Adobe Ends Development of Flash On Mobile Browsers
larry bagina writes "Jason Perlow of ZDNet is reporting that Adobe will stop developing Flash for mobile browsers and focus on AIR and HTML5 tools. I felt a great disturbance in the Force, as if 750 voices screamed out in terror and were laid off. But that noise was overshadowed by everybody else celebrating."
Mobile being the future of the Web, it should also means the end of Flash on the desktop in a few years. Nobody's going to waste money doing Flash for the desktop and HTML5 for the mobiles, especially when the desktops can already do HTML5 too.
Applications done in Flash but compiled to Adobe Air is okay, just don't trash the Web with the stupid plug-ins.
Next step: agreeing on a CODEC for the HTML5 videos*. That's gonna be a fun topic!
* doesn't the tag allow for two source files? If it doesn't, it should!
I felt a great disturbance in the Force, as if 750 voices screamed out in terror and were laid off. But that noise was overshadowed by everybody else celebrating.
Seriously?? _THAT_ submission made it to the front page with _THAT_ tidbit?? There wasn't another submission that didn't make light of people losing their jobs?
Come on, Slashdot - I know you're trying to generate page views and whatnot to increase revenues but can we please stop being complete asses about it. Eventually you'll start driving people away which will DECREASE page views...
Seriously...
So, it is no secret Apple devices don't do flash and yet you bought two... way to go on voting with your dollars.
Buying TWO devices whose user experience you claim sucks. Please tell me you are not allowed to vote. Ever!
MMO Quests are like orgasms:
You may solo them, I prefer them in a group.
Next step: agreeing on a CODEC for the HTML5 videos
To support iOS devices you need to support h.264.
Thus supporting any other formats mean extra, needless work.
Pretty much any site on the web today tat supports video has already transcoded to h.264.
Hello, de-facto standard.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
He had worked on Flash for many years since Macromedia owned the project.
Is he one of the people I can blame for the bugs from back then that still exist today? I kind of feel like a dick for saying it, but maybe if his team were better at their jobs then they would still have them.
"Our two-party system is like a bowl of shit looking at itself in a mirror." - Lewis Black
I think the real issue is far more hideous. With the likes of Apple (and now Microsoft) saying "No plugins". It was becoming clear only native apps were going to be allowed in the playground.
While many rejoice. See a closed proprietary system is in the death thralls. I caution you not to rejoice. But to contemplate what's really going on.
Apple made a closed system that allowed all profits to funnel through it. And not a peep out of the Dept. of Justice on such anti-competitive practices.
So Microsoft said, "Hey, let's do the same with Windows 8."
Adobe just merely read the writing on the wall. Such anti-competitive behaviors are going to be allowed. A user who purchases a computer will be told by the manufacturer what software they run on their own property.
Adobe doesn't make money on Flash. It costs them a small fortune. They make it on the tools they sell. And well, they're just going to do more with their tools outputting native and HTML5.
In the end....it's the consumers who lose. Less choice. Few alternatives. And it's a pay-to-play(ground).
All apps must be approved by Apple. All developers must share a 1/3 of their profits with Apple. Is it ANY wonder Apple exceeded even Exxon-Mobil?
There's an app for that. But you can't install it unless we approve and get a lion's share. How does this world look for developers?
$1
Apple takes 30 cents.
Gov. take 30 cents.
Developer is left with 40 cents to cover overhead and all.