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Book Review: Java Performance

jkauzlar writes "The standard Oracle JVM has about sixty 'developer' (-XX) options which are directly related to performance monitoring or tuning. With names such as 'UseMPSS' or 'AllocatePrefetchStyle', it's clear that Joe Schmo Code Monkey was not meant to be touching them, at least until he/she learned how the forbidding inner recesses of the JVM work, particularly the garbage collectors and 'just-in-time' compiler. This dense, 600-page book will not only explain these developer options and the underlying JVM technology, but discusses performance, profiling, benchmarking and related tools in surprising breadth and detail. Not all developers will gain from this knowledge and a few will surrender to the book's side-effect of being an insomnia treatment, but for those responsible for maintaining production software, this will be essential reading and a useful long-term reference." Keep reading for the rest of jkauzlar's review. Java Performance author Charlie Hunt and Binu John pages 693 publisher Addison Wesley rating 9/10 reviewer Joe ISBN 0-13-290525-6 summary Java performance monitoring and tuning In my experience, performance tuning is not something that is given much consideration until a production program blows up and everyone is running around in circles with sirens blaring and red lights flashing. You shouldn't need a crisis however before worrying about slow responsiveness or long pauses while the JVM collects garbage at inconvenient times. If there's an opportunity to make something better, if only by five percent, you should take it, and the first step is to be aware of what those opportunities might be.

First off, here's a summary of the different themes covered:

The JVM technology: Chapter 3 in particular is dedicated to explaining, in gory detail, the internal design of the JVM, including the Just-In-Time Compiler and garbage collectors. Being requisite knowledge for anyone hoping to make any use of the rest of the book, especially the JVM tuning options, a reader would hope for this to be explained well, and it is.

JVM Tuning: Now that you know something about compilation and garbage collection, it's time to learn what control you actually have over these internals. As mentioned earlier, there are sixty developer options, as well as several standard options, at your disposal. The authors describe these throughout sections of the book, but summarize each in the first appendix.

Tools: The authors discuss tools useful for monitoring the JVM process at the OS level, tools for monitoring the internals of the JVM, profiling, and heap-dump analysis. When discussing OS tools, they're good about being vendor-neutral and cover Linux as well as Solaris and Windows. When discussing Java-specific tools, they tend to have bias toward Oracle products, opting, for example, to describe NetBean's profiler without mentioning Eclipse's. This is a minor complaint.

Benchmarking: But what good would knowledge of tuning and tools be without being able to set appropriate performance expectations. A good chunk of the text is devoted to lessons on the art of writing benchmarks for the JVM and for an assortment of application types.

Written by two engineers for Oracle's Java performance team (one former and one current), this book is as close to being the de facto document on the topic as you can get and there's not likely to be any detail related to JVM performance that these two men don't already know about.

Unlike most computer books, there's a lot of actual discussion in Java Performance, as opposed to just documentation of features. In other words, there are pages upon pages of imposing text, indicating that you actually need to sit down and read it instead of casually flipping to the parts you need at the moment. The subject matter is dry, and the authors thankfully don't try to disguise this with bad humor or speak down to the reader. In fact, it can be a difficult read at times, but intermediate to advanced developers will pick up on it quickly.

What are the book's shortcomings?

Lack of real-world case studies: Contrived examples are provided here and there, but I'm really, seriously curious to know what the authors, with probably two decades between them consulting on Java performance issues, have accomplished with the outlined techniques. Benchmarking and performance testing can be expensive processes and the main question I'm left with is whether it's actually worth it. The alternatives to performance tuning, which I'm more comfortable with, are rewriting the code or making environmental changes (usually hardware).

3rd Party tool recommendations: The authors have evidently made the decision not to try to wade through the copious choices we have for performance monitoring, profiling, etc, with few exceptions. That's understandable, because 1) they need to keep the number of pages within reasonable limits, and 2) there's a good chance they'll leave out a worthwhile product and have to apologize, or that better products will come along. From my point of view, however, these are still choices I have to make as a developer and it'd be nice to have the information with the text as I'm reading.

As you can see, the problems I have with the book are what is missing from it and not with what's already in there. It's really a fantastic resource and I can't say much more than that the material is extremely important and that if you're looking to improve your understanding of the material, this is the book to get.

You can purchase Java Performance from amazon.com. Slashdot welcomes readers' book reviews -- to see your own review here, read the book review guidelines, then visit the submission page.

