Double Fine Adventure Crosses $2.5 Million In Kickstarter Funding
An anonymous reader writes "Double Fine Adventure, the crowd-funded adventure game from Tim Schafer and Ron Gilbert (of Monkey Island fame), just crossed the $2.5 million mark in funding on Kickstarter. So far, about 73,000 enthusiastic backers have contributed an average of $35 dollars each, with 3 extravagant backers going as far as to contribute $10,000 (earning them a lunch with Schafer and Gilbert, among other goodies). The total sum is over 6 times the amount Schafer and Gilbert were initially hoping to raise ($400,000). Schafer released a few pictures showing what he's doing with all the money. The project has received attention in mainstream media (sort of), with NPR's Morning Edition covering the story."
Crowd-funding is how entertainment will work in the the not too distant future, as far as creators are concerned:
0) Start by making something good, although probably for free, thus starting to build a reputation;
1) Offer to do something, for money, proportional to your reputation;
2) Get funded by the crowd;
3) Deliver a good end result, and with it improve your reputation;
4) Loop back to 1 as much as you need or want;
5) Retire.
Copyright? What for?
Conservatism: (n.) love of the existing evils. Liberalism: (n.) desire to substitute new evils for the existing ones.
2.5 Million? And we'll never own the game.
For 2.5 Million we could fund the same effort or more and enrich the commons with a high quality opensource game that would allow a wide array of derivative. Instead the commons is robbed and is given a proprietary game.
Slashdot should not be posting kickstarters for software and other things that aren't free/libre open source licensed or creative commons licensed.
Use kickstarter to compensate creative people for their effort, but pay them to contribute to the commons as well.