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Notch Shows Minecraft Adventure Update

jjp9999 writes "Markus 'Notch' Persson, the creator of Minecraft, showed off some features of the upcoming v1.8 at PAX, which includes the long-awaited adventure update. The video shows off villages, which Notch says can usually be found near the player's spawn point, as well as improved graphics and a few other gameplay tweaks. Notch says he and his team plan to release the update soon, but may release it in increments, since 'there's so much we need to clean up.' Regardless, the next version of Minecraft looks stunning, with some much-needed direction to the gameplay that could rekindle interest."

113 comments

  1. MC everywhere by Anonymous Coward · · Score: 0

    It gets new again, but I liked 1.5 when it worked on netbooks and other cheap underpowered machines.

    1. Re:MC everywhere by Anonymous Coward · · Score: 0

      Install Optifog

    2. Re:MC everywhere by Anonymous Coward · · Score: 0

      I'm surprised the above post is being marked down. Minecraft really is the equivalent of being fucked in the ass!

    3. Re:MC everywhere by DaVince21 · · Score: 1

      Or Optifine.

      --
      I am not devoid of humor.
  2. Fix the crashes by utkonos · · Score: 1

    As long as the crashes get fixed, I'm happy. I'm tired of it locking up when you go really far from your original spawn location.

    1. Re:Fix the crashes by Anonymous Coward · · Score: 0, Troll

      Yeah, I really wish Notch would port Minecraft to a real programming language/environment and away from Java. Every single crash I have with Minecraft is Java-related (you can tell because it generates a "HotSpot" error files - those hs_err_pid files).

      They're already porting it to Xbox 360, I can only hope this means we'll get a real XNA port sometime soon and stop having to worry about Java and all the slowness, bloat, and bugginess that comes with it. Java is simply not meant for games, and Minecraft really helps prove that point.

    2. Re:Fix the crashes by Anonymous Coward · · Score: 0

      RuneScape doesn't exist.

    3. Re:Fix the crashes by Lanteran · · Score: 1

      Indeed. If it was written in C, I shudder to think of how low the minimum requirements would be.

      --
      "People don't want to learn linux" hasn't been a valid excuse since '03.
    4. Re:Fix the crashes by Anonymous Coward · · Score: 0

      Yes, that would be lovely. I hope this happens one day, 'cause Java is just too much at times.

    5. Re:Fix the crashes by Anonymous Coward · · Score: 2, Interesting

      http://celeron.55.lt/minetest/

      Furthermore, the crashes aren't due to Java inherently. Nor is the absurd resource bloat (especially with the server). The crashes and the bloat are caused by inefficient programming within Minecraft itself and abuse of resources. Think of it as "lack of application of KISS concept". Notch has admitted his design methodology equates to doing malloc(size_of_available_userspace_ram) and using that, while any programmer worth half his weight knows you only allocate what you need (and free when done).

      For a good laugh, open up the JAR files sometime and ask yourself what kind of programmer would design something with that JAR structure. These problems really aren't Java's fault, they're Notch's fault, and they're exacerbated by the fact that he refuses to let other members of Mojang work on Minecraft. There was a brief period where Jakob did some work on it fixing bugs left and right which Notch had created only weeks prior -- I believe this was during one of Notch's 6-decade-long vacation spats -- and the improvements were fantastic. When Notch got back, his access was nixed. Notch only permits himself to work on Minecraft.

      But hey, it's all okay, because he's a Mensa member......

    6. Re:Fix the crashes by Anonymous Coward · · Score: 0

      Never heard of java class obfuscators i gather?

    7. Re:Fix the crashes by Anonymous Coward · · Score: 1

      But hey, it's all okay, because he's a Mensa member......

      No, it's OK because it is his hobby project that he doesn't like others touching.
      If you don't like it then don't buy it.

    8. Re:Fix the crashes by Cley+Faye · · Score: 2

      Not that I like Java, but having those hs_err_pid files doesn't mean that java is the culprit. Error in native code execution is. Seeing the amount of native library used by minecraft (jinput, lwjgl, openal...), they might be at fault. Or badly used. But it would be more or less the same if he's gone with another language I guess.

    9. Re:Fix the crashes by Anonymous Coward · · Score: 0

      Too late -- most of us already did buy it. And had we known what we'd be getting, we wouldn't have. But nobody knew Notch's intentions until after Minecraft had already started down the path of its downward spiral. It's not really a "hobby" when he's charging for it + making promises he can't keep. Remember: Mojang was started to help improve Minecraft (Scrolls hadn't even been idealised yet), yet Notch didn't let anyone work on the code -- yet when others DID work on the code, all they did was address bugs and fix the shit customers/users have been complaining about for years. Imagine that.

    10. Re:Fix the crashes by Lanteran · · Score: 1

      It'd probably run with ease on the r128 machine that was outmoded earlier today, in fact ;)

      --
      "People don't want to learn linux" hasn't been a valid excuse since '03.
    11. Re:Fix the crashes by RobbieThe1st · · Score: 1

      Good point.
      Of course, even they use a compiled C++? library for OpenGL interaction, and without it you get a software renderer. Which can still do pretty darn well on even an older system.