36 of 160 comments (clear)

  1. Dead trees == outdated as soon as printed by idontgno · · Score: 4, Informative

    It seems this kind of volatile deep non-documented black magic might change radically from JVM revision to revision. Although the Oracle "documentation" page seems to contain a lot of "legacy" options, there still seems a risk that this book would be outdated as soon as the next JVM release.

    Oh, well, the tech publishing industry seems to be doing pretty well, even if the rate of technology change means that a tech fact is OBE before it's committed to ink.

    --
    Welcome to the Panopticon. Used to be a prison, now it's your home.
    1. Re:Dead trees == outdated as soon as printed by MightyMartian · · Score: 4, Informative

      Indeed. These sorts of options are so version dependent (not even going to alternative implementations) that I think the overwhelming majority of developers would want to stay far away from this sort of book.

      --
      The world's burning. Moped Jesus spotted on I50. Details at 11.
    2. Re:Dead trees == outdated as soon as printed by idontgno · · Score: 2

      And, in good Slashdot form, replying to myself (explain again why don't we have an "edit" button?), I read on the very Oracle web page I cited earlier:

      Options that are specified with -XX are not stable and are not recommended for casual use. These options are subject to change without notice.

      So, the "-XX" options are unstable and are subject to change without notice, which is why we have to commit them to a $25 to $35 pile of dead trees.

      --
      Welcome to the Panopticon. Used to be a prison, now it's your home.
    3. Re:Dead trees == outdated as soon as printed by DiegoBravo · · Score: 4, Informative

      Apparently just the chapter 7 is about the XX:

        Chapter 1: Strategies, Approaches, and Methodologies, Chapter 2: Operating System Performance Monitoring, Chapter 3: JVM Overview, Chapter 4: JVM Performance Monitoring, Chapter 5: Java Application Profiling, Chapter 6: Java Application Profiling Tips and Tricks, Chapter 7: Tuning the JVM, Step by Step, Chapter 8: Benchmarking Java Applications, Chapter 9: Benchmarking Multitiered Applications, Chapter 10: Web Application Performance, Chapter 11: Web Services Performance, and Chapter 12: Java Persistence and Enterprise Java Beans Performance.

      BTW, of course you should avoid the XX options, but when in need, it is better to have some authoritative reference than having to rely on the uninformative Oracle docs or random forums.

    4. Re:Dead trees == outdated as soon as printed by rezalas · · Score: 2, Insightful

      Why in the fuck was I modded troll?

      Good question, but this follow up statement may be holding a clue:

      I guess the repugnant little asshats pushing this book must have some points. Fucking worthless pathetic immoral assfuckers.

      Yeah, that blurb didn't help ya.

    5. Re:Dead trees == outdated as soon as printed by fusiongyro · · Score: 3, Interesting

      They're not going to throw out the JVM and rewrite it from scratch between releases. If there are 60 options now, there may be 66 in the next release. That means 90% of the book is still useful and the other 10% is just missing.

      On top of that, as the reviewer clearly states "Unlike most computer books, there's a lot of actual discussion in Java Performance, as opposed to just documentation of features.... there are pages upon pages of imposing text, indicating that you actually need to sit down and read it...". So this book is already the kind of book that isn't going to be overturned by one more JVM release. It may contain actual wisdom rather than a list of flags.

  2. Currently reading by Anonymous Coward · · Score: 2, Informative

    The development team at my company is currently reading this book. I'm three chapters in, and am having a hard time following it all. I often have to reread paragraphs, or entire pages, as soon as I finish them just to keep terms and names straight. Some applications which are discussed are five words long, like Microsoft Process Performance Analysis Console, or something head-spinning like that. That's the actual name of the application, so there is no other way to refer to it, so it's just the nature of the material. It's a good reference, and I'd highly recommend reading it if you work with Java full-time. The information for debugging and fixing performance issues is invaluable. Just be sure to take your Ritalin or Adderall before hand.

  3. Re:Futile by mhh91 · · Score: 3, Informative

    If you don't like JNI, you can use SWIG, it generates JNI code for you.

  4. Re:lol java weenies by Anonymous Coward · · Score: 2, Informative

    Loser: Javascript != Java

  5. Re:Futile by Anonymous Coward · · Score: 2, Interesting

    I'm working on the inverse right now. Porting C code to Java and improving it. It does take longer to run, but it's also doing a lot more. However, setting up a worker thread pool in java is much easier than doing threading in C. With the -server flag and some tuning for max ram usage, it can do a reasonable amount of work. Of course the RAM needed for the program is much larger than it's C counterpart.

