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Inventor of the Modern Pinball Machine Dies At 100

porsche911 writes with this excerpt from the New York Times: "Steve Kordek, who revolutionized the game of pinball in the 1940s by designing what became the standard two-flipper machine found in bars and penny arcades around the world, died on Sunday at a hospice in Park Ridge, Ill. He was 100. ... 'Steve's impact would be comparable to D. W. Griffith moving from silent films through talkies and color and CinemaScope and 3-D with computer-generated graphics,' [pinball historian Roger] Sharpe said. 'He moved through each era seamlessly.'"

27 of 89 comments (clear)

  1. ***TILT*** by Anonymous Coward · · Score: 5, Funny

    ***TILT***

    1. Re:***TILT*** by NotQuiteReal · · Score: 5, Insightful

      Lighten up! I hope I live long enough that people feel free to mod ANY comment about me "funny".

      100 is a pretty good run. Do you think people live forever?

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  2. Re:First Post by Myopic · · Score: 4, Funny

    Bummer, it sucks to call first post and then not get first post. And the actual first poster made a decent joke, too.

  3. R.I.P., Mr. Kordek. by yog · · Score: 5, Insightful

    As a kid, I loved pinball machines. It was like a coming-of-age thing to go to the game parlor full of these beeping, ringing, singing gadgets and blow 4, 5, 6 quarters on these wonderful games of skill and chance and, er, gravity.

    Many kids today probably haven't had a chance to play a physical, mechanical pinball machine. It's a visceral, physical experience, different from the cute virtual pinball games available on most computers. Kind of like playing a real piano versus an electronic keyboard, only more so. There was the art of shaking the machine just enough not to get a tilt penalty. There was the knowledge of each machine's little quirks and peculiarities.

    Thank you Mr. Kordek for your contributions (note that he did not "invent" pinball machines; he invented the paddles, as the article explains). You changed the world, hopefully for the better!

    By the way, another interesting factoid in the article: in the late 40s, there were TWO DOZEN manufacturers of pinball machines just in the Chicago area alone. Them was the days for manufacturing in this country!

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    1. Re:R.I.P., Mr. Kordek. by Ethanol-fueled · · Score: 5, Interesting

      When I was a kid, there were still a few arcades which had at least a few pinball games alongside the Street Fighter II's and NEo-Geos, and some of them were pretty bitchin,' like Funhouse and Slugfest which had backstories and were enhanced by digitized audio and scrolling LED screens.

      In the case of funhouse, for example, Rudy the dummy occasionally talks. If you hit him with his mouth closed, he says, "ow!" and one of the objectives is to hit the ball in his mouth while he's talking or snoring(part of the plot is the passage of time, and when it gets late, he goes to sleep and snores).

    2. Re:R.I.P., Mr. Kordek. by Barbara,+not+Barbie · · Score: 2

      Rudy still makes the same noises in Nintendo's Pinball Hall of Fame Williams Collection. Taxi makes the sound of a cat getting run over, Pinbots ... you name it. I bought it new - 10 games for $20 - a few years ago - everyone likes pinball games because they're so easy to play, and so hard to beat.

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    3. Re:R.I.P., Mr. Kordek. by toastyman · · Score: 3, Informative

      Off topic trivia: Rudy's voice in Funhouse was done by Ed Boon, creator of the Mortal Kombat franchise of games/movies/etc.

    4. Re:R.I.P., Mr. Kordek. by Jonny_eh · · Score: 2

      Small correction: As you stated, he didn't invent pinball (he wasn't THAT old), but he also didn't invent the flippers. What he did was put the two flippers at the bottom of the machine, and crank up the juice, so the ball can be flipped across the playfield to the top. Sounds insignificant, but it turned pinball from a pachinko style gambling device into a legitimate competitive game of skill.

    5. Re:R.I.P., Mr. Kordek. by Nehmo · · Score: 2

      This thread is composed of old guys who had money to waste when they were kids, and they enjoy reminiscing. But glowing nostalgia shouldn't be the takeaway from reminiscing about pinball history. There is an important lesson in pricing. Pinball games companies never correctly figured out the price point. Sure, there were plenty of machines out there, but most sat idle most of the time. If the price had been lowered to, say, a dime, they would have been much more than 2.5 times more popular, and maintenance wold not have been much more. Thus, greed prevailed over reason, and that spelled the quick demise of pinball as it began to compete with computer games.

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  4. what? by Inigo+Montoya · · Score: 5, Funny

    Shouldn't he get a free game at 100?

  5. Sad news... by Amarantine · · Score: 5, Interesting

    He outlived his creation... Pinball machines are almost nowhere to be found any more. Unfortunately those photoplay machines offered more variety in gameplay and less maintenance (not to mention way less floorspace), replacing pinballs almost worldwide.

