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Pay Less If You're a Nice Person: Valve's Freemium Model For DOTA 2

Canazza writes "In a podcast interview with Seven Day Cooldown, summarized by Develop, Valve Boss Gabe Newell discusses the payment model for upcoming strategy game DOTA 2. 'The issue that we're struggling with quite a bit is something I've kind of talked about before, which is: how do you properly value people's contributions to a community? ... An example is – and this is something as an industry we should be doing better – is charging customers based on how much fun they are to play with. ... “So, in practice, a really likable person in our community should get DOTA 2 for free, because of past behavior in Team Fortress 2. Now, a real jerk that annoys everyone, they can still play, but a game is full price and they have to pay an extra hundred dollars if they want voice.'"

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  1. Re:I like this by Anonymous Coward · · Score: -1, Troll

    It's all pussification. Rather than be taught how to deal with assholes and ignore or properly deal with them, the bed-wetting gamers cry to mommy to ban people outright if they get their feelings hurt(or asses fragged) by a better gamer.

    Slashdot is the perfect example of this. They banned me permanently from posting because I was too brash and passionate although my message was grounded in reality. Reality is too tough for the bed-wetting manchildren and 2 token females of Slashdot. so they cried to mommy.

    It's bad enough that all you overcoddled, undersocialized weenies spend all of your time indoors away from society. Even worse is that you try to force censorship on everybody else because you are oversensitive crybabies.

    Instead of whining about how mean everybody is, why don't you learn the ropes and grow a pair...I mean, sheesh...it's online! You're not getting shoved into the sidewalk or having sand kicked in your face!

    That's life. Deal with it. Signed, Booze-Powered