iTunes' Windows Problem
Hugh Pickens writes "Jean-Louis Gassée writes that iTunes is the best thing that has happened to Apple because without iTunes' innovative micropayment system and its new way of selling songs one at a time, the iPod would have been just another commodity MP3 player. The well-debugged iTunes infrastructure turned out to be a godsend for the emergence of the iPhone. But today, the toxic waste of success cripples iTunes: increasingly non-sensical complexity, inconsistencies, layers of patches over layers of patches ending up in a structure so labyrinthine no individual can internalize it any longer. 'It's a giant kitchen sink piled high with loosely related features, and it's highly un-Apple-like' says Allen Pike. 'Users know it, critics know it, and you can bet the iTunes team knows it. But for the love of god, why?' People naturally suggest splitting iTunes into multiple apps, but Apple can't, because many, if not most iOS users are on Windows. It's Apple's one and only foothold on Windows, so it needs to support everything an iOS device owner could need to do with their device. 'Can you imagine the support hurricane it would cause if Windows users suddenly needed to download, install, and use 3-4 different apps to sync and manage their media on their iPhone?' But help may be on the way with iOS 5. As iCloud duplicates more and more of iTunes' sync functionality, they can start removing it from iTunes. 'Apple is very explicit about it in their marketing materials: they call it "PC Free". They're not quite there yet, but they're driving towards a future where you don't need to manage your iOS device with a PC at all – Mac or Windows.'"
Download and install 3 or more apps? No! You can easily avoid this. It's very simple: split up the apps, call the whole thing "iTunes Suite" (or "iTunes Pack", or "iTunes $WHATEVER") and provide one MSI/installer that installs these new three or more applications. In the first iterations, do add an iTunes application that does nothing more than provide you with a choice of "what do you want to do", per application, one friendly big icon with explanatory text.... and you're done.
Of course, that's the user-facing parts. Splitting up these applications is most likely what holds this back. Not the fact that it would be "strange" for the end-user. Especially, Windows users, who are used to nasty, nasty and continual changes in their interfaces.
All in all: it's a non issue. It can be split, it's just a herculeanean task.
However, they're already very close to the PC Free situation. My wife never connects her iPhone to her machine. I do sometimes, but only to be sure there is a backup. I really should switch her backup to iCloud or something.
Ahhh...the great dumpster continuum. Many a free computer will be found there. -- sowth (748135)
I don't want to install special applications for every device. Let me mount the device as a drive, and buy content through a (secure) web page. All other administration tasks can be done through that web page. I already have an mp3 player I like, so no loss there either. The advantage of generic technologies is that Apple doesn't need to support them. The individual consumer would be better off with fewer applications, so that they could learn those applications to a greater depth, and have more general skills to use for computing in general as a result.
It's also important for getting content from sources other than the store on there.
An iPad on its own cannot add music from Amazon's MP3 store, or the Google Play music store, or from an actual physical audio CD, to its music library. You get that stuff in there by loading it into iTunes on a computer and doing a sync (or by loading it into iTunes on a computer and subscribing to "iTunes Match").
And an iPad on its own has terrible podcast support, made considerably more useful via iTunes. Which is sad. There's no reason the device itself couldn't do better (automatically fetching new episodes). But today, it doesn't.