Mozilla To Support H.264
suraj.sun writes with a followup to last week's news that Mozilla was thinking about reversing their stance on H.264 support. Mozilla chairman Mitchell Baker and CTO Brendan Eich have now both written blog posts explaining why they feel H.264 support is no longer optional. Eich wrote, "We will not require anyone to pay for Firefox. We will not burden our downstream source redistributors with royalty fees. We may have to continue to fall back on Flash on some desktop OSes. I’ll write more when I know more about desktop H.264, specifically on Windows XP. What I do know for certain is this: H.264 is absolutely required right now to compete on mobile. I do not believe that we can reject H.264 content in Firefox on Android or in B2G and survive the shift to mobile. Losing a battle is a bitter experience. I won’t sugar-coat this pill. But we must swallow it if we are to succeed in our mobile initiatives. Failure on mobile is too likely to consign Mozilla to decline and irrelevance." Baker added, "Our first approach at bringing open codecs to the Web has ended up at an impasse on mobile, but we’re not done yet. ... We'll find a way around this impasse."
better live to fight tomorrow, rather than become irrelevant
They have recently declined to pledge that they won't sue over standards essential patents like H.264, instead of demanding 2.5% of proceeds of devices(ad revenues in this case). Apple and Microsoft have pledged this.
http://arstechnica.com/tech-policy/news/2012/02/regulators-to-google-you-can-buy-motorola-but-we-still-dont-trust-you.ars
Interesting to see Google becoming the patent trolls over H.264 that it previously warned others over and recommended WebM.
This space for rent.
It's critical, even with multi-core, if for no other reason than battery life.
They wanted a completely patent and royalty free standard. Now I can accept that is the preferable way to go but it wasn't very practical. The problem was nobody in the open and unpatented world wanted to get their shit together and develop a next gen video format in a timely fashion. So AVC got standardized and started to get implemented everywhere since it gives quite good quality/bit. Once it was huge and implemented in near everything, there was movement to create an open standard but too little, too late. When standards get entrenched, they get entrenched hard. GIFs are a great example, people still use them all over despite PNG being more or less in every way superior.
Well FF wanted to fight back against that and so said "No AVC evar!" They backed WebM, which had Google gotten done 3-5 years earlier, might have had a shot, but they are finding it just isn't feasible.
So AVC is what we have now, and probably will for a long, long time. When the next better standard comes out, it'll be hard to get people to switch because AVC is "good enough". We finally have a "good enough" video streaming solution, meaning it offer the kind of quality we want and can do so in bandwidth we have.
Key patents are also held by... actually, there's a list. A long one. Will all of them agree not to sue too?
By joining the pool, the ones on that list have put their patents under a common license. So as long as you buy a license from the pool, then yes, they have agreed not to sue you.
(That's no help against Google/Motorola, or patent trolls that aren't in the pool, however.)