    12. Re:Fix the crashes by Anonymous Coward · · Score: 0

      Yeah, I really wish Notch would port Minecraft to a real programming language/environment and away from Java. Every single crash I have with Minecraft is Java-related (you can tell because it generates a "HotSpot" error files - those hs_err_pid files).

      They're already porting it to Xbox 360, I can only hope this means we'll get a real XNA port sometime soon and stop having to worry about Java and all the slowness, bloat, and bugginess that comes with it. Java is simply not meant for games, and Minecraft really helps prove that point.

      Psst...Want to know an ancient Chinese secret?

      Okay, it's not the language, tool, it's the programmer. The game is just not very well optimized.

    13. Re:Fix the crashes by Anonymous Coward · · Score: 1

      I agree with the sentiment. Notch could do a much better job with Minecraft.
      Yes it's a good game, yes I love it, but I also paid for it so I expect quality. Especially when what I paid for was a Beta version - which means I was promised to get a full game at one point or another.

      I don't mind waiting for the full version, and I understand that programming takes time but I still think Notch could do things faster and better. Just look at the mods, how great they are and how fast they seem to be done compared to those lousy Minecraft updates. If modders can do it, and keep in mind modders don't do this as their jobs (unlike Notch), then Notch should be able to do it too.

      Or if Notch can't do it, then the next update (after 1.8 obviously) should be an update that is a lot friendlier to modders, so that we finally get enough content to do what we need to do when we play Minecraft. Mods right now suffer several problems which are Minecraft's fault:
      1) No interface to easily create content (and I'm sure we could easily do an interface that lets us create our own blocks, objects and recipes provided they don't differ too much in their properties from, original Minecraft content). This would allow anyone to expand the Minecraft world for their own pleasure.
      2) Currently mods conflict too often with each other. It obviously has to do with how Minecraft is programmed since other games don't usually have this problem.
      3) With each new update of Minecraft, mods must be made compatible. That slows down modders a little.
      4) As long as Minecraft is not complete, modders can fear their mods will be included in a future version of Minecraft and thus their work might be pointless in the long run. I don't blame Minecraft for that - I want to final version to be complete, but Mojang I am sure could speed things up a little. Also, they could be a lot more open about their future plans so modders know what mods to do and not to do. Personally I don't care about 'surprises'. Why developers think games like to be surprised is beyond me. There's already a lot of debate about people downloading stuff illegally to try it out before buying and personally I just really want to know if something is worth waiting for.

      But I must say, the 1-8 update looks great and might be the first upgrade worth waiting for (provided it comes out in September). But don't get the wrong idea, that update too could be better, I'm not as enthusiastic as Mojang about. Only one new mob, really? There's a mod out there (Mo' Creatures) that adds 20-30! And need I remind Mojang the oceans are empty except for occasional squids? A new mob is nice of course, but not worth all that hype and excitement!

      So Notch, please put Scrolls and other projects on hold and finish Minecraft. Get more people to help you. Make it the great game you promised it would be. I did not pay $15 because I liked Minecraft in its current state, I bought the game because I was promised it would eventually be a game I'd love. I'm still waiting for that. Minecraft was fun for a while but now I'm already tired of it, there's too little content (and the 1.8 update probably won't make me enjoy Minecraft very long). I would not have bought it if the current release had been the final version, be sure of that. Basically I bought it not for what it is now but for it's potential. So don't let us down. We're grateful for your work, but we also gave you our money in exchange for promises and I'm not really seeing anything that makes me believe those promises will be kept. I paid for a beta because I wanted to support you and help you make Minecraft better and quicker, but now I'm starting to fear I'll regret this decision. I would not even recommend Minecraft to anyone anymore at this point because I'm losing faith Minecraft will become what it is supposed to become. And I know I'm not the only one to feel this way.
      And at least be transparent about the development. Let us know how development progresses so we can judge if it's reasonable. If you're doing the best you can you have nothing to fear, we'll see it. Right now, we have doubts. We invested in Minecraft to help you finish it, you owe us that much.

    14. Re:Fix the crashes by Barlo_Mung_42 · · Score: 1

      I suspect you are being humorous but the min requirements right now are not that low. It just barley runs on my Son’s dual core atom / nvidia ion system (2GB ram) that does run other games like Spore without a hitch. We have to put the graphics on basic and cut way back on the sight range and it still lags a lot.

    15. Re:Fix the crashes by X0563511 · · Score: 2

      You should yell at Amazon too, since the kindle .jar files are laid out the same way.

      it's a typical way to make things "interesting" for someone being nosy with something like this.

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
    16. Re:Fix the crashes by Anonymous Coward · · Score: 1

      Sort your fucked up PC out then - it's probably graphics driver related.

      Java's the stable part in the equation, otherwise entire massive enterprises wouldn't be using it to run business critical systems.

