Doom 3 Source Released
alteveer writes "Just like Quake 3 before it, the Doom 3 source code has been released to the public (minus rendering of stencil shadows via the 'depth fail' method, a functionality commonly known as 'Carmack's Reverse')."
old ID engines?
I'm curious because the tech is there. Are there any fun open source games?
Check out Tremulous
Carmack has raised the bar for the game industry once again.
To offset political mods, replace Flamebait with Insightful.
It took Carmack a considerably shorter time to come up with that engine than it took for id's art department to make a game out of it. And that game isn't even good. Seriously id Software needs to refocus on one thing, making great engines with tech-demo games (Doom 3) or great games with outdated engines because all they are doing now is tech-demo games with outdated engines (Rage). The id Tech 5 engine was first shown at the WWDC 2007, RAGE was released just a month ago. So there's a four year disparity. Also, the engine (or at least, RAGE) lacks features like HDR, which are present even in the (old, but updated) Source engine.
The Dark Mod, a Doom 3 total conversion which turns the game into something similar to the "Thief" series games, will now be able to optimize and fix render, AI, and physics. This is a day for celebration! www.thedarkmod.com http://www.moddb.com/mods/the-dark-mod
Doom 3 release is going to be great for The Dark Mod among other projects: http://www.thedarkmod.com/main/
If anyone is interested I've created iodoom3 to follow on from the ioquake3 project my team put together.
Let me know what you'd like to see in a modernized Doom 3 Engine!
Check out ioquake3.org for a great, free, First-Person Shooter engine!