NVIDIA Launches 3D Vision 2
MojoKid writes "NVIDIA just announced their next generation of 3D Vision technology that claims to deliver greater realism and immersion for 3D games, movies and photos. 3D Vision 2 is very similar to NVIDIA's original 3D Vision. The technology is backwards compatible with NVIDIA's first gen 3D emitter technology. However, NVIDIA has made a number of physical and technical tweaks that enhance the technology in a few key ways. NVIDIA's active-shutter glasses have been redesigned with 20% larger lenses and the company has worked with partners to bring new, larger, full-HD 3D Vision compatible monitors to market. NVIDIA has also developed a new technology dubbed LightBoost that ultimately results in brighter on-screen imagery and better environmental lighting characteristics in 3D content as well."
Games are one place where 3D actually makes a huge difference. The information is already there in the graphics card, fully, so it can process it much more better than in movies. I used to play Left4Dead and Left4Dead2 with the NVIDIAs tools with 3D glasses and the game was MUCH more scarier and cooler. I suggest you try it... it's really a completely different and better experience. It works extremely well for scary and FPS games, but I can see it could be strategically used in RTS games too.
Hey movie studios! You need LightBoost on your 3D movies!
I'm tired of the dark screens, and I'm boycotting 3D until you do something about it.
Anyone have an idea on the specs of the other 2 monitors that support this? (not the asus.. I don't want a 27 inch monitor that only does 1900 resolution width)
Acer HN274HB or
BenQ XL2420T ?
I am most interest in their screen size/ resolution... and how fat their bezels are for a multi setup.
Create Open3D so that all makers are in.
Now competition is killing itself.
The 3D market is very close to a halt, for movies/gaming.
There really needs to be a larger base that nVidia plying with their own tool. HANDS ON THE BED!
I don't want to get contacts just to watch 3d shit.
I use to use the Nvidia Stereo driver for Microsoft Flight Sim occassionally and they were nothing but a royal PAIN. You had to match the 3D Stereo driver version to the main graphics driver version, but they only put out the Stereo driver for a select few versions. So if there was a bug with your graphics card or a particular game on the lastest compatible main driver you were stuck with that main driver for ages (like a year or more). You could upgrade the driver but if you did you lost the 3D. Horrible. Horrible. Horrible. In the end it wasn't worth it and I gave up.
These posts express my own personal views, not those of my employer
Is this just a copy-paste from an NVIDIA ad or press release? It certainly sounds like one. Does the ./ digest need so many buzzwords and insipid details (I am so enthralled to know that the lenses are 20%, not 19%, larger)
I've sort of been thinking about giving them a try - I already have a 120hz monitor (Samsung 2233rz, which is awesome. 120hz is so nice) so it wouldn't require that much effort. But, I don't know, when I saw this press release I didn't really understand how it was that much better. Is brightness a huge problem with the original glasses?
Also, how is the 3d effect in general? Even worth it? Last 3d thing I owned was the (lol) iglasses in like 1996, with an amazing resolution of like 320x200 or something ridiculous. it was fucking horrible. =/
20% larger glasses, pushing vaporware monitors, and boosting gama, dont hurt yourself nvidia
all the arguments against sound like the arguments against sound on movies and color on movies.
Where many find no advantage on 3D I like to watch 2D movies as much as I like to watch black and white movies.
I have no headaches.
If the 80's taught us anything about glasses, it's that 20% larger is 20% COOLER.
Spending allot of money for headaches, blurriness, technical nuisances and annoyances is not something i like to spend considerable amounts of cash on.
Eh, all 120HZ monitors are TN displays, and by now I'm kinda spoiled by MVA and IPS...
7 or 8 years ago, flicker glases went for under $25, all you needed was a relatively high refresh CRT and current gfx card like the geforce fx 5500. The glasses haven't really changed as far as I can work out, except in that the prices have been hyper inflated and there are claims that something is new. I'm not sure that an infrared strobe, a suitable sensor, a rechargeable battery and a couple of transistors warrant the extra $100+ .... oh right, fools and their money....of course... nevermind, nothing to read here, move along...
3dmovies rock!
The most annoying thing about 3D visions is that it basically doesn't work with OpenGL on the latest Nvidia GTX cards. I just got an expensive 3D laptop for the sole purpose of displaying OpenGL simulations with 3D vision, and was very disappointed to find out that OpenGL does not support 3D vision. For some reason it works great with Directx, but OpenGL doesn't recognize the pixel format for stereo 3D with 3D vision. I hope OpenGL and Nvidia can get together and fix this problem for 3D vision 2.
Well, I'm sorry if it's getting old to you, but if you want to complain to anybody, complain to the corporations who engaged in this particular marketing practice. Because this marketing practice was used, we can never be certain if a positive comment about ANY corporation is legitimate or not. Pointing out this uncertainty may be tiresome to you, but the rest of us need to be reminded of it from time to time. There's no point in trying to kill the messenger; if you're going to get angry at anyone, get angry at the corporations who created this uncertainty by using this marketing tactic.
You know how it rains after you wash your car.
Well yesterday me and a friend went on a 3D shopping spree at Fry's yesterday. Were going to set serious about 3D.
I bought an LG W2363D 3D monitor, a GeForce GTS450 Graphics Card and the 3D Vision Glasses Kit.
Now 24 hours later, it's obsolete!! NVidia come out with the Next Generation.
I also a second 3DS for my youngest, at least that's not obsolete yet...
My friend Will also bought the ASUS Laptop with the NVidia 3D built in yesterday as well.
I am always doing that which I can not do, in order that I may learn how to do it. - Pablo Picasso
Fry's Electronics Retail Store Return/Exchange Privileges
1. For a refund or exchange, most products may be returned within 30 days of original purchase date. Some other products, such as notebook computers, netbooks, tablets and iPads, desktop computers, monitors, MP3 players and iPods, memory, microprocessors, motherboards, network-attached storage, CD and DVD recorders, camcorders, digital cameras, projectors, and air conditioners (IF UNUSED) may be returned within 15 days of original purchase date.
Compared with Sony, Samsung and Panasonic active shutters, Nvidia 3D vision is over-priced, heavier, not comfortable, with poor light through-put (very dark), and they also use very complicated control protocol which makes it very difficult for other TV manufacturers to adopt 3D Vision in 3D TV products. In stead, most TV 3D manufacturers work with a much better technology provider - RealD, or they simply develop their own.
Nvidia needs to get out of the box and understands that their active shutter is way behind other active shutters provided by the early 3D TV adopters. Hopefully this version 2 is something comparable to those top brand 3D TV glasses.
one thing i would like to see on nvidia shutter glasses are some ir leds, or visible light leds, so you could use a webcam to track your head in space, and adjust the image on the screen so it seems like the object is floating behind the screen and you can move your head around to look at it from different angles, like that demo from johnny chung lee, but in stereoscopic 3d.
So where are the 120hz, 27" or greater, glossy monitors?
I was using Nvidia's 3d technology in the year 2000 with my Riva TNT 2 card on Windows 95/98.
Suddenly, you have to have Windows 7 to use this fancy new tech, and it has an extremely limited hardware list as well.
Very boring, Nvidia. Very boring, indeed.
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