    17. Re:Fix the crashes by hattig · · Score: 2

      Minecraft is a very graphics heavy game, despite the appearance. There are bazillions of vertices being transformed. It might not need an enthusiast graphics card to run, but it certainly requires something that was released in the past five years - and even then on the older / lower-end hardware you need to cut down on the view distance and graphical quality.

      I guess the textures all fit within on-chip caches though!

    18. Re:Fix the crashes by KDR_11k · · Score: 2

      2) Currently mods conflict too often with each other. It obviously has to do with how Minecraft is programmed since other games don't usually have this problem.

      No, other games don't have that problem because they don't allow more than one mod to run concurrently. Games where you can pile multiple mods on top of each other (Total Annihilation unit packs, UT Mutators) can end up with conflicts.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    19. Re:Fix the crashes by Anonymous Coward · · Score: 0

      Bullshit.

    20. Re:Fix the crashes by hattig · · Score: 1

      So someone's written a slower, less featured clone of Minecraft in C++. I know it's merely a test, but it's slower, it has none of the niceties of Minecraft, and ... oh who cares.

      All that demo shows me is that Java really isn't the sloth that many others say it is.

      Doesn't mean that Notch is a great programmer using great programming techniques and optimisations, but then again optimising too early isn't the best idea either.

      Millions of people love the game for what it is. Some people just don't like the idea that a single developer has made millions, and not only that, but he's made millions from a simple idea written in Java.

    21. Re:Fix the crashes by Lanteran · · Score: 1

      I know- it's that they should be. They're not, largely due to engine deficiencies.

      --
      "People don't want to learn linux" hasn't been a valid excuse since '03.
    22. Re:Fix the crashes by DaVince21 · · Score: 1

      Minetest is written in C++ I believe, and really, it's not that much faster.

      --
      I am not devoid of humor.
    23. Re:Fix the crashes by Lanteran · · Score: 1

      You can bork C++ if you code sloppily- just as you can make java fast if you code clean. I think in the end, it's just a question of skill. Minus, of course, the inherent overhead of an interpreted language.

      --
      "People don't want to learn linux" hasn't been a valid excuse since '03.
  3. I can get better video on analog cable then this s by Joe_Dragon · · Score: 1

    I can get better video on analog cable then this sub cell phone video

  4. Nice video, there by Anonymous Coward · · Score: 0

    Commander Taco never would have posted such crappy video masquerading as "news." May he rest in peace; this is a disgrace to his memory. I'm sure he's turning over in his grave.

    1. Re:Nice video, there by sjwt · · Score: 1

      You must be new here, if it was a dupe he would of posted it with out hesitation..

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    2. Re:Nice video, there by AlamedaStone · · Score: 1

      You must be new here, if it was a dupe he would of posted it with out hesitation..

      Yes, but damnit, he would have reposted it well.

      And while I'm here - would have. He would have posted it. In an informal setting, if you just can't remember, use "woulda". It's a little hokey but, and you'll pardon me for saying I hope, it doesn't make you sound illiterate.

      Best,

      --
      "All these years believing you're the signified monkey, only to find out you're just a big hunk of nobody cares."
    3. Re:Nice video, there by sjwt · · Score: 1

      Thats ok, I kind of am, Dyslexic and all... years of spell checker have worked wonders, but hey, it took about 6 months to get to, two and too down pat.

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  5. Re:I can get better video on analog cable then thi by Anonymous Coward · · Score: 0

    I can get better comments on 4chan read through frosted glass than this piece of tripe

  6. Slashdotted by Anonymous Coward · · Score: 0

    The server admins are too busy playing Minecraft to fix the website.

  7. You know it might look a lot better by Sycraft-fu · · Score: 1

    But I wouldn't know. That was one big fucking blur.

    Seriously people: Stop shooting video on your cellphones. I understand if it is a spur of the moment situation, like there's an outbreak of violence and you are trying to document it. However when you are going to shoot something longer, like, say, this demonstration, get a video camera. They don't cost much and do a much better job. Also, for something like this, get a tripod.

    It isn't like whoever shot this didn't know it was going to happen, PAX is an event scheduled long in advance and that they shot an hour of video says they were interested. So bring some reasonable equipment. You don't need $50,000 of professional gear, but a $300 AVCHD camera and a small tripod will do wonders to get video that looks good. It doesn't cost a lot of money to shoot reasonable video these days.

    1. Re:You know it might look a lot better by Anonymous Coward · · Score: 0

      This was recorded by a random PAX attendee. Everyone that attends isn't about to buy a fucking video camera to appease some self entitled Slashdot loser.

    2. Re:You know it might look a lot better by TechnoFrood · · Score: 2, Informative

      This was actually live streamed by Notch on his mobile phone.

    3. Re:You know it might look a lot better by Anonymous Coward · · Score: 0

      Then why did people address the camera as "Hi, Notch!"?

    4. Re:You know it might look a lot better by pushing-robot · · Score: 1

      To be fair, phone cameras have become pretty decent, but a tripod or steadicam is as useful as ever, and operator skill is most important of all.