    I find pinball machines (especially the later ones, from the solid state era) a perfect blending of mechanical engineering, electrical engineering, art, and game.

    As a proud owner of an Addams Family machine, I can only think of Anjelica Huston's sampled voice saying "Rest in peace" after draining the final ball.

    1. Re:Sad news... by tagallag · · Score: 3, Informative
    2. Re:Sad news... by JoeMerchant · · Score: 4, Interesting

      Special When Lit: A Pinball Documentary

      available on Netflix watch it now.

    3. Re:Sad news... by Amarantine · · Score: 3, Interesting

      Missing a ball should not be a problem... TAF should have 3 balls. Altough most games are designed pretty well so that balls should rarely get stuck, it is always possible. It can't be gone though, it should be somewhere, if not above the playing field then below it. Have you opened the machine?

      The good thing about pinball games is that as long as the playing field itself is in good condition, anything can be fixed or replaced. If none of the solenoids fire up, it sounds like a blown fuse.

      What I like about the later games, and only discovered after I owned my own TAF, is how clever the software and diagnostics are. If a switch on the playfield hasn't been hit in the last 50 games, it is considered broken. If it is stuck-on, it is considered broken too. Either way, the software is programmed to work around it, and still provide a playable game. If no switch is thrown during a game for x seconds, it assumes the ball is stuck somewhere, and fires all solenoids one by one, attempting to kick the ball somewhere. If a switch is flagged as broken, the display shows a small dot behind the credits counter ("Credits: 0." instead of "Credits: 0"), so operators can see at a glance if a machine needs service or not. Also, like many electrical devices in that era, they came with full electric diagrams. The electronic components are all before everything became SMD, so it's still possible to do basic circuit board repair yourself.

      Yes, I love my machine, and am sad they have just about disappeared. Stern is afaik the only manufacturer left, but I'm not a huge fan of their games, altough Lord of the Rings was pretty cool. If you're interested, visit the Pinball Hall of Fame in Las Vegas, with over 150 working machines. Bring tons of quarters.

    4. Re:Sad news... by physicsnerd · · Score: 4, Informative

      I believe Stern Pinball is the only remaining one; they come out with a couple of different games each year. A couple of friends of mine have companies that sell and service machines (Chicagoland and California); I'm not sure how much is new ones vs. old but I've played a fair number of the newer machines and they're pretty nice (better in my opinion than the Pinball 2000 stuff that Williams was trying). The Simpsons Pinball Party and The Lord Of The Rings ones (both Stern) are pretty impressive still.

      Stern Pinball is the largest pinball manufacturer and produces about three new games a year. AC/DC is Stern's latest release. While Stern has been around for a long time, several other companies have started up recently.

      Jersey Jack Pinball is about to go into production of Wizard of Oz in mid march. They've put a lot into this game and it's looking amazing. It's a wide body game with a 26" LCD, dual upper playfields, tons of toys, and a whole lot more.

      Retro Pinball has begun shipping a reproduction of the Gottlieb's 1967 King of Diamonds built using modern technology.

      MarsaPlay's New Canasta has been available in the Spanish market for a couple of years now.

      John Popadiuk is working on a couple of small run, custom pinball machines for the high end collector market. The two games are Magic Girl and Ben Heck's Zombie Adventureland

      Pinball appears to be making something of a comeback and it looks like 2012 could be one of the best years for pinball in a long time.

  6. TILT by Spencerian · · Score: 4, Insightful

    Eventually, in the Game of Life, the flippers stop working, quarters won't take, and you just can't save your ball.

    Thanks for all the memories, good sir! May your gameplay in the afterlife have infinite credits and no more tilts!

    --
    Vos teneo officium eram periculosus ut vos recipero is.
  7. Pinball Hall of Fame by The+Good+Reverend · · Score: 4, Informative

    Should you find yourself in Las Vegas (as I will this weekend), make sure you check out the Pinball Hall of Fame - several hundred games from all eras, all playable (many for $0.25). It's an amazing place.

  8. Re:Quarters by TaoPhoenix · · Score: 2

    Such restraint you had!

    I just missed the Pinball Heydey, catching instead the early Arcade Heyday.

    Rule of Thumb was to take a $10 roll of quarters! Because EACH of 7 games needed attention!

    Worst spendings:
    A : against a Neo-Pro at Street Fighter 2 and Mortal Kombat 1: $30.
    B: against Mushmanand Goron in Ataxx Circa 1993. $20
    C: Recreational games with friends of Mortal Kombat 3: $50
    D. beating Killer Instinct 1: $30

    Then I basically retired from video games.