  6. Re:60 options? by Pieroxy · · Score: 2

    They should be 0. Or maybe 1. This just proves that Java is a piece of shit in every regard.

    20 words to say that? There should be 0. Or maybe one. This just proves that AC is a piece of shit in every regard.

  7. Re:Futile by Ichoran · · Score: 5, Insightful

    There is a _big_ difference between clumsily optimized (or unoptimized) Java and carefully-optimized Java--more, in my experience, than the difference between clumsily optimized Java and clumsily optimized C or C++. So if you are already using Java for some reason (robustness to faults, ease of parallelism of certain kinds (w.r.t. C), library that does exactly what you need, etc.), you should figure out how to optimize it before bailing out and using a different language.

    Only if you absolutely must get as much out of your hardware as physically possible should you start using C/C++, and at that point, don't expect to be using ANSI C; you should be issuing SSE4 instructions and such (basically writing targeted assembly, even if you are doing so in a way that looks like C functions) that have been cleverly crafted to do exactly what you need.

    (And don't forget that while you are taking extra time to write all this low-level high-performance code, your computers _could_ have been running using the slower code, making progress towards a solution, or serving customers albeit with delays, etc..)

  8. How much difference do these options really make? by naasking · · Score: 2

    I can see the use for options to specify heap sizes, and to tweak latency vs. throughput of the GC. These are critical for memory-constrained and timing-constrained applications, respectively. I presume the other options are performance related, but how effective are they really?

  9. Re:How much difference do these options really mak by DalDei · · Score: 4, Funny

    -XX11 is useful as its +1 faster than -XX10, should be the default really.

  10. Too many options by medv4380 · · Score: 4, Insightful

    The JVM really needs to get smarter. 60 different controls and switches is just too much. How hard can it be for the JVM to look at the available number of cores and just turn on the Parallel Garbage Collector. Do I really have to manually turn it on so that Minecraft will use it? Why can't the JVM allocate more memory on its own? Does it really need permission to use more than 1 Gig of memory? It just sits there waiting for the day some user decides to import every single possible datapoint into it, crashes, having used 1 Gig of 8, with a "Out of Memory" error. It's not like Developers know what the Xmx and Xms setting need to be. They just set them arbitrarily high in hopes that some user doesn't try to find out what the maximum datafile it can take is. That just slows it down and makes it so when the GC finally does fire off it has 10x the amount of trash it should have if the value was set lower. Those options are only useful on internal applications that never get into the hands of everyday users. It's probably a great book for server side development, but it is highlighting a major failing of the JVM.

    1. Re:Too many options by Anonymous Coward · · Score: 2, Interesting

      Really, just set -Xincgc -Xmx# and walk away.

      It does periodic GC with that, not waiting for the crash.

    2. Re:Too many options by medv4380 · · Score: 4, Interesting
      You didn't prove anything except point out yet another option to be set. If that was the best way to set the JVM why isn't that the default. Why is it left up to the user to specify it. Why do users have to figure out how to tweak it so that Minecraft work "optimally" on multicore machines? When you have to figure out this

      java -Xmx1024M -Xms1024M -XX:+UseFastAccessorMethods -XX:+AggressiveOpts -XX:+DisableExplicitGC -XX:+UseAdaptiveGCBoundary -XX:MaxGCPauseMillis=500 -XX:SurvivorRatio=16 -XX:+UseParallelGC -XX:UseSSE=3 -XX:ParallelGCThreads=4 -jar /media/storage/minecraft.jar

      -Xincgc might sound good but then again

      -Xincgc Enable the incremental garbage collector. The incremental garbage collector, which is off by default, will eliminate occasional garbage-collection pauses during program execution. However, it can lead to a roughly 10% decrease in overall GC performance.

    3. Re:Too many options by idontusenumbers · · Score: 2

      Some of these directives may be VM specific and might change the way synchronization or allocation works in such a way that it's inconsistent with the "default" and break applications that weren't tested with these options. Additionally, Java has a tendency to pre-allocate memory when it's not needed in preparation for future allocation. Operating systems will likely show this as "memory in use" even though Java will give up this memory when it detects the OS is running low. Users that aren't aware of this may claim "Java is a memory hog" when really it's just being efficient. Allowing developers to put a cap on this maximum size can help alleviate users complaints as the developer should be able to determine a reasonable maximum amount of memory.

