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Tetris In 140 Bytes

mikejuk writes "Is it possible to write a JavaScript program in no more than a tweet's length? A website called 140byt.es says it is and has an implementation of Tetris to prove it. Ok, it only has two types of block — hence its title "Binary Tetris" — and there's no rotate, but it works. The blocks fall down the screen and you steer them into place. You can try it out by playing the demo. Of course the real fun is in figuring out how it works and there is lots of help on the site — so if you're bored how about the 140 character challenge?"

10 of 215 comments (clear)

  1. Somewhat Misleading by iONiUM · · Score: 5, Informative

    Not to diminish their accomplishment, because this is very cool, but the 140 byte implementation is the base logic, it's not the actual printing or keyboard handling. Maybe that's nitpicking, but technically you can't just copy/paste that code and have the game, so I find the summary misleading.

    1. Re:Somewhat Misleading by anonymov · · Score: 4, Informative

      Almost kilobyte? Yep, not very impressive considering what people build in 1 kB of Javascript.

      Not to mention all the cool things people stuff in 512 byte intros for demo parties.

    2. Re:Somewhat Misleading by hydrofix · · Score: 5, Informative

      Here's actually a full Tetris with sound in 1016 characters!

  2. Dear /. Overlords by TubeSteak · · Score: 5, Informative

    so if your bored

    Dear /. Overlords,

    Would it be too much trouble to plug some type of grammar and spelling module into the slash-code?
    Not for us, the /. users; for you, the /. editors. I believe that in this wonderful age of computing, we wouldn't
    begrudge you guys a little help before you hit "submit."

    Sincerely,
    You're

    --
    [Fuck Beta]
    o0t!
  3. Re:Read the source code - love the licence.txt by Anonymous Coward · · Score: 5, Informative

    You'll love the non-restrictive EULA.

    It's called WTFPL.

  4. Re:Nostalgia ... by thesh0ck · · Score: 5, Informative

    The fact is.. only the math is 140bytes. If you view the source and scroll down you see there is way more than that to actually make it work. Including javascript for controlling the game and displaying the blocks. It is in fact 1361 bytes.

  5. Geesh... by taoboy · · Score: 4, Informative

    #!/usr/bin/perl

    use StupidShitIveWritten::Tetris(tetris);

    tetris;

  6. Re:Nostalgia ... by Anonymous Coward · · Score: 5, Informative

    The european versions had just 1k (two 2114 chips of 1k x 4 bit)

  7. Fail - it's actually 845 bytes. by Barbara,+not+Barbie · · Score: 5, Informative

    If you actually look at the code, just the javascript is 733 bytes after taking out all whitespece, etc, not 140. And this doesn't count the html that embeds it - an additional 112 bytes, for a total of 845 bytes.

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  8. Re:Nostalgia ... by Dogtanian · · Score: 5, Informative

    Trust me, 1kB.

    To clarify this, you're right that the original versions of the ZX80 and ZX81 both had 1KB onboard.

    However, the US version of the ZX81 (the Timex Sinclair 1000) shipped with 2KB onboard, which is probably what the GP was thinking of.

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