Tetris In 140 Bytes
mikejuk writes "Is it possible to write a JavaScript program in no more than a tweet's length? A website called 140byt.es says it is and has an implementation of Tetris to prove it. Ok, it only has two types of block — hence its title "Binary Tetris" — and there's no rotate, but it works. The blocks fall down the screen and you steer them into place. You can try it out by playing the demo. Of course the real fun is in figuring out how it works and there is lots of help on the site — so if you're bored how about the 140 character challenge?"
It reminds me of the old days when code was efficient and had to fit onto small discs and into limited RAM and/or ROM. The original Mac ROMs were 128k, and all the apps had to run in 128k of RAM. It was amazing what could be done when it just had to fit.
You'll love the non-restrictive EULA.
Sigs. We don't need no steenking sigs.
Not to diminish their accomplishment, because this is very cool, but the 140 byte implementation is the base logic, it's not the actual printing or keyboard handling. Maybe that's nitpicking, but technically you can't just copy/paste that code and have the game, so I find the summary misleading.
so if your bored
Dear /. Overlords,
Would it be too much trouble to plug some type of grammar and spelling module into the slash-code? /. users; for you, the /. editors. I believe that in this wonderful age of computing, we wouldn't
Not for us, the
begrudge you guys a little help before you hit "submit."
Sincerely,
You're
[Fuck Beta]
o0t!
Chess in 672 bytes
"I bless every day that I continue to live, for every day is pure profit."
If you actually look at the code, just the javascript is 733 bytes after taking out all whitespece, etc, not 140. And this doesn't count the html that embeds it - an additional 112 bytes, for a total of 845 bytes.
Let's call it what it is, Anti-Social Media.