Has Apple Made Programmers Cool?
An anonymous reader writes "CNET suggests that Apple has totally changed the general public's perception of programmers: It's now suddenly cool to code. No matter what platform you're on. They argue that App Store millionaire success stories have 'turned a whole generation of geek coders from social misfits into superheroes.' Apparently, gone are the days when a programmer was the last person you wanted to talk to at a party: 'Mention to someone that you make apps and their interest will pick up instantly. This is an astonishing change from what a programmer in the '80s could have expected in reaction to their job description.' The App Store millionaires, or 'Appillionaires,' may have done all of us programmers a huge favor. Programming is now socially acceptable: 'Previous generations strapped on electric guitars and fought for super-stardom in sweaty dive bars, but today's youth boot up Xcode on their MacBook Pros.'"
Ahem. Apple doesn't have the App Store. It has an App Store. And that's official. They lost their case precisely over this against ... Amazon :-)
If someone asks what you do and you reply that you're a cobol programmer woring for a mortgage company, it's hardly likely to make you seem like the coolest guy in the room.
It might make you cooler than the salesman for the mortgage company. Some guys I met at a music festival who worked for a mortgage company told me my job was much cooler. I work for a museum, and after the usual "but why would a museum need a computer programmer?" response, it's easy enough to explain something to anyone, no matter what their education/job/age. Also, they've probably heard of the museum, which helps.
I reckon the scientists who work here have "cooler" jobs though, which are more interesting to talk about at parties.
True, women like guys who (they perceive) are popular with other women. That's why if you want to meet women it's far, far easier if you already have a woman in your company, even if she's only your friend. Otherwise you're "fishing without bait."
If you're quiet and not hanging around a woman who might be mistaken for your girlfriend, and you're not strikingly attractive, women will *never* talk to you. Never ever forever never. You might as well be a ghost. If you strike up a conversation and sprinkle on some (not necessarily true) bragging like CmdrPony did, you will get some attention, even if you're a bit on the ugly side.
This reminds me of something Ashton Kutcher once said: "If I had known how many women [my wedding ring] could get me access to, I would have started wearing one a lot sooner!" And that's coming from Ashton freaking Kutcher. That's like Usain Bolt saying he regrets not wearing some model of running shoes earlier.
"When information is power, privacy is freedom" - Jah-Wren Ryel
First off - If someone's only interest is programming, why the hell would they care about social skills?
IMO programming is inherently a social activity.
You're obviously new at this. OSS is a social activity, before "the net" it was more common to encounter programmers like Ted. Ted worked for a company for five years, he was a freakin' genius, he wrote all the software in 100 devices that the company makes and sells. He wrote it all by himself, and maintained it when there was an upgrade required. The company was successful enough that, finally, Ted couldn't handle all the software by himself. They hired a couple of kids fresh out of school to help Ted. It didn't go well, in a short time, Ted left. The kids built up to a team of 5 or 6, but they had a high attrition rate, most quit within 6 months and few ever produced anything usable as a product. Finally, 3 or 4 years after Ted's departure, a core set of programmers were established who could work "as a team," sort of, at least they didn't up and quit when they had a disagreement. Even 10 years after Ted's departure, the sales staff still refers to "the Tedware," and it is still running the majority of the products - even though the new stuff looks better because it is built with modern tools, it takes a team of 3 programmers 6 times as long to make a product "ready for sale" as it took Ted "back in the day."
The group doesn't have to actively take interest - they help in other ways anyway.
Simply having someone listen while one tries to explain a problem they're trying to solve is often a great help: having to express the problem verbally can make the solution obvious. (This would theoretically work even if the listener was inanimate, since the speaker comes to the solution on their own. Tried it with oversize teddy bears, but the developers don't go for it.)
Giving the group facilities, like a pool table and a table tennis table, will encourage them to take breaks together, and they'll inevitably talk. They may not think they're interested in what each other are working on, but ideas still cross-polinate. Sometimes offhand comments are what one needs to hear.
Some people react well to /b/tard-like abuse. With a diverse enough group, you'll end up with someone who can dish it out. The people who take it well will seek such a person out. Some people can and do raise their standards if told they're not good enough. (Don't try this as a management tactic - just keep a /b/tard or two around, and the people who need abuse will seek it out.)
After some time working together, people will identify complementary skills in each other, and get help when faced with obstacles. If the people who they seek assistance from aren't willing to spend some time helping, maybe they're not the kind of people you want around. (There's another kind of problem person - the one who's too eager to help, and in fact takes work off other developers and does it in its entirety, so the original assignee never learns.)
Seriously, if you haven't seen an effective team in a decade, you aren't working with people who are anywhere near best-of-best developers.