      --
      How can I believe you when you tell me what I don't want to hear?
    5. Re:You know it might look a lot better by Sycraft-fu · · Score: 1

      It is true high quality phone cameras can do pretty well, for that matter they tend to record in a slightly modified AVCHD format. However they still don't compare to a real camera mostly for low light. Those tiny lenses just can't handle lower light situations well.

      I don't object to people using phone cameras, when needed. I've used mine both for still and video because there are times when you need it and that's all you have. However if you plan on going and recording a lengthy bit on something that matters, bring a real video camera.

      Same shit with shooting photos. Something happens and you need to snap a quick photo? Grab the cellphone you almost certainly have with you. Going to an important event you want pictures of (like maybe your kid is doming something)? Bring a real still camera with a better lens.

      Also awareness of the kind of phone you have can make a difference. If you have an HTC Thunderbolt or an iPhone 4, ya the cameras are pretty good. $300 phones will get you that. You have a cheapie phone, no probably not so good.

    6. Re:You know it might look a lot better by ToasterMonkey · · Score: 1

      This was actually live streamed by Notch on his mobile phone.

      ... and it gave me a headache. So, neat.

    7. Re:You know it might look a lot better by Nationless · · Score: 1

      Not even that, do a screen recording which you can do with free software with little to no loss to visual quality... Just bring along a cheap mic

    8. Re:You know it might look a lot better by slackbheep · · Score: 1

      A random PAX attendee who... just happened to be the games creator? Sadly I expect if this was "some random PAX attendee" it would have languished on youtube and we wouldn't have a story. On the other hand, someone stumbling across a tissue Notch used would set Slashdot aflame.

    9. Re:You know it might look a lot better by X0563511 · · Score: 1

      Yea? You'd think he could have afforded to at least rent a fucking camera. It's not that expensive.

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
    10. Re:You know it might look a lot better by X0563511 · · Score: 1

      I cannot stand cell cameras. Like you said, tiny lens. Fixed focus too.

      WAA WE HAVE A 3MP LENS!

      Great! Now I can capture all the noise and blur in finer detail!

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
    11. Re:You know it might look a lot better by KDR_11k · · Score: 1

      For the actual gameplay footage they should've used a screen capture tool, not a camera.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
  8. Slashdotted by Anonymous Coward · · Score: 0

    that was fast.

  9. Java isn't the problem.. by Anonymous Coward · · Score: 0

    The problem isn't Java. There are very fast 3D engines like www.jmonkeyengine.com. Unfortunately, Notch just built a slow, laggy engine.

  10. Not impressive by poity · · Score: 1

    He generated a new world and there was a random village. That's it, no villagers. Villagers are what makes it "adventure" since they supposedly give out quests. It's nearly September now, about 10 weeks till release date. I hope he's getting his act together.

    --
    your thin skin doesn't make me a troll
    1. Re:Not impressive by Agent+ME · · Score: 1

      Minecraft is a sandbox game. It doesn't need NPCs to give the player quests. When NPC villagers are added, I'm hoping they just meander mysteriously and keep to themselves for the most part.

    2. Re:Not impressive by Anonymous Coward · · Score: 0

      Nor am I impressed... Minecraft was amazing, and the things people do with it are still amazing... but Minecraft itself? It isn't so amazing anymore...

    3. Re:Not impressive by poity · · Score: 1

      I get you, but my issue isn't about what the game was meant to be, it's about Notch's vision and whether the game can reach that in time. I mean, we ourselves can set the bar as low as we want, but if Notch lays out a grander goal then we should hold him to that promise.

      --
      your thin skin doesn't make me a troll
    4. Re:Not impressive by Kinniken · · Score: 1

      That village was decent-looking, but no villagers? I suspect whatever villagers he has time to make before release will be very passive. Certainly far from those of the Millénaire mod (www.millenaire.org), that expend their village, improve buildings, have children that grow up into various kinds of adults, trade with the player, etc.

      --
      What do you know about World Politic? Find out in this quiz
    5. Re:Not impressive by Kinniken · · Score: 1

      Forgot the disclaimer: I made that Millénaire mod.

      --
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    6. Re:Not impressive by Anonymous Coward · · Score: 0

      It's called being a hipster.

    7. Re:Not impressive by Lehk228 · · Score: 2

      i would rather he take his time and release what is ready rather than shoving it out the door "on time" half-assed fucked-over and broken, as is the typical way of many game publishers

      --
      Snowden and Manning are heroes.
    8. Re:Not impressive by sjwt · · Score: 1

      Notch did say in that painfully to watch video that he is trying to keep "talking with the villagers" out of the official side of the release.

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    9. Re:Not impressive by Anonymous Coward · · Score: 0

      lol, you have played Minecraft right? That thing is an abomination to development methodologies and shit optimisation, it's the sort of thing that gives Java a bad name. He may have nailed the game concepts but he's a bad coder.

