Legend: Tabletop Gaming For a Good Cause
danaris writes "On Friday, Rule of Cool gaming released Legend, a d20-derived tabletop roleplaying game system designed to be easy to learn, easy to play, and just really fun. As the names suggest, they recognize that people in an RPG frequently want to be playing epic characters with cool abilities, so they provide that — while making sure all such characters are reasonably well balanced against characters and monsters of the same level. For a nice overview of the system, there's a review up on RPG.net by one of the playtesters, and another review by a moderator from Reddit's RPG section. The game is initially being distributed as a pay-what-you-want benefit to the Child's Play charity, with all proceeds (not just all profits) going to the charity."
I disagree vehemently that tabletop RPGs are dead.
I currently play in 5 tabletops (3 of which are supposedly LARPs, but play more like traditional ttRPGs with a large number of players and pvp action), GMing another, and I am in the process of writing a system and content for a high fantasy tabletop game. I realize it isn't a tremendously popular activity (though I regularly game with about 30 individuals and know of many gamers in my locale with whom I do not play), but it never really was all that popular.
I've even seen something of a resurgence in the activity, as MMO gamers branch out from behind their keyboards to engage in a more social and flexible experience with drastically fewer limitations on what they can do.
Try not to take me more seriously than I take myself.