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  9. Re:Quarters by Ethanol-fueled · · Score: 3, Interesting
    My friends and I weren't that rich, but we had a ritual of pooling our monies together, dividing it evenly amongst ourselves, and having nonstop Mortal Kombat II matches(I got so sick of the cheap assholes who always played as sub-zero - the same assholes who always played as Ken in Street Fighter II).

    The funniest quarter-wasting moment I've ever seen was my friend getting his ass kicked at Sengoku. The same samurai(not even a boss) kicked 5 dollars out of his ass, and he told me to get more quarters as he was losing his temper at the game. I got him more quarters and he finally knocked the sword out of the samurai's hand(which is itself comedic because the samurai looks back and forth at both his empty hands), but then the samurai kicked two more dollars of quarters out of his ass while he was screaming obscenities at the game.

    The most underrated game of that era had to be Midway's Total Carnage, a parody of Gulf War I. From the Wikipedia:

    In Total Carnage, an evil Middle Eastern dictator named General Akhboob closes off his country to the rest of the world following a war in 1999. Hundreds of reporters flocked to the zone in hopes of getting a real scoop. Unfortunately for them, one of the reporters discovers that there's more than baby milk being made at the 'Baby Milk Factory'.

    General Akhboob then captures the reporter, as well as all the remaining reporters in his country. It turns out that General Akhboob has been building an army of mutants and a stockpile of chemical weapons. He's also holding several American reporters and other civilians captive. It is up to the Doomsday Squad, composed of Captain Carnage (Player 1) and Major Mayhem (Player 2), to invade Akhboob's base, wipe out his forces, destroy the mutants, rescue all the hostages and capture Akhboob.

  10. Re:Intellegence comparison. by Anonymous Coward · · Score: 4, Funny

    Average male lifespan is about 78 years. Steve Kordek died at 100, Steve Jobs at 56. Who was smarter? By that standard, lifespan, Kordek was a genius. Smarter than Einstein?

    When Jobs died I mused that he was a failure. A moron. Dying at 56 puts him, in my opinion, in a verly low intelligence bracket, given the circumstances of his life - born healthy, excellent environment, etc...

    Based on your reasoning skills, I predict you will die fairly young.

  11. Re:"Tilt In Peace" by sconeu · · Score: 4, Funny

    No replay awarded.

    --
    General Relativity: Space-time tells matter where to go; Matter tells space-time what shape to be.
  12. Or: Pinball Museum, Bay Area CA by Tmack · · Score: 4, Informative
    And if you go a bit further north and west, you can go to the Pinball Museum: http://pacificpinball.org/

    -T

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  13. He was what the pinball crowd was all about. by dgoldman · · Score: 5, Interesting

    He was at each of the Chicago shows I got the chance to go to and was always willing to meet fans, shake hands and talk pinball.
    He was obviously in it for the love of the game.

    I am glad I got to meet him and speaking for all the pinheads out here I say he will be missed.

  14. I worked with Steve by toastyman · · Score: 5, Informative

    I worked at Williams/Bally/Midway/Atari/etc in the late 90's. I worked in the coin-op video game division, where Steve was across the street in the pinball division. Occasionally he'd swing by our building, and had a fondness for the game system I was working on, so he'd sit at the test machine outside my office and play for quite a while. He always had this knack for making what sounded like the simplest suggestion, yet it actually being a profound change that took it to the next generation.

    He'd walk into my office and say "You know, I like (game X) a lot. Have you thought about adding (feature Y)? It's probably a lot of work, but maybe worth it?" and an hour later we were smacking our foreheads as to why we hadn't thought of that ourselves. There's no doubt in my mind how he could look at something like a flipperless pinball machine and figure out how to take it to the next level. It's something I really wish I could do more often myself.

    He was a great guy, and one of the most patient people I've known. He'll be greatly missed.

  15. Passing of the God of Pinball by Farmer+Tim · · Score: 2

    Praise Kordek, killer of time, devourer of small change.

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  16. Re:"Tilt In Peace" by hairyfeet · · Score: 3, Interesting

    Anybody remember the Evel Knievel pinball table? The first two tables i got to play on was this and the spirit of 76 table which is another great classic, my local hangout burger joint had both tables and i used to hang out there for hours drinking shakes and pounding quarters into the tables. Rest in peace pinball man, you filled many a childhood with great memories and there are very few that can say that.

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  17. Re:Quarters by Fallingcow · · Score: 2

    One of the nicest things about pinball is that once you get decent you can usually play several games on a single credit.

    Back when I played quite a bit I'd pay for a credit, play a couple games, and more often than not leave it with a credit when I was done--even on machines I wasn't familiar with. I wasn't even that good, just better than people who haven't taken the time to learn the basics of actually playing the game instead of just smacking the ball around at random.

    Pinball was easily one of the best values in most arcades.