    10. Re:Not impressive by flimflammer · · Score: 1

      I'd personally rather the villages get taken out if they serve no real purpose other than being there and rotting. If I want to create an adventure, I'd rather make my own villages anyway.

    11. Re:Not impressive by Anonymous Coward · · Score: 0

      rather than shoving it out the door "on time" half-assed fucked-over and broken

      Do you really believe he will suddenly change his habits?

    12. Re:Not impressive by sjwt · · Score: 1

      Stuff that, i want grifers, they should be trying to steal your stuff, and to protect their own!

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    13. Re:Not impressive by Anonymous Coward · · Score: 0

      Modders release great mods all the time. It's not their job and they don't even have access to the source code, yet they deliver.
      Compare mods to those Minecraft updates and it's obvious Notch is taking way more than his time, it's disappointing.

      And before anyone chimes in with "You knew you paid for a beta" - yes I know, and that means I was promised a full game. It also means I invested in Minecraft in order to help it's development (I assure you this was the main reason I paid for it). I realize development takes time, but I really believe it could be done faster without impairing the quality of the updates if Mojang and Notch were seriously working on it.
      If they think they are doing their best and want to prove me wrong, they're free to post how development is going on a regular basis. And I mean post actual news about development, not dark screenshots and obscure lists of features.

    14. Re:Not impressive by Anonymous Coward · · Score: 0

      I love your Millénaire mod. I don't interact much with the villagers but they really add some life to the game. I would have stopped playing Minecraft months ago if I did not have your mod. So thanks for your work!

      I think Notch said in the video that the villagers would be added later but you are right, I am not sure this will compare to your mod. Did Notch ever contact you about getting your help to make villages for Minecraft. I think he should have, it would have been wiser. There's a great community of talented modders and Mojang should rely on them a lot more!

      I feel sorry for you because now that Minecraft has villages, it seems your mod will not be very useful anymore. Even if your mod is better, it will probably not be very compatible because Millénaire villages and Vanilla villages will be very different - I think it will feel very strange to have them both on the same map. Hopefully you will be able to use your work on Millénaire to improve Vanilla villages. Or maybe you will make Millénaire replace Vanilla villages completely. Well I just hope you won't feel bad about this because you seem to have put a lot of work into Millénaire. You even update your mod almost every day. It's sad that your mod is the first to be 'replaced' like this.

    15. Re:Not impressive by slackbheep · · Score: 1

      Notch's own additions to Minecraft have been eclipsed several times over by the improvements available through the modding community. Most of his recent additions and changes have either been superficial or very underwhelming. Compare recent updates to some of the better mods or plugin packs like IndustrialCraft, Better Than Wolves, or Runecraft. The only things Notch is supposedly working on for MC that I'm even remotely interested in are the standardized modding API which has supposedly been in the works for the past millenia, as well as increasing the maps height limit, which if adopted will force Notch to address at least some inefficiencies in memory management. Either way, not holding my breath.

    16. Re:Not impressive by X0563511 · · Score: 1

      WTF is a grifer?

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
    17. Re:Not impressive by Grygus · · Score: 2

      It's someone who was a griefer but them some asshole stole their 'e' for the laughs.

    18. Re:Not impressive by KDR_11k · · Score: 1

      I'm guessing making the world generator produce villages was the toughest part. NPCs wouldn't be that complex to code.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    19. Re:Not impressive by Anonymous Coward · · Score: 0

      He meant griefer, obviously.

  11. looks stunning by Anonymous Coward · · Score: 1

    Regardless, the next version of Minecraft looks stunning

    *raise eyebrow*

  12. Minecrack by anchovy_chekov · · Score: 5, Interesting

    Man.. just release it so my kids will stop asking me "when will 1.8 be out". I woke up last weekend with my youngest's face about three inches from mine, saying "has Minecraft been updated?" We've had to ban discussion about Minecraft from the dinner table, it's just gets too much.

    But seriously, Minecraft has been an absolute boon for tech education in our house. My young kids now have their own hosted server for playing with friends, discuss the merits of Java over other languages and have generally replaced a "consumerist" attitude to technology with a much more investigative one. And the story of Notch kicking it all off by himself inspires them. It's all good.

    Now kids, go write a mod or something. Mummy and Daddy want to have a sleep-in.

    1. Re:Minecrack by Anonymous Coward · · Score: 1

      Don't let them know Terraria exists...

    2. Re:Minecrack by discord5 · · Score: 2

      My young kids now have their own hosted server for playing with friends, discuss the merits of Java over other languages and have generally replaced a "consumerist" attitude to technology with a much more investigative one.

      Quick, uninstall it before they discover redstone. They'll be at your bed at 6 AM begging you to come have a look at their redstone circuitry bug. Before you know it you're up to your neck in RS-NOR latches, flipflops and their twisted redstone equivalents in minecraft all for the sake having a fully automated trainstation.

      I'm not even kidding, QUICK! Save yourself man!

