GamePro Shutting Down After 22 Years
redletterdave writes "Popular gaming magazine GamePro has shut down its U.S. operations after 22 years of publications by its parent company IDG. GamePro's website, which has been online for about 13 years, will be converted to a gaming channel and incorporated into PCWorld on Dec. 5. Sources within the magazine say GamePro's employees, including its executives, received phone calls this morning with the news. The news comes as a relative surprise, as GamePro experienced its highest traffic ever last week. The company also released its first quarterly magazine earlier this month after deciding monthly print issues were too costly to maintain."
Hello! Don't shut down the site, just shut down the print and go to iOS NewsStand! Was this even considered? This was the first gaming magazine I ever read. I have issue #1 in my attic some place, and yeah, I thought it was grand. Now, the market has changed, and they give up? What the hell, is it that American companies just LACK agility in any shape or form these days? I can think of maybe 5 off the top of my head that will come against a big change and go "ok we can handle this" instead of doing like GamePro and caving. Ok I'm done ranting, but seriously, what is with the print industry? Sure, print is done, but DON'T kill the horse. Start a games site. See Destructoid or some other successful indie gaming news outlet. They started indie and made it big. GamePro would have had the advantage of starting big and STAYING BIG.
Help me, help you. - Jerry McGuire
So, was there anything special Gamespy offered that the others didn't?
You mean Gamepro?
Wow, I remember seeing the first issue of this magazine on the shelf and thinking to myself "HOLY CRAP A MAGAZINE ABOUT VIDEOGAMES?!?!" I still have the issue. Found a pic here: http://gamesnet.vo.llnwd.net/o1/gnet/117181_6.jpg
At the time there wasn't anything else, at least where I lived. There was no internet. Basically you got a game and guessed the best that you could. All those awesome Easter eggs that gave you unlimited lives and such? No one knew really... and if you got stuck in one spot in a game? You were truely screwed. Nothing you could do but give up. Then along game Gamepro and a couple of other magazines like it and BAM! Full maps! Tips! Strategy! Hell, I'd read guides to games I didn't even have and then decide to beg my parents for some money.
I don't know how relevant they are now... or any print material for that matter. But they were revolutionary in 1989, RIP Gamepro.
Slashdot today is a bad joke. I often find better content and discussions on Twitter.
IMHO, part of the problem is that most Slashdot comments are literally bad jokes. Too many of the comments are feeble attempts at humor by some attention starved idiot who believes he/she is far more clever than they actually are.
IMHO, part of the problem is that most Slashdot comments are about what comments should/should not be. Too many of the comments are feeble attempts at trying to tell people what they should or should not post.
lucm, indeed.