MIT Crowdsources and Gamifies Brain Analysis
MrSeb writes "There are around 100 billion neurons in a human brain, forming up to 100 trillion synaptic interconnections. Neuroscientists believe that these synapses are the key to almost every one of your unique, identifiable features: Memories, mental disorders, and even your personality are encoded in the wiring of your brain. Understandably, neuroscientists really want to investigate these neurons and synapses to work out how they play such a vital role in our human makeup. Unfortunately, these 100 trillion connections are crammed into a two-pound bag of soggy flesh, making analysis rather hard. Starting small and working its way up, MIT today launched Eyewire, a crowdsourced 'game' that tasks users with wiring up the neurons in a mouse's retina. A future stage of the game will get users to find the synapses, too."
I thought a brain weighed about 10 pounds. Or are we talking ROUSes...
As a former cognitive science student, I'm always amazed at how quickly the complexity of the brain limits our ability to understand it. While it's not the same as the Genome project, it's awesome when projects like this show up that prompt us to get a better understanding of the brain.
My question: can uneducated users really use the game to make valid discoveries? What prevents errors?
Also, it's a bummer that this is based on the eye, which has already had a ton of deep-dive research done.
On one hand, this is a totally cool use of crowdsourcing. On the other hand, this seems like precisely the kind of task at which the computer can be orders of magnitude better than humans with the "right" algorithm.
"You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
There's just an input box so they can email you when they're ready for more users.
This sounds familiar to part of Reamde, crowd-sourced gaming for real world activities.
I8-D
We will have new overlords....