    3. Re:Minecrack by Anonymous Coward · · Score: 0

      http://thebestgamers.net/watchvideo.php?vid_id=minecraft2

    4. Re:Minecrack by TFAFalcon · · Score: 1

      And don't let them try dwarf fortress, or they will soon be making water powered computers that catapult living (initially) kittens at invading armies.

    5. Re:Minecrack by anchovy_chekov · · Score: 1

      Too late matey.. I've already had the explanation of the inner workings of my oldest (11yo) redstone circuit based combination locks do my head in. At least these kids are growing knowing what an XOR is. It's kinda sweet, in a geek-family way.

    6. Re:Minecrack by Anonymous Coward · · Score: 0

      My young kids now have their own hosted server for playing with friends, discuss the merits of Java over other languages and have generally replaced a "consumerist" attitude to technology with a much more investigative one. And the story of Notch kicking it all off by himself inspires them. It's all good.

      Yeah. I just hope they won't be learning "programming" from Notch. There are too many games full of bugs already.

    7. Re:Minecrack by Caraig · · Score: 1

      Fucking Boatmurdered.....

      --
      "I am an Adept of Tantric VAX."
    8. Re:Minecrack by eharvill · · Score: 1

      I can't seem to enjoy Terraria for some reason. I'm not sure if it's the interface, the 2d graphics or what. I give it a meh.

      --
      At night I drink myself to sleep and pretend I don't care that you're not here with me
    9. Re:Minecrack by RobbieThe1st · · Score: 1

      That's actually pretty cool.

    10. Re:Minecrack by blahplusplus · · Score: 1

      It's because terraria is tedious and the user interface/world blocks are poorly rationed.

  13. So we know where the creeper isss coming from by Palpatine_li · · Score: 1

    Come on, a person with last name Persson?

    1. Re:So we know where the creeper isss coming from by Anonymous Coward · · Score: 0

      Don't know if you're kidding or not but Persson is a completely normal scandinavinan name.

      Up to the middle ages a persons last name was determined by the name of the father. Iceland still uses this way of naming people.

      When the rest of the nordic countrys changed to fixed last names the "current" name stuck.

      So, probably, somewhere among his ancestors a male was named Per. Persson = Per's son = Son of Per.

      (It _is_ funny in english, tho ^^)

    2. Re:So we know where the creeper isss coming from by Surt · · Score: 1

      They are not, I repeat NOT, aliens from another planet bent on making us spend more time sitting at a computer getting fattier and tastier. Does their name not make that clear?

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
  14. For those wanting NPC villages - try Millénai by Kinniken · · Score: 2

    A little blatant self-publicity there, but at least it's very much on-topic: the Millénaire mod (http://www.millenaire.org) already includes NPC villages for Minecraft, with NPCs that expend their villages, trade with the player, have children who get new jobs, produce new types of food and items, etc. They have a wide range of possible buildings too, and players can easily add their own plans to the mod. NPCs currently to either medieval Norman or medieval (Asian) Indian cultures.

    --
    What do you know about World Politic? Find out in this quiz
  15. Simple... by Anonymous Coward · · Score: 0

    Some people have low standards. And no experience with good gameplay or games. Having the attention span of a gnat helps i understand.

    BUT all their friends are talking about minecraft this and minecraft that since it became an internet meme and was picked up by all the net kiddies.
    So they parrot along as a fanboy because it makes them feel like they are part of something instead of sad little geeks with no lives and no real friends.

    "The next version of $what i was told is cool$ looks stunning. (even tho i have nothing good to compare it to.) Pass it on."

    It's a simple formula. And even so. It works damm well if you can reach critical mass with a given age group. Altho most cases of it happening are completely random and under no direction or purpose. Something so powerful and amazingly it's organic. And hardly ever pushes things that are actually good.

    Marketers have been trying to capture how to repeat that trick for ages now. And fail every time.

    Weird aint it.

    1. Re:Simple... by flimflammer · · Score: 1

      Can't tell if trolling or just stupid.

    2. Re:Simple... by Surt · · Score: 1

      Trolling. No one is that stupid. Even on the internet.

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
  16. Re:For those wanting NPC villages - try Millé by Anonymous Coward · · Score: 0

    with NPCs that expend their villages

    expend = use up
    expand = make bigger

  17. Better quality video by GraffitiKnight · · Score: 0

    Kotaku has its own video up that is much better quality.

    1. Re:Better quality video by Sparx139 · · Score: 1

      Despite the -1 score, the link is fine. I haven't seen the video though, due to firefox throwing a hissy fit

      --
      Our culture doesn't get smarter, it just finds new ways of being retarded.
    2. Re:Better quality video by Kugrian · · Score: 1

      Video didn't work for me either on chrome. Direct link does.

  18. Re:For those wanting NPC villages - try Millé by Anonymous Coward · · Score: 0

    Only problem is when they start griefing your stuff ;)

  19. I love this game by JanneM · · Score: 1

    Never mind the graphics, the fact that it's completely open-ended is what makes it for me.

