Xbox 720 Might Reject Used Games
silentbrad writes "Online passes are a recent staple in staving off used sales. Limiting what used buyers can access is a protective measure for publishers, much to the chagrin of parts of the gaming community. Chris Kohler of Wired argues that the death of used games is inevitable, and passes are the first step toward something exactly like a native anti-used game something integrated into consoles. He notes, of course, that digital is the future of buying games, but in the meantime we may be looking at 'an interim period in which the disc as a delivery method is still around but ... becomes more like a PC game, which are sold with one-time-use keys that grant one owner a license to play the game on his machine.' Also at Kotaku, the source for the Wired article (which is the source for the IGN article)."
Why is the headline of this article focussed on Microsoft and the Xbox 720? Surely this is pure conjecture and can just as easily be applied to *any* PC or console game? I haven't RTFA as it'll be a load of made-up crap by the author.
Yes; it does seem that reading is a skill beyond many of the people stepping up to defend Microsoft from this accusation. From the fine article:
=~ s,(.*),<sarcasm>$1</sarcasm>,g if any_point_you_wish();
Actually i will if this is the way it will behave. The same goes for any console that does this kind of thing. I buy most of my games used, and keep my gaming systems for as long as they last. I stay away from any game that links to online services or verification in order to function properly. If i want a time-limited gaming experience, I'll visit one of the few arcades that are left (which I do whenever I'm near one).
My subtext is just a figment of your imagination.
"only games that have been bought as a gift, and thus have never been played, can be traded."
From https://support.steampowered.com/kb_article.php?ref=6748-ETSG-5417#howtotrade
All the world's a CPU, and all the men and women merely AI agents
To quote from the page you linked: