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Diablo 3 Coming To Consoles

RobinEggs writes "After long speculation and a few affirmative hints, Blizzard has confirmed that Diablo 3 will have a console version. Responding to a fan who asked him to 'confirm or deny' a console version of D3, Blizzard community manager Bashiok said, 'Yup. Josh Mosqueira is lead designer for the Diablo console project.' Here's hoping Blizzard remains one of the few companies to fully develop both the console and PC version of their titles, rather than simply porting the Xbox version to PC. I think we've all had enough of bizarre scrolling, menus that can't be used with a mouse, and 'Controls' menus that don't even bother replacing the 360 controller image with an actual keyboard layout."

4 of 344 comments (clear)

  1. Actiblizzard by Dyinobal · · Score: 3, Interesting

    How long until Acitvision/Blizzard get enough money that their bank account collapses into a black hole, under it's own mass? Seriously, I'm sure Diablo 3, will be fun to play but the whole real money market place and lack of LAN/always on connection requirement really bothers me as a consumer. I think I'm going to pass on Diablo 3 myself, and just buy Torchlight 2 when it comes out.

  2. Re:Release Date for PC by HBI · · Score: 4, Interesting

    Actually, I got an offer in my email for a free copy of D3 if I buy a yearly pass for WoW. I cancelled my account a couple years ago. I wonder how many others got the same thing?

    --
    HBI's Law: Frequency of calling others Nazis is directly correlated with the likelihood of the accuser being Communist.
  3. Console's are for satan by Coolhand2120 · · Score: 2, Interesting

    Look no further than the sad evolution of TES. Back when TES4 came out the Bethesda said they had to dial back the graphics so it would run properly on an XBOX. So no distinct shadows, no huge preloaded areas (E.g.: open cities) even though the PC hardware could handle it without choking, they really didn't give a rat's ass about how much PC hardware could handle. Then enters TES5 and it's like the consolization of this game has grown by orders of magnitude. Now you can't change the default WASD keys for some aspects (e.g.: map), no more modding!

    From: Bethesda To: Huge rich TES4 modding community: "Fuck you".

    They've removed all the complex "stats" that made the game too difficult for console users who can barely figure out their power button and lame ass controller. THATS RIGHT they removed the damn stats from an RPG to make it easier for console users. That's like removing the bullets from a gun to make it safer! God damn idiots! That's he whole reason people play RPGs!

    It's always a epic laugh to watch a "expert" with a console controller to try and control a player character in a FPS style game, like watching Helen Keller race the Indy 500. Or try and play a RTS game. To help elucidate the level of intellect we're dealing with here, last time I went on this rant, some little wet-behind-the-ears over eager console-tard tried to argue that his xbox controller was superior to keyboard/mouse for FPS. Some serious lowest common denominator shit.

    Another good example of the destruction of an empire is Total Annihilation. Released back in the '90s for the first time, it was the first RTS with polygonal units (as opposed to sprites) where you could both create hundreds of units and select and control massive armies. One of the most significant perks of the game was the ability to create new construction prior to being able to afford it, like if you had half the bricks you needed to create your house so you got started before you had the rest of the bricks. If you run out before you're done, that's your problem. For the last 10 years that was fine, then Supreme Commander 2 came out (the 4th iteration of TA) and they removed this keystone element from the game to help simplify the game for console users.

    (mini-rant: They made the game more like starcraft, which cannot hold a candle to the TA franchise IMHO, I mean you can't even select more than a dozen or so units at the same time, what the fuck good is that? Can you imagine the U.S. armed forces telling the JSTARS commander "sorry sir, you cannot command more than 12 soldiers at the same time, select fewer units".)

    No longer can you have engineers assist other engineers to speed the construction process, no longer can you build before you have all the resources. All in the name of the console. The game's ability to be modded was removed, the game's ability to have user generated maps was removed. The game basically sucks, and anyone who loved TA either kept playing Supreme Commander 1 or switched to TA Spring (which you should check out if you like RTS games! Open source and pretty amazing.).

    Perhaps the greatest demonstration in a single player game of how much superior PC gamers are to console gamers is the shooting range in GTA Vice City. If you're a mouse keyboard user you ace the contest every single time with flying colors. Then you begin to wonder, "why was that so damn easy" then you realize that they made the same test for console users and they wanted to allow them to pass the test so they had to lower the bar so low that it made PC user's breeze though the test. And don't even get me started on "Shadowrun" the only (as far as I know) FPS that allowed XBOX gamers to play with PC gamers. So sad that story, the poor console gamers never had a chance. I could be half asleep with two broken fingers, being actively stabbed by a knife, and partially on fire and I could still beat the crap out of a whole room full of console gamers. And I don't think th

  4. Re:Release Date for PC by Talderas · · Score: 3, Interesting

    So it will go the way of Duke Nukem Forever? People believe and believe in it and it never comes and then when they stop believing in it they release a big steaming pile of shit?

    --
    "Lack of speed can be overcome. In the worst case by patience." --Znork