    Right now I'm working on the finished touches on my cross-map railway; I want to finish the "On the rails" achievement and do a long train ride before the update. Just doing a long rail ride isn't particularly fun, though, so I've been doing it "right",following the terrain properly, with a whole series of bridges, tunnels, passageways and so on along the line. That needs lots more iron and gold than just a simple straight line, so I've had to expand my mines - which need their own train lines to avoid the embarrassment of walking, so I need more resources still...

    Other games may keep my interest for a few hours. This is the only game I've become completely stuck in for months since becoming an adult. It is the only non-adventure game to hever have done so.

    --
    Trust the Computer. The Computer is your friend.
    1. Re:I love this game by sjwt · · Score: 2

      Maybe I dont play mine craft enough, ive only put in about hours sine the stats came in, I just hop on every now and then to put in an hour, i just dig off a main tunnel back and forth, and explore all parts of every cave system I come to, but with just having the main tunnel 60 long ( a tunnel that is 200 long splits off every 3 blocks, and I mine back tot he original tunnel from the end, so as to not waist walking backwards and forwards, so outside of digging my walking is limited to 60 blocks

      I have a portal at the far end of the 200 long tunnels, and I havent mined out in the other direction, or dropped down a few layers. So far the returns been pretty good, Ive gotten of about 1:2:14 Dimond:Gold:Iron (320:640:4200), more then enough that Ive started on digging out a 200x200x2 monster trap and replacing all the blocks with in with stone for a nice visual effect as I go - goto love the OCD that minecraft brings out.

      The only time I put in a decent rail road, was when I was getting stung no matter what I did with the bed bug, and teleporting 3,000 blocks away from my base when I died, I took time but I built a neitherworld rail road for that.

      --
      You have 5 Moderator Points!
      Which Helpless Linux zealot/MS basher do you want to mod down today?
    2. Re:I love this game by Ancantus · · Score: 1

      Start doing redstone circutry, thats where it really gets fun. And piston mechanisms.

      --
      Violence is the last refuge of the incompetent. -- Isaac Asimov
  20. Re:I can get better video on analog cable then thi by Anonymous Coward · · Score: 0

    The frosted glass is usually advised on 4chan anyways... that which has been seen, can never be unseen.....

  21. Re:The best fix for Minecraft... by 0100010001010011 · · Score: 1

    God This. It gets nearly unplayable on a Mac after a half an hour. I have 8GB of RAM and a 2.4 GHz Core 2 Duo Java will just start to eat RAM and CPU.

    It may just not have the optimization on the Mac but it just plain sucks.

  22. Re:For those wanting NPC villages - try Millé by josath · · Score: 1

    Can I plug it into bukkit yet? Can other players log onto my server without having to go through the hassle of loading up forum pages, opening up minecraft.jar, replacing class files, etc?

    That's the main problem with all the minecraft mods (besides bukkit ones), they're a hassle to install, and don't work on multiplayer (and the ones that do, require every single player to muck about with their client).

    Probably the built in NPCs wont be as good as millenaire, but at least I'll be able to easily use them

    --
    sig? uhh, umm, ok
  23. Re:For those wanting NPC villages - try Millé by Anonymous Coward · · Score: 0

    That's where spout comes in

    http://forums.bukkit.org/threads/dev-spout-1-0-2-unleashing-the-flow-of-endless-possibilities-1060.29259/

  24. Love the game, hate the bugs by Cbs228 · · Score: 1

    I really do enjoy Minecraft, but my enjoyment of the game is tempered somewhat by the hair-pulling, teeth-gnashing, life-sucking hassle of administering an SMP server. When I first installed it, the server was so unreliable that I needed to write a bunch of custom "glue" just to keep it online. The server would crash constantly, so I wrote a shell script to restart it if it exited. But this proved insufficient, as sometimes it would simply hang unresponsively, so I wrote a more sophisticated watchdog timer for it. These crashes were the least of my problems, however.

    The world files, which are a monument to our thousands of man-hours of lost productivity, are precious, precious data, but the server treats them with less care than the contents of /dev/random. In just six months, I have had to restore from backups three times due to irrecoverable server faults. There is no write-ahead-logging, so any power failures can corrupt the world. The all-important level.dat file has been destroyed at least twice, changing the random seed—and all of the world's climate—in the process. After fixing the seed, I had to use a level editor to melt all the ice. Saves are also not atomic, so crashes will usually result in lost items and inconsistent states. I must have spent hours just giving people back lost items. If Notch would just use an ACID-compliant DBMS, none of this would happen. I back up the world four times a day, and I sometimes question whether this is often enough.

    The server chews up a truly ludicrous amount of bandwidth—just having four or five people connected at once will saturate a typical residential connection—but there is no reason for this. The world doesn't really change much over time, since players can only affect little bits of it at once, so why not have clients cache the world and pull only versioned updates over the network? If it's good enough for Mozilla, it should be good enough for Mojang. Surely, with the well-known "chunk error" problems, this couldn't possibly make the data transfers any less reliable.