  11. tuning performance vs production blows up by roman_mir · · Score: 4, Informative

    In my experience, performance tuning is not something that is given much consideration until a production program blows up and everyone is running around in circles with sirens blaring and red lights flashing.

    - if production blows up it signals that the underlying problem is not likely to be fixed with 'performance tuning'.

    There is performance deficiency and then there is "production blows up" and those are different things and must be addressed by different sets of practices at different times.

    Production blowing up means the design is flawed, it means misunderstanding of how the application was going to be used.

    Slow response time on the other hand is about tuning, but it's very unlikely that environment tuning can help really to fix this.

    Back in 2001 I was working for then Optus that was bought out by Symcor and the main project they brought me to (contract) was for this Worldinsure insurance provider, and the project was to do some weird stuff, business wise speaking, allow clients to compare quotes from different insurance providers. Business model was changing all the time, because insurance providers do not want their products to be compared against one another on line (big surprise).

    The contract was expensive (5million) and WI wouldn't pay the last bit (a million I think) until the application would start responding at a 200 requests per second, and it was doing 20 or so :)

    If anybody thinks that just some VM tuning can fix a problem where application is 10 times slower than expected, well, you haven't done it for long enough to talk about it then.

    It took a month of work (apparently I wrote a comment on it before) that included getting rid of middleware persistence layer, switching to jsp from xslt, reducing session size by a factor of 100, desynchronising some data generators, whatever. Finally it would do 300 requests per second.

    But the point is that when things are crashing or when performance is really a huge issue, you won't be optimising the VM.

    VM optimisation is not generally done because I think the application has to do something that is not generic.

    Imagine an application that only does one thing - say it only reads data from a file and then runs some transformation on it, maybe it's polygon rendering. Well then you know that your app. is doing only ONE THING, then you can probably use VM optimisation, because you can check that the one thing your app does will become faster or more responsive, whatever.

    But if your app includes tons of functionality and tons of libraries that you don't have control over and it runs in some weird container on top of JVM, then what do you think you are going to achieve with this?

    You likely will optimise something very specific and then you'll introduce a strange imbalance in the system that will hit you later and you won't see it coming at all.

    If your app does one thing, maybe you have a distributed cluster with separate instances being responsible for one type of processing, then you probably can use specific optimisation parameters.

  12. Re:Futile by Mr+Thinly+Sliced · · Score: 4, Insightful

    Fair points but I'd say there's a few places that Java just doesn't cut it - strict scheduling and / or real time needs. O, and GUI stuff, too.

    So basically, no GUI, no audio, no video. Which only more or less leaves what it currently is king of the hill for - server side business processing.

    I've tried real time and Java, and the jitter that garbage collection introduces (yes, even with parallel garbage collection and all that stuff) makes it hugely unpredictable.

    Strangely enough, the company formerly known as SUN knew this, and tried to create a "real time" flavour of Java with such extensions - but it takes so much effort to port your code (and the JVM is slightly less than brilliant) that you're far better off going to C/C++.

  13. Re:Futile by K.+S.+Kyosuke · · Score: 3, Insightful

    Or just use the FFI, Java Native Access.

    --
    Ezekiel 23:20
  14. Re:Here is an idea by roman_mir · · Score: 2

    I have news for you that may just be too hard to swallow - it is absolutely possible, and it happens all the time, that garbage is written in all sorts of programming languages.

    The actual problem is often found between the chair and the keyboard (or more generically, somewhere in wetware of the people involved, developers, designers, management, etc.)

  15. I don't use anything but heap settings by msobkow · · Score: 4, Informative

    I've worked with Java since 1.0. The only optimization options I've ever used were the heap and stack size adjustments.

    Setting your memory heap too high actually degrades performance, oddly enough. I've got 4GB on this box and over 2.5G is normally used by disk cache, but if I allocate more than about 768MB to the heap, the performance suffers.

