Why Developers Still Prefer iOS To Android
An anonymous reader writes "Google Chariman Eric Schmidt recently addressed an Android user lamenting the fact that that mobile apps are often released on Apple's iOS platform well before they finally reach Android. Schmidt cooly and curiously explained that this dynamic will change in just 6 months. Here's why he's wrong. Though Google brags about the total number of Android users, developers care about certain kinds of users (those that pay for apps). A similar dynamic can be found in television advertising, where advertisers will more money for ad spots on less popular shows in order to reach desirable demographics, even though other programs may have many millions of more viewers."
Apple user's are rich yuppies with lots of disposable income. Them and "artists" who spend $20 on a pencil at an art store.
Where did you get this statement from, or are you just trolling? Did you forget those folks like me who treasure freedom to do as I please [with my gadget], not as some pundit at Apple thinks I should do?
Here we go again...Do products like Chrome or Gmail make Google any cash? Why do [uninformed] people like you always think Google must make cash from Android in a particular way like Apple does from its iOS? Has Google ever put a number on how much it makes from its advertising? From Android, Google makes cash indirectly...through advertising and its doing quite well. In fact better than iOS.
There's one thing you forget...Sooner or later, the persistent man will finally eat your lunch. At this rate, I do not see Apple being more than a niche player. That's why you saw the lawsuits in earlier months from Apple.
Stay tuned.
It's all about the fact that casual purchase on iOS takes ... 20 seconds? Casual purchase on Android takes ... 20 minutes? I've timed them.
And sometimes I'm a casual user. Anybody who has any experience on what mobile apps industry used to look like 10 years ago* (and don't be mistaken - there was one and really powerful one) simply cannot ignore the simplicity Apple ecosystem has brought to table.
*Remember Siemens SL45? That little thing with J2ME and MP3...
How's the Microsoft marketing account going? Looks like they're still paying well for all the "First Post" spots as well.
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Not to propagate the never-ending Apple vs. Linux vs. Windows war any further, perhaps the reason is that Apple spends more time on developing their operating systems than Linux developers and/or Microsoft. The result, is that you get a product where apps just work. Consider this. I just compiled and installed Gnuplot on my MacBook Pro. I really wanted to find a binary or a DMG file on the internet somewhere, so that I didn't have to compile. Because my experience in Linux with downloading and compiling stuff usually (9 times out of 10) results in spending the better part of two hours trying to figure out dependencies and downloading and installing additional software, ad nauseum. On OS X, I had gnuplot compiled, installed, and working in less than two minutes! Ok, so some variants of Linux are getting better at this, such as Opensuse's Yast, which is really just their answer to Apple's App Store. Which brings me to another point -- does anybody ever wonder why everyone keeps copying Apple? Probably the same reason most of the jocks copied the nerd's papers in 4th grade,. . .
** Troll alert ** When i see the phrase "Android was first conceived as a Blackberry competitor" I can almost guarantee that Bonch is the poster. The fact that all reasoning leads back to "Because Google is copying Apple blah blah" almost all the time dismisses your arguments to many reason minded individuals here.
The fact is Android was designed to run on multiple platforms. Some with visible keyboards, some with slide-out keyboards, and some with no keyboards. It was not designed for just one set of hardware. It needed to work on cheap phones without GPU acceleration to increase market penetration and to provide a solution to the low-end of the market as well as the high end.