    While there have been numerous fixes for gameplay-related issues, or things Notch believes are gameplay issues, no attempt has been made to address the architectural deficiencies which make administering an SMP server a complete pain in the posterior. But that's okay, because it's supposed to be "fun," right?

    --
    At our school, we don't earn a degree when we graduate—we earn pi/180 radians
    1. Re:Love the game, hate the bugs by nschubach · · Score: 1

      I run an SMP server on Debian and I've never had the issues you discuss... i did modify a script to download the latest version, diff the jars and update if needed. That's it though. It's just me and a friend that play, but I'm going on two weeks now without a hiccup. The only reason I've shut it down was to update the command line options to play with different values for performance.

      There's nothing spectacular in the command line options I use...
      java -Xmx3072M -Xms3072M -XX:+AggressiveOpts -XX:ParallelGCThreads=2 -jar minecraft_server.jar nogui

      --
      Every time I start to have faith in humanity, I ruin it by driving to work between 7 and 8 am.
    2. Re:Love the game, hate the bugs by slackbheep · · Score: 1

      I run a small server out of my living room for a few friends, and I feel your pain. I absolutely dread update time because it means spending the next day wrestling with the various plugins trying to get everything working again. Power outtages and a former roommate who accidently unplugged the server a few times also meant some hair pulling moments with the worldmap. Just tossing this out there, but theres a pretty lightweight backup plugin available for bukkit which I believe is just called "Backup" it can be configured to .rar a copy of the plugin, world and nether folders however often you like, as well as letting you manage the number of backups to save.

    3. Re:Love the game, hate the bugs by WhitetailKitten · · Score: 1

      Full disclosure: I use McMyAdmin for the server I run for friends, but I have no other connection to PhonicUK.

      Consider McMyAdmin? It's got a freeware mode with the only limitations being that you have a max of eight players and it announces itself globally every half-hour or so, and a pro license without the player limit and global chat spam is reasonably-priced. It gives you a web front-end so you can remotely administer it, and it supports both vanilla Minecraft server and the rather popular custom server, CraftBukkit. CraftBukkit allows access to the library of Bukkit plugins (bukkit.org) which go a long way towards enhancing a multiplayer server (and for both creative and survival modes). McMyAdmin can automate backups, and these can be downloaded from the web UI as well as SCP/SFTP/etc. off the file system.

      If you're conservative about updating until all the wobbles have settled out between Notch making a point update, and then two or three bugfix releases to patch the problems that don't require a significant codebase rewrite, and then CraftBukkit to update to accomodate the new content and code changes, and then plugin authors to patch any incompatibilities out of their plugins, you should do rather well. I have not had any massive problems with my own server that couldn't be blamed on the hardware. There've been minor glitches, like a bug in CraftBukkit build #1000 (since patched) where signs would just randomly decide to go blank. And then some things are just Notch's unfortunate early design choices coming back to bite him for pushing the envelope too much with new code. In general, once you're aware of the little problems, you can just accomodate for them. The server is pretty self-sufficient, so I felt I had to mention it, since I haven't had any of the headaches you guys up there have had.

    4. Re:Love the game, hate the bugs by Cbs228 · · Score: 1

      We use MineOS, but it is not something I'd recommend. It is based on a thumb drive/CD-R linux distro, and as such getting it to save system changes to the hard drive is like pulling teeth. It has RAM disk functionality for the world files, but we're not using it—that is most certainly asking for trouble. If it were my box (I just admin it), I would have installed a real, actively-maintained OS like Debian or Ubuntu Server long ago.

      They theoretically have a new version, MineOS CRUX, that is less full of fail, but I haven't tried it.

      --
      At our school, we don't earn a degree when we graduate—we earn pi/180 radians
  25. I want him to get support first by Anonymous Coward · · Score: 0

    Rather annoying to have an account taken out by a server bug and not have the support to fix it.

  26. I guess I'll buy it. by Kwpolska · · Score: 1

    I never played Minecraft, but I think I should. I'd better watch exchange rates.

  27. Re:The best fix for Minecraft... by Bing+Tsher+E · · Score: 1

    Just as an experience, install Windows 7 on your mac and see how it runs there. Those hardware specs look overkill and you might just need a more robust OS.

  28. Re:For those wanting NPC villages - try Millé by Anonymous Coward · · Score: 0

    And the Millenaire mod is a beautiful piece of work, Kinniken. Thanks very much for all the effort you've put into it. There are quite a few of us eager to see what (if anything) you can do with all the goodies 1.8 introduces.

  29. Re:For those wanting NPC villages - try Millé by josath · · Score: 1

    Spout plans to create a client side plugin system, which will unlock the ability to add custom blocks, monsters, and items to the game. Imagine joining one server, and having it automagically download all the new game content and install it seamlessly. Then, log out and join the next server, totally vanilla, without ever closing the game.

    Cool, sounds like they're trying to do exactly what I want, will help a lot with the mods. Can't wait for them to finish. (Current versions of spout seem to just add a few minor features, they don't have any of that advanced stuff yet).

    --
    sig? uhh, umm, ok