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Diablo 3 To Be Released On May 15th

Blizzard announced today that Diablo 3 has finally gotten a release date: May 15th. "After many years of hard work by our development team and months of beta testing by hundreds of thousands of dedicated players around the world, we’re now in the homestretch," said Blizzard CEO Mike Morhaime. This comes after significant changes to the skill and rune systems in the beta, and news that the PvP system would be delayed so that they could focus on finishing the campaign. The game will be available for Windows and Macs, either via a DVD or as a direct download through Battle.net. For those interested, a skill calculator is available to get a feel for what different abilities do, and many of the skills have videos showing how they work.

6 of 246 comments (clear)

  1. Re:will solo force you to be online all the time? by alen · · Score: 5, Informative

    yes

  2. Re:So PvP delay and a new skill and rune systems by Anonymous Coward · · Score: 5, Informative

    As someone who has played the beta:

    a) PvP not ready at launch: correct

    b) It's easier to think of the skill/rune system as a single skill system where you have 210 skill choices for 5 active skill slots. The UI for selecting the skills/runes is annoying, however.

    On the plus side, most of the skills/runes have the required "cool" factor.

  3. Re:So PvP delay and a new skill and rune systems by Tridus · · Score: 4, Informative

    They had to redo the skill system because back when I played the beta it was fucking horrible. "Here's a ton of skills. Pick a couple. Spam them. You won't be allowed to use the rest unless you go back to town and we allow you to pick new ones."

    The whole game was incredibly disappointing.

    --
    -- "So they told me that using the download page to download something was not something they anticipated." - Bill Gates
  4. Torchlight 2 by amaupin · · Score: 5, Informative

    Torchlight 1 scratched my Diablo itch in such a perfectly and satisfactory way that I now find myself looking forward to its sequel more than Diablo 3. And I'm not the only one. I doubt the makers of Torchlight will require me to have a constant internet connection just to play a single player, offline game.

  5. Re:My beta impressions, as a major fanboy... by Anonymous Coward · · Score: 4, Informative

    "The (very simple) skill system doesn't require/allow you to make any hard choices
    The stat system doesn't allow you to make ANY choices"

    The only result of the "choices" in D2 was being penalized for making an error. Players knew in advance, through extra-game research, what builds they wanted to create. The only option you had was to screw it up and be forced to re-roll, or not. This is not meaningful, and not fun.

    "The rune system provides the illusion of skill choices in the form of yet another item hunt"

    Your info is outdated. Runes are no longer dropped items, but unlock as you level.

    "So basically you are left with the late game of DIablo 2 from day 1: Constant item hunt/grind."

    Diablo games are by design a giant slot machine. Many people find this entertaining. Perhaps this genre is not for you.

  6. Re:will solo force you to be online all the time? by RivenAleem · · Score: 4, Informative

    Much the same can be said of a post starting with ProTIP:

    Adding "Thanks for playing" falls into the same category.