. These crashes were the least of my problems, however.
The world files, which are a monument to our thousands of man-hours of lost productivity, are precious, precious data, but the server treats them with less care than the contents of /dev/random. In just six months, I have had to restore from backups three times due to irrecoverable server faults. There is no write-ahead-logging, so any power failures can corrupt the world. The all-important level.dat file has been destroyed at least twice, changing the random seed—and all of the world's climate—in the process. After fixing the seed, I had to use a level editor to melt all the ice. Saves are also not atomic, so crashes will usually result in lost items and inconsistent states. I must have spent hours just giving people back lost items. If Notch would just use an ACID-compliant DBMS, none of this would happen. I back up the world four times a day, and I sometimes question whether this is often enough.
The server chews up a truly ludicrous amount of bandwidth—just having four or five people connected at once will saturate a typical residential connection—but there is no reason for this. The world doesn't really change much over time, since players can only affect little bits of it at once, so why not have clients cache the world and pull only versioned updates over the network? If it's good enough for Mozilla, it should be good enough for Mojang. Surely, with the well-known "chunk error" problems, this couldn't possibly make the data transfers any less reliable.
While there have been numerous fixes for gameplay-related issues, or things Notch believes are gameplay issues, no attempt has been made to address the architectural deficiencies which make administering an SMP server a complete pain in the posterior. But that's okay, because it's supposed to be "fun," right?
At our school, we don't earn a degree when we graduate—we earn pi/180 radians
Rather annoying to have an account taken out by a server bug and not have the support to fix it.
I never played Minecraft, but I think I should. I'd better watch exchange rates.
Just as an experience, install Windows 7 on your mac and see how it runs there. Those hardware specs look overkill and you might just need a more robust OS.
And the Millenaire mod is a beautiful piece of work, Kinniken. Thanks very much for all the effort you've put into it. There are quite a few of us eager to see what (if anything) you can do with all the goodies 1.8 introduces.
Spout plans to create a client side plugin system, which will unlock the ability to add custom blocks, monsters, and items to the game. Imagine joining one server, and having it automagically download all the new game content and install it seamlessly. Then, log out and join the next server, totally vanilla, without ever closing the game.
Cool, sounds like they're trying to do exactly what I want, will help a lot with the mods. Can't wait for them to finish. (Current versions of spout seem to just add a few minor features, they don't have any of that advanced stuff yet).
sig? uhh, umm, ok