Top 1% of iOS Game Developers Make a Third of All Revenue
donniebaseball23 writes "The top one percent of iOS game developers earn over a third of the gaming revenue made on the App Store, according to a new survey of iOS developers. The survey, set up by Canadian indie developer Owen Goss, found that the bottom 80 percent of iOS developers are splitting a mere three percent of all App Store game revenue."
>>If 1% making 25% isn't "large amount" then, erm, I guess you were brought up to Reaganomics.
Obviously we need to tax these "iOS fat cats" and send some of their profits to the poorer developers, eh comrade!
Developers of fart apps, rejoice! We will eliminate the iOS income inequality once and for all!
I see you aren't a programmer either. Until is a conditional too. As in
until (programmer.hobby_income >= enough_to_survive_on) or programmer.is_dead
{
programmer.make_games_for_fun();
}
which is totally what she said