    Maybe some of these options have real effects on certain production code characteristics, but I've found the best performance tuning options are:

    • Whenever and wherever possible, use intrinsic types, especially extracting a char from a string for evaluation rather than using the object accessors for a String. For whatever perverse reason, the Oracle Java compiler will keep re-fetching the value by re-executing the getChar() rather than realizing it's a constant once the value has first been extracted, because the String isn't changing. Net performance boost for my code: over 30% improvement for a days coding on a multi-year project.
    • Instead of allocating and destroying objects, consider hanging on to used objects and using your own allocator. This won't help for implicit object construction, but reusing modifiable objects helps performance dramatically. I saw about a 10% performance improvement when I experimented with this. Raw object allocation is EXPENSIVE.
    • Wherever possible, tighten your loops into a single statement of execution. For unknown reasons, the JVM seems to perform better calling a small function fragment than it does executing inline code in a for/while loop block. This makes no sense based on what I know of C++ tuning, but there you have it: Java likes functions better than inline code when executing loops. Maybe there is some optimization that kicks in for a function that doesn't happen for a code block.
    • If possible, construct a huge single String assignment using conditional expressions (i.e. ( bool-expr ) ? ret-if-true : ret-if-false ) instead of appending to a string buffer with a sequence of if-then-elses. The code is harder to read, but for anything of moderate complexity you can achieve up to a 30% performance improvement by doing this.

    So there you have it -- my favourite REAL WORLD, TESTED, and PROVEN TO WORK performance tweaks.

    --
    I do not fail; I succeed at finding out what does not work.
    1. Re:I don't use anything but heap settings by msobkow · · Score: 2

      Who said anything about linked lists? Allocate ARRAYS of objects so one big contiguous chunk of memory can be allocated and allocate from those "pages" of objects, not linked lists.

      Furthermore, no one said anything about using a global object pool. For peak performance, you want a pool per thread so you don't have to incur synchronization overhead.

      But you are correct -- a poorly written object pool will degrade performance, not improve it.

      As to the grandparent post -- just because I started with Java 1.0 doesn't mean I assume that the JVM hasn't changed. I've been redoing my tests with each Java release that came out to see if my old assumptions still applied.

      I'm a professional programmer, not some kid hacking code in a basement.

      --
      I do not fail; I succeed at finding out what does not work.
  16. Re:How much difference do these options really mak by medv4380 · · Score: 2

    You have a point, and the answer isn't any good ether. You specify the Heap size so that the Garbage Collector can be lazy and not clean up memory until the specified heap is at a certain level. I think it's just a Java thing. C# and .net grow as needed up to the systems limit. GoLang even though native is Garbage Collected (sorta) and I've yet to find some arbitrary default if one exists. Java only wants to use 1/4th or less of the available system memory, and I can only think of reasons linked to Garbage Collection.

  17. Re:Futile by Brian+Feldman · · Score: 4, Insightful

    Oh, please, neither Java nor C++ is superior to the other. They both have strengths at certain kinds of programming but altogether support extremely similar semantics in most areas. There are very difficult-to-use portions of both Java and C++. You should get yourself some more experience.

    --
    Brian Fundakowski Feldman
  18. Re:How much difference do these options really mak by SplashMyBandit · · Score: 3, Interesting

    Bugger. I had modded a bunch of posts on this thread and now have to chuck them away just to counter your ignorance (lest your incorrect assumption spread to others). It's cool you are taking a stab at why Java might limit memory, but unfortunately that guess is not correct - so I hope to set yourself (and any other readers) straight on why Java has this feature (if you don't understand the feature you'll see it as a limitation, when in fact it is very important for security).

    The limit Java imposes on memory is to ensure that critical resources (memory) is preserved for the system - and gives the Java user a way to limit what any application can do. This is a very important protection if you followed Java's internet model where Applets (or these days, WebStart applications) and allow remote applications to run. System administrators can also partition what any application can do, in case one is rogue (they can't trust those damn application developers, like me) and uses up all the system memory shared between many applications when running on Big Iron. I don't know whether any remote running .NET applications have this protection and would be interested to hear if they do - if they don't then that means any .NET application could in theory bring your server (and all the other important services you have running on it) to a crawl (as it swaps memory) or possibly even crash through memory exhaustion.

  19. Re:Futile by bws111 · · Score: 2

    The switches and controls described are run-time options, not code optimizations. They are more like the 'economy or performance' transmission setting. Sometimes you want to get the best MPG and don't particularly care how fast you accelerate. Other times you want quick acceleration, and are willing to let mileage suffer. Having a control means you don't have to re-build your car every time you want a change.

    These options are the same kinds of things. If you only have one application running on a box you may as well let the JVM grab as much of the physical memory as it can, so it does as little garbage collecting as possible. If you add more applications you may want to dial back the memory usage and take a performance hit for that application so other more important apps run better.

    Can you do the same things with C or C++? Of course, as long as each and every application provides its own controls, coded into the applications, for doing that.

