What's Not To Like About New iPad?
Hugh Pickens writes "With 3 million sold over the last week what's not to like about the new iPad? Michelle Maltais at the LA Times does a good job of putting together a compendium of gripes about the new device, justified or otherwise. Most people thought that Siri on the new iPad was a gimme; instead it has a scaled back version — dictation. 'If you want Siri, buy an iPhone. Plain and simple.' The new iPad is a little heavier than the iPad 2, thanks to the better graphics processor and more powerful battery. At one-tenth of a pound heavier that really doesn't sound like much, but it can start to matter if you hold your iPad in one hand for long periods or have any kind of repetitive stress injury. Apps designed for Retina display can be up to five times bigger and it's not just a problem for owners of the new iPad. Legacy owners of the original and iPad 2 who have these apps get to feel the pain too, since updates aren't device specific." The list continues, below.
"The hot-selling device can reach up to 116 degrees during intensive use, according to a test by the Consumer Reports. PCWorld tested 43 tablets and found that the third-gen iPad takes the longest — almost six hours — to fully recharge its battery. You'll love the blistering speed of the 4G iPad, you won't love blowing through your monthly data allotment in just 24 hours if you use streaming video. A number of customers have been complaining on the Apple Support page about a weaker Wi-Fi connection that in some cases will hold a connection for only a few minutes. And last, whatever you do, don't drop the new iPad. From waist height, the damage to the third-gen iPad is fairly extensive. 'Only a small portion of the screen survived.'"
We make drama where there is none.
Everything is amazing
The best part about the new iPad is that the previous versions have gotten cheaper. So if you really want a iPad 2, you can pickup a refurb from Apple for as low as $350 (or $400 new) which makes it more competitive with some of the Android tablets out there.
Note: I am not a tablet user.
I didn't buy an iPad and I am quite happy.
Taking a long time to charge means that it must have a really big freaking battery. Apple says you can get 10 hours of use out of the thing. That's pretty good considering how fast the processor, and how good the resolution on that screen is. It take 2 hours to charge my cell phone, and it probably doesn't even have 1/10 the amount of battery as the iPad.
Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
Don't you sleep?
That's when my iPad's charge. I lay down at 12, 1, or 2AM, plug it in, pass out, and when I wake up it's charged and if it took an hour or six to charge I give no fucks. It's charged.
As a rock-in-roll Physicist once said, No matter where you go, there you are.
It kind of makes me wonder why no one has made a BT mouse adapter that plugs into the microphone port or the dock connector.
Because Apple won't allow it. If it doesn't fit with Apple's paradigm you don't get it, simple as that.
Note that I'm not trying to troll here, that is simply a fact. If you wanted an open platform you should have bought one.
const int one = 65536; (Silvermoon, Texture.cs)
SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
Doesn't deserve the downvotes. Android is a nightmare for (game) developers. So many wildly varying specs, some missing major features (no FPU, no multi-touch!)
Compared to Windows it's a dream come true.
When a developer targets an iPod touch, do you really think they're going to target the version 1 one which has less than 0.1% market share now? Or... Do you think they're going to target the 2 most recent generations, which covers every person who's bought one in the last 2 years? Effectively, to target iOS, you need to target an 800MHz ARM cortex A8, a PowerVR SGX 535, 512MB of RAM, and both 320x480pt and 1024x768pt. Once you've got that covered, you've got 97% of all users covered, and probably 99.9% of all users who are willing to pay for an app.
A bigger screen? It's only 1280x800, so what's the point?