Critic Pans Apple's New Campus As a Retrograde Cocoon
theodp writes "LA Times architecture critic Christopher Hawthorne isn't exactly bullish on Apple's proposed new headquarters, which will hold 12,000 Apple employees in its 2.8 million sq ft. Described by Apple as 'a serene and secure environment' for its employees, Hawthorne says the new campus 'keeps itself aloof from the world around it to a degree that is unusual even in a part of California dominated by office parks. The proposed building is essentially one very long hallway connecting endlessly with itself.' Corporate architecture of this kind, adds Hawthorne, seems to promote a mindset decried by Berkeley prof Louise A. Mozingo. 'If all you see in your workday are your co-workers and all you see out your window is the green perimeter of your carefully tended property,' Mozingo writes, and you drive to and from work in the cocoon of your private car, 'the notion of a shared responsibility in the collective metropolitan realm is predictably distant."
If you share a building with tons of other companies, and if the view out your window is a busy thoroughfare, is 'the notion of a shared responsibility in the collective metropolitan realm' near at heart and therefore contributing to some architectural faux-topia?
Oh wait, that's New York City, where nobody looks you in the eye and if somebody says 'Good Morning' to you then you get ready to defend yourself. 'Shared responsibility in a collective metropolitan realm' indeed. Or Los Angeles, where there are no thoroughfares because everybody drives everywhere anyway.
I also like the posts to the effect of 'architecture is art and discussing art is good.' I guess, but seriously, an 'architecture critic' for a newspaper? Theatre critics are at least answering the question 'should I go see this show,' but wtf is an architecture critic doing? 'Should I go hang out at this corporate campus?'
To a layman an office building may be "just an office building", but that doesn't mean that it is true and that the design of a building doesn't have social and psychological impact on those who experience the building and interact with it. It does, and it has a deeper impact on our everyday lives than we, particularly the laymen, are able to recognize, at least at first sight. There is a reason why architecture is more demanding and requires a lot more technical know-how than what is expected from mere designers and even civil engineers. Just for a glimpse, take Kevin Lynch's take on a city's mental map, and try to understand the importance of being able to define a space where you can explicitly shape those mental maps to provide a better living experience to those who use it.
Slashdot, fix your code or at least hire someone who is competent at it to do it for you.