Pentagon To Crowdsource Weapons Software Testing
An anonymous reader writes "The Pentagon plans to fork over $32 million to develop 'fun to play' computer games that can refine the way weapons systems are tested to ensure they are free from software errors and security bugs, according to a Defense Department solicitation. The goal is to create puzzles that are "intuitively understandable by ordinary people" and could be solved on laptops, smartphones, tablets and consoles. The games' solutions will be collected into a database and used to improve methods for analyzing software, according to the draft request for proposals put out by the military's venture capital and research arm, the Defense Advanced Research Projects Agency."
If you get really good at the game, they give you a real spaceship to pilot!
You can't take the sky from me...
Achievement "Collateral Damage" unlocked!
It doesn't mean much now, it's built for the future.
Sure it can.
Oh, you meant intact.
Misery loves company. Online misery loves unsuspecting random strangers.
I do weapons safety, including software.
In short, no one in the DoD systems engineering group really gets the big picture here. When you see someone with stars/flag/O-8+ or an SES position touting safety in the DoD, they are always referring to operational safety. Safety as a weapons system design element is typically (70% in USN, 85+% in USMC, Army is even worse) considered red tape, and a waste of money. The exception to this is aeronautics development programs in all branches, with an exception within those groups for UAV's (despite their need for software safety more than anyone). So aero "gets it", except UAV's are still clueless.
Since major contractors swap employees with the DoD regularly, even mature design houses have issues. This is also reinforced by the flow of money. If the DoD PMO doesn't budget for safety in the contract, the contractor isn't going to require it.
Now, remember the above applies to all RDT&E safety. Given what you know of software systems, what do you think will bear the brunt of fielding an immature design: expensive to change HW or cheap & quick to replace SW? How many federal doD program end up short on their budget at the end of the development and integration cycle?
There is the added problem that almost no one does safety research on weapon systems. Pharma, Nuclear, Aerospace, Civil Safety: yes. Weapons... sigh. One of the issues is that if you make explosives in the US you are typically only selling to the federal government. Thus, independent research doesn't happen, either.
Should the information be released? Probably not. But the current state has major issues, and as software is more common in weapons and defense system, the resultant mishap is only going to get worse.
Anybody play the tabletop RPG Paranoia? The Computer (your friend, your boss, and the head of your government) was always crowdsourcing weapon testing to the player characters.
"Congratulations, citizen. You have been selected to test this box of grenades. To study the optimal grenade design, these grenades have random fuse lengths from zero to ten seconds. Please report your findings with whatever remaining limbs you can."
"Citizen, welcome to the world of high-tech weaponry. The ULTI-3600 assault rifle has a computer targeting system to maximize accuracy. Please note that to prevent friendly fire accidents, the targeting system will verbally ask for no less than five confirmations before taking any shot. To insure that you properly test this rifle it will now be welded to your arm..."
"The new Duo-strike vibro knife is twice as deadly as previous models, because the hilt has been replaced with another vibro blade. Pick it up, citizen. Go on. Don't you want to help The Computer test new weaponry? Or are you a traitor?"
I totally support the way our military is becoming like a dystopian comedy RPG.
Genocide Man -- Life is funny. Death is funnier. Mass murder can be hilarious.