  20. Re:Futile by gweihir · · Score: 2

    If you do not have a performance issue, that is fine. Personally, Prototype in Python and port time-critical parts to C. (Object-oriented C, as far as it makes sense.)

    What I do not like about Java is that it is neither a really modern language like Python, nor a really fast and memory-efficient language like C. It is sort of a jack-of-all trades and good at none. It is also a master of syntactic clutter and complex, long code. Still, if you really know what you are doing, you can write good Java code.

    As to the worker-thread pool, if you stay within the limits of the VM, it is admittedly easy to do something like that in Java. But as soon as you go beyond the not very impressive capabilities of the typical Java VM, you are screwed. But my guess would be you know that are are staying within these limits. So, yes, if you know what you are doing, even porting C to Java can make sense.

    --
    Most ACs are not even worth the keystrokes to insult them. Be generically insulted by this and ignored otherwise.
  21. Re:Futile by bws111 · · Score: 4, Informative

    More like you didn't read it at all. Right in the summary it says: This dense, 600-page book will not only explain these developer options and the underlying JVM technology, but discusses performance, profiling, benchmarking and related tools in surprising breadth and detail.

  22. Re:Futile by viperidaenz · · Score: 2

    SWT is quite a popular Java library written by one of the JVM vendors. Java is the only platform I know that has libaries to write a GUI that runs on Windows, Mac, Linux, Firefox, Chrome, Opera and Internet Explorer

  23. Re:Futile by smellotron · · Score: 3, Insightful

    ...the jitter that garbage collection introduces makes it hugely unpredictable... you're far better off going to C/C++.

    Unfortunately, when you really get down to it you will have similar problems in C or C++. You cannot allocate memory from the system heap (malloc or operator new) in the critical path of real-time code. That means everything is preallocated. That means you could have been using Java anyways, with GC disabled. There may be other reasons to use C or C++ for these systems, but the nondeterminism of dynamic memory allocation really applies across the board. It just hits Java users earlier.

  24. Re:How much difference do these options really mak by bws111 · · Score: 2

    The book is discussing run-time tuning, so 'write once run anywhere' does not enter into it.

    It seems that a lot of people on here don't 'get' run-time tuning, or they don't think it is important. In the environment that these parameters would normally be used (enterprise software), tuning is critical. All enterprise middleware and most applications have tons of tuning. In an enterprise environment you do want the ability to trade off memory usage for processor usage, for instance. You want to control how much memory is being used. You want to control how many cores your application can use. And those things change depending on lots of variables. For example, at different points during the year different applications may have higher or lower priorities. Workload can be added to or removed from an image, requiring rebalancing of resources. You may find that scaling an application up or down requires different handing of garbage collection.

    Now, all these things can be done (and must be done in an enterprise) regardless of language. If you don't have a tunable run-time then the other option is that every application builds in it's own tuning parameters.

  25. Why fiddle, just re-implement the damn thing by saboosh · · Score: 2, Informative

    An issue recently came up on my Engineering team where a pig mapreduce job that stores in hbase slowed over the course of completing tasks until all the tasks failed due to timeouts. What appeared to be happening was a gc failure and pause due to tenure region exaustion and the built in cluster function to kill off the garbage collecting regionserver. The link below describes the issue and possible workarounds by implementing a custom memory allocation strategy. It's also a must read for anyone who isn't a java garbage collection expert. http://www.cloudera.com/blog/2011/02/avoiding-full-gcs-in-hbase-with-memstore-local-allocation-buffers-part-1/

  26. Re:Futile by Daniel+Phillips · · Score: 3, Insightful

    Woah, browsers! Nice one, in that way you let out QT, which only runs on Window, Mac and Linux. And blows SWT out of the water in every way.

    --
    Have you got your LWN subscription yet?
  27. Re:Futile by rve · · Score: 3, Insightful

    Maybe you could use JNI for that, in certain very specialized cases, but if you write parts of your application in C/JNI you run the risk of just combining Java's weaknesses (memory, performance) with C's weaknesses (error prone). A nullpointer in a native code part of your application will unceremoniously crash your JVM and everything running in it.

    JNI is often used for things that can only be done in native code. An example I can think of are atomic compare and swap operations in the java.util.concurrent package. These are implemented via a JNI method essentially calling just one machine instruction (on Intel, it may be a hand full on some architectures). Yes, this is for performance reasons - an atomic compare&swap is faster that using locks, not because native code runs faster but because it's the only efficient way to implement it.