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Indie Devs Upload Their Own Game To The Pirate Bay

dartttt writes "Indie game company tinyBuild Games, who released a platformer called No Time To Explain recently, uploaded their own game to the Pirate Bay. However, there's a key difference between the game they uploaded and the version you can purchase: the game characters wear pirate hats, and everything else has a pirate theme. One of the company's founders, Alex Nichiporchik, said, '[S]ome people are going to torrent it either way, we might as well make something funny out of it. ... You can’t really stop piracy, all you can do is make it work for you and/or provide something that people actually want to pay for. For us this is humor, we like making people laugh.'"

13 of 227 comments (clear)

  1. Re:Fake uploads by Anonymous Coward · · Score: 5, Insightful

    I want the real game, not some fake pirate themed one.

    Umm, who is stopping you from buying it?

  2. Re:Fake uploads by Eightbitgnosis · · Score: 2

    It isn't a fake. It's just differently themed in character design on the Pirate's Bay version

  3. Re:Fake uploads by Chrisq · · Score: 5, Funny

    I want the real game, not some fake pirate themed one.

    Umm, who is stopping you from buying it?

    His mum won't give him any pocket money until he gets his lazy arse out of the basement and looks for a job.

  4. Re:Fake uploads by tudsworth · · Score: 2

    I dunno, I'm actually half-tempted to buy this game because they're taking the inevitability of piracy, and getting a little bit of humour out of it. That and, unlike the two companies you've mentioned, the developers of this game are not actively prosecuting pirates. If anything, they're rewarding you for pirating... if you like pirate-themed games.

  5. Link by Sparx139 · · Score: 4, Informative
    --
    Our culture doesn't get smarter, it just finds new ways of being retarded.
    1. Re:Link by Anonymous Coward · · Score: 2, Funny

      You need to upgrade your graphics card. Get more frames per second.

  6. They are smart for doing this. by stretch0611 · · Score: 4, Insightful

    They are creating buzz about their game. Its free marketing, and marketing is one of the areas that indies do not have a lot of money to fund.

    I am positive that many people will download it for free and never even consider paying for it. However, I am just as sure that another large group of people will download it, try it, like it, and go and buy the version without pirate hats. (I am assuming that they have something in game or in the downloaded files that tells the end-user how to get a legit copy.)

    I even expect that there will even be a small amount of people that will give money to the developer just for offering their game like this. Reasons for this will be because they legitimize p2p, to encourage more devs to go this route, or even just to give a big FU to companies like EA, Activision, and Ubisoft that think that DRM is the only way to succeed.

    In the end, I would wager that they will make more money on this game by letting people download it for free than if they tried to actual remove their game from filesharing sites. (not that it is ever possible to completely remove a file from the internet.)

    --
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    1. Re:They are smart for doing this. by Xest · · Score: 2

      Yes, this is really the key to a succesful indie game. It's about getting buzz around your release. You can absolutely guarantee that because this has been posted on Slashdot some people on Slashdot will now go and buy it who never otherwise would.

      But also, because the media is so lazy and they just recycle other people's stories you can also guarantee that because at least one site has now covered it, the others will follow suit and cover it too - so the combined effect is all these extra sites covering it mean extra sales.

      Follow it up in a couple of weeks with a story about how "succesful" your awesome idea was and that'll repeat the show. Maybe do another in a month or two following it up again if you fancy milking that last few.

    2. Re:They are smart for doing this. by poena.dare · · Score: 4, Interesting

      In 1989 I was hired to do tech support for a tiny Mac software firm. My boss would upload the latest versions of our software to a variety of pirate boards.

      At that time it was incredibly hard to get shelf space at brick-and-mortar stores if you were small fry. The buzz generated by those lusty pirates helped our sales in a big way.

      Thanks, you rascals with 14.4 modems!

  7. Re:Fake uploads by maxwell+demon · · Score: 3, Funny

    So the RIAA should put versions of their songs on TPB where every five seconds someone says "arrr"?

    --
    The Tao of math: The numbers you can count are not the real numbers.
  8. Re:Fake uploads by Smidge204 · · Score: 2

    How is this any different from RIAA or MPAA uploading fake torrents of their music and movies to make it more difficult for people to find what they want? They are doing exactly the same - polluting torrent sites by uploading fake content. I want the real game, not some fake pirate themed one.

    The difference is the RI/MPAA is doing it to collect for IPs for their all-lawsuit business model. These people are doing it with the realization that a certain number of people are going to pirate it no matter what so they may as well make a joke out of it. I haven't downloaded the game but it sounds like it's otherwise the same as the original, commercial version save graphics.

    Having a sense of humor about it seems to be a good thing if these types of stories are anything to go by.
    =Smidge=

  9. Re:ha by julesh · · Score: 2

    actually all mainstream music and film sucks indeed. and games. and im no generation x.

    No. If you were, you'd be more likely to punctuate correctly and use at-least-approximately correct grammar. ;)

  10. Re:Fake uploads by delinear · · Score: 2

    4) Plus, pirate hats actually make things better. So yet again the pirates get the best version :) Seriously though, they seem like they've got the right approach and there are some nice incentives to buy (you get "series 2" free apparently). I think it's a pretty clever way to get a demo of your game out there and talked about, I wish more developers took the playful approach rather than the "let's punish legitimate users with horrible DRM and still see pirate copies in circulation two days after launch" approach that seems to be the norm.