Prince of Persia Source Code Released On Github
rbarreira writes "The source code for the original Prince of Persia game has been released on github by its author, Jordan Mechner. This release comes three weeks after Jordan announced the find of a box containing old floppy disks that had been forgotten in the back of a closet for 20+ years. A 'digital archeology' effort was launched to recover the contents of the floppy disks, with the help of Jason Scott from textfiles.com. Some photos from the 'copy party' have also been posted."
This is terrific. It is awesome looking through the source; kind of like a time capsule.
The times where you see a ton of really old tech, taking up a whole table, crunching away, and a blackberry sitting on top of one of the computers, which probably has more processing power than all those computers put together, make a really cool pic :)
You want to say, "AlhumdilAllah," for "Praise the lord." "Insha'Allah" means "If God wills (it)."
This would have helped the guy who ported it to the C64. Although, that might have spoiled some of the fun.
Give me Classic Slashdot or give me death!
Why wouldn't he be able to do so when he's the copyright holder?
As the author and copyright holder of this source code, I personally have no problem with anyone studying it, modifying it, attempting to run it, etc.
And, no, I doubt he'll sue himself.
Prince of Persia
Source Code ... but I can't quite put my finger on it.
We did this for fun, not profit. As the author and copyright holder of this source code, I personally have no problem with anyone studying it, modifying it, attempting to run it, etc. Please understand that this does NOT constitute a grant of rights of any kind in Prince of Persia, which is an ongoing Ubisoft game franchise. Ubisoft alone has the right to make and distribute Prince of Persia games.
(+1, Disagree)
Depends on how specifically Brøderbund acquired the original rights to the game back in 1989, and how subsequent holders acquired their rights. I'm not a lawyer, but I would expect that if the agreements included source code, they might have expected transfer of copyright ownership.
Lawyers are really good these days. You never know what they will come up with!
Broderbund was just a publisher, at least for the Apple II version. They marketed and sold the game, and paid royalties to Jordan, who retained the rights.
Obviously not a programmer. "if god wills it" sounds like me in college negotiating with my compiler.
Non impediti ratione cogitationus.
That's too much effort. I just put a screwdriver on the case when I was typing. Occasionally you pick it up and give it a twirl.
My programs always compiled.
---
ECHELON is a government program to find words like bomb, jihad, plutonium, assassinate, and anarchy.
Clearly he's stealing revenue from the big publishers. Every game someone acquires or plays is a potential $80 for them, and by allowing someone to play a game without giving the publishers $80, he is TAKING THEIR MONEY.