PlayBook Jailbreak Tool Released
Trailrunner7 notes that some dedicated hackers who've been working on jailbreaking RIM's PlayBook tablet have now "posted a detailed walkthrough of how users can accomplish the same task on their own. The technique requires the use of a custom tool, but otherwise is fairly straightforward. One of the researchers, known as Neuralic, posted the walkthrough to Pastie.org Tuesday morning. In order to begin the process, a PlayBook user need to first install the beta 2.0 version of the PlayBook software and then install the Dingleberry tool, which exploits a weakness in the PlayBook architecture which stems from the fact that the backups the device takes aren't signed."
Hey, good job on the hack. But how many people own a PlayBook?
Flexible bare-metal recovery for Linux/UNIX
I remember the days when you'd go buy a computing device and it would just be yours, without the need to "jailbreak" it.
Guess it'll be a nice memory to tell my grandkids about someday: the time before megacorps took over our computing devices (and we all let them).
I remember the days when you'd go buy a computing device and it would just be yours, without the need to "jailbreak" it.
PCs still exist, as do Android tablets. Locked-down computing devices likewise have existed since the Atari 7800 and NES were introduced in the mid-1980s. The more things change, the more they don't.
No wonder people are unwilling to use OSS tools when they have such horrible names.
I mean, really, when you pick a word like that normal people are going to stay away from it.
Seriously, that's just nasty.
Lost at C:>. Found at C.
Ataris and NESs weren't locked down, which is largely an advent of code signing
Atari 7800 cartridges were signed.
It was somewhat impractical to write your own software, true, but if you wrote it, the system would run it.
NES and Super NES had an entirely separate bus for the CIC (checking integrated circuit) microcontrollers. This allowed a couple "lock-on" games to be published that have their own ROMs but connect the CIC bus to a passthrough cart slot to use a licensed game's key. A few other NES games had charge pumps to generate out-of-spec voltages that would stun the lock CIC in the console; the Super NES had a bit better protection circuitry to foil that. One company ended up getting slapped down in court for having defrauded the US Copyright Office to get the source code of the program that ran on the key CIC.