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Looking Back At the Commodore 64

An anonymous reader writes "It's the 30th anniversary of the Commodore 64 this week — news that has made more than a few gaming enthusiasts feel their age. This story looks back at some of the peculiarities that made the machine so special — a true mass-market computer well into the era where a computer in every home was a novelty idea, not a near reality."

4 of 263 comments (clear)

  1. It was the computer for us commoner kids by elrous0 · · Score: 5, Insightful

    It may be hard for kids today to believe, but there was a time when home computers were WAY out of the price range of anyone below the HIGH upper middle class. In the early 80's, I had a friend whose dad was a yuppie who actually had an Apple II. All the kids used to go over to his house and marvel at Zork and all the neat stuff it could do. But it was a $2000 computer, and that was in early-80's dollars too (that would be about $5000 today). As much as we marveled at it, we all knew that one of those amazing machines would never sit in our homes.

    So when the VIC-20 and Commodore 64 came out right about that time, it was like a godsend to those of us whose parents worked for a living. $200 for a computer that could do almost as much as that fancy $2000 Apple?!? Suddenly computers and programming didn't just seem like something for the yuppie kids, it was within reach of all of us. And the Commodores even came with BASIC built in (my Apple-user friend had to load his from a disc).

    And you could get free games by typing them in from magazines! You could learn to do you own graphics by learning peeks and pokes. It's because of my Commodore 64 that I first made the connection between programming and mathematics (wait, I can draw this line a lot easier using a simple equation!). It's how I learned the importance of an if...then conditional.

    10 Print " It's where I learned that even us nobodies could one day grow up to be computer programmers."
    20 Goto 10

    --
    SJW: Someone who has run out of real oppression, and has to fake it.
    1. Re:It was the computer for us commoner kids by hazydave · · Score: 5, Interesting

      Good match... most of us on the Amiga team at Commodore weren't all that well socialized, either. We had a habit of throwing marketing people into any nearby body of water, and generally, raising hell. Fun times, good computers, good memories.

      I was actually overseeing the last version of the Commodore 64, Rev E, though most of the cost-reduction work was done in Japan back then. They had nearly everything but the CSG (formerly MOS Technology) chips on a big gate array. The cost of a C64, boxed for retail, was supposedly as low as $35.00 near the end. Little wonder Commodore kept selling these long into the Amiga era.

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      -Dave Haynie
  2. Commodore 64 is still far from dead by JoeCommodore · · Score: 5, Informative

    And the Commodore 64 community is still far from dead.

    There are several hardware projects in active development on the C64 - including a few forms of solid state and HD mass storage (IDE64, SD2IEC, 1541 Ultimate, MMC64, EasyFlash), Internet connectivity (The Final Ethernet/Retro Replay), Commodore in the cloud (commodoreserver.com), hardware accelerators/enhancements (Turbo Chameleon 64).

    Besides many of the mas storage mediums being cross-platform usable, there are a few conversion methods to get files to/from the C64 (ZoomFloppy, x1541 cables and utilities, and commodore server are two notable ones)

    Programming continues on the 64, including stock c64 demos (the demo coder are still amazing us with what they can crank out of a 1Mgz 64), GEOS related productivity, music, and most notably games. For the game users there are now popular 4 player adapters that games have been developed and a couple involving Playstation controls (the guitar heroish Shredz64 comes to mind)

    If developers want the luxury of a modern computer there are cross assemblers (i.e. xa 6502) and now also a textBASIC conversion utility: C64List

    Regional commodore gatherings are not uncommon in North America (Commodore Vegas Expo, C4 Commodore Expo, Emergency Chicagoland Commodore Convention, TPUG World of Commodore Expo) as well as Europe and other parts around the globe (someone comment with a list of those) which includes those cool demo scene parties

    --
    "Enjoy what you're doing! If it becomes drudgery, you're doing it wrong!" - Jim Butterfield
  3. A very grokkable machine, I loved it. by tverbeek · · Score: 5, Informative

    One of the things I loved about the C64 (even more so in retrospect) is the fact that entire address space of it (including the ROM OS) was mapped and documented. The background color of the display could be read from this byte in RAM. The character set was bitmapped in that address space. You could generate a sound by poking values to these addresses. You could grok the whole damn machine, which is simply impossible for any human dealing with a 2012 desktop (or even pocket) computer.

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    http://alternatives.rzero.com/