iOS Vs. Android: Which Has the Crashiest Apps?
First time accepted submitter creativeHavoc writes "Forbes author Tomio Geron takes a look at data accrued by mobile app monitoring startup Crittercism. After looking at normalized data of crashes over the various mobile operating system versions he compares crash rates of apps on the two platforms. He also breaks it down further to look how the top apps compare across the competing mobile operating systems. The results may not be what you expect."
iOS crashes more than Android (for those who don't feel like trawling through the (not brilliantly formatted) article.
You can learn a lot about a person if you just take the time to inject them with sodium pentathol
Sorry, just not true. Before the iPhone, an unlocked Treo 650 cost about USD 650 (without contract). Some fashionable dumb or feature phones - like the Matrix Nokia chromed slider - retailed up to USD 1000 at the time - with contract and all.
You have nobody to thank for this but a: the carriers and b: apple.
It is they, who in collusion, raised the price of buying a phone to astronomical levels. Remember when the highest price for an unlocked phone was usually $200? What phone broke that trend? Iphone.
Well, either that, or you didn't notice expensive phones before the iPhone, since unlocked Treos were $600 in 2006. But sure, you dislike Apple so it's probably Apple's fault.
I was bored this morning, so for those interested, since the article makes it hard to extract this information:
All iOS versions total 84.36% of crashes; all Android versions total 15.49% of crashes. The worst offenders for iOS are version 5.0.1 at 28.64% and 4.2.10 at 12.64% (with seven other version listed at above 1% of crashes). The worst offenders for Android are versions 2.3.3 at 3.86% and 2.3.4 at 3.65%, with 4 other versions listed at above 1%.
Loose things are easy to lose. You're getting your hair cut. They're going there to see their aunt.
but the most popular phone leading up to iphone was the RAZR (2004). initial price in the states was $600 bucks.
http://gizmodo.com/270353/the-razr-taught-us-that-the-iphone-is-priced-juuust-right
It was 2004 when the RAZR launched in the US as a high-end design clamshell. It was $600, with a $100 dollar rebate from Cingular. yes, soon after launch the price dropped precipitously much like smart phones now. today you can get an android or ios phone (NEW) for just about every price point from free to 800 bucks.
oh, and don't forget the venerable StarTAC. 1996 - ONE THOUSAND DOLLARS (http://en.wikipedia.org/wiki/Motorola_StarTAC).. a primary selling point of which was support for OMG.. wait for it.. SMS. ...a free iphone 3GS is as capable as a laptop of the StarTAC era. Apple didn't set the bar, Motorola did - TWICE. Together the StarTAC and RAZR sold over 100M units.
so poett, you either forgot or are too young to have ever known ;)
Android has a nasty habit of letting apps hold their state in RAM so they start up quicker next time.
1) It's not "nasty".
2) It's not "so they start up quicker", it's so they don't need to start again in the first place.
3) The system will automatically kill background apps in this state if there's not enough memory to go round.