Objective-C Comes of Age
New submitter IdleThoughts writes "Sometimes it takes a long time to spark a revolution. Long the ugly duckling of programming languages, iOS' Objective-C passed C# in the 'TIOBE Programming Community Index this month and seems on a trajectory to overtake C++ in the next few. It was invented in the early 1980s by Brad Cox and Tom Love, with the idea of creating 'Software Integrated Circuits' and heavily influenced by Smalltalk — yet another legacy from Xerox PARC, along with desktop GUIs, ethernet and laser printers. It was adopted early on by Steve Jobs' NeXTStep, the grand-daddy of all that is now OS X. It had to wait, however, for the mobile device revolution to have its day, being ideally suited to the limited resources on portable devices. It's still being actively developed by Apple and others, sporting the new automatic reference counting and static analysis in the Clang compiler. It turns out it has supported dynamic patching of code in applications all along. What more surprises does this venerable language have up its sleeve?"
Clang recently added literal syntax for collections and boxed numbers:
NSArray *array = [NSArray arrayWithObjects:@"one", @"two", @"three", nil];
NSDictionary *dict = [NSDictionary dictionaryWithObjectsAndKeys:
@"bar", @"foo",
@"post", @"first",
nil];
NSNumber *num = [NSNumber numberWithInteger:42];
NSArray *array = @[ @"one", @"two", @"three" ];
NSDictionary *dict = @{
@"foo" : @"bar",
@"first": @"post"
};
NSNumber *num = @42;
Properties will also be synthesized by default, so you won't have to write @synthesize statements anymore, and corresponding ivars will be synthesized with an underscore prefixed name.
Objective-C is interesting to follow because it's a language that was once considered totally niche and almost completely irrelevant, but the frameworks were beloved by developers, and the language's keepers kept at it long enough for the world to see how useful the language is. It also has historical significance as the tools used for creation of the original WorldWideWeb program as well as the development of Doom and Quake. John Romero wrote about he and Carmack simultaneously editing the same map in DoomEd thanks to distributed objects.
It's still verbose and Smalltalk-ish, but the language as a whole has improved drastically since the transition to Clang. According to the mailing list, Apple has more engineers allocated to the language than ever before, and a lot of it has to do with the move away from GCC.
I hear that GCC is working toward being easier to modify, so the competition from Clang has been good for everybody, and it's all open source.
Look, I understand that people who use their tools daily want to advertise them and it's a goosd thing if you like what you're using, but let's face it: Objective-C is just another unsafe, hopelessly outdated extension of C as C++. It's great to get things done and sucks less than C++, but it's not in any way a modern language nor is it based on a great language design.
Before people start flaming me, please consider that programming languages are tools and you choose the right tool for the right purpose and platform, and the availability of libraries is often more important than the language itself. There is no doubt that Objective-C has its place and is useful, just don't try to sell it as the latest great new thingy. Even Apple's own old Dylan was a more interesting and innovative as a language than Objective-C.
My 2 cents. Now let the language flamewars commence.
Seems like every few weeks someone writes another story about the amazing "trends" in the TIOBE Index. As far as I can see, the real trend is: Languages go up in popularity, they go down, they move around, one month it's the First! Time! Ever! that a language has made the list, the next month it's gone again, and C, C++, and Java are always at the top (in varying order). Such variable results suggest that TIOBE's sampling method isn't all that reliable or accurate to begin with, but I think we all have a pretty good idea what languages people are really using and for what.
Breakfast served all day!
This seems more likely to be due to the easy money currently seeming to be in iOS apps. It's a big installed base, there's a delivery system, and the consumers have been trained to expect to pay some money for just about everything on it (whereas the usefulness of free 'droid apps generally seems to be way higher - in my, admittedly limited, experience).
I mean, if you have an idea, then the thing you want to do is try and get a few hundred thousand people to buy it for a $1, so that's what everyone is currently doing. I don't think it really says anything beyond that.
In software years, one does not come of age until his 30s, and only then because he finally accepts prostitution.
W..w..W - Willy Waterloo washes Warren Wiggins who is washing Waldo Woo.
Objective-C is just another unsafe, hopelessly outdated extension of C as C++.
Why do you claim it is "unsafe"? Almost all work done in Objective-C is very "safe", by any measure - mostly you are never using C arrays or the like. Just because they are there does not make the language inherently "unsafe" if that's not how real people use the language.
consider that programming languages are tools and you choose the right tool for the right purpose and platform, and the availability of libraries is often more important than the language itself.
Objective-C currently has some of the most advanced libraries for any platform. It already had great string support and other strong frameworks even before iOS, but with iOS and the Mac taking off the framework support for really advanced animations, database work, networking, etc. as good as or better than any other platform. I came from a Java world and am missing nothing for libraries... not to mention a really good set of open source libraries that offer other abilities in addition to the core frameworks.
In fact, I would go so far as to say the range and quality of design of the frameworks are THE reason to use Objective-C.
People like you just look at when Objective-C was developed and think because of its age it cannot be "modern". What you don't realize is that Objective-C was developing over all that time, just in a fairly parallel path to other languages - I like to refer to it as a "Steampunk" language. It is modern but just not quite the same as other things you are used to, coming from an alternate reality.
You're going to have to come up with real reasons for Objective-C not being "modern", most of which are probably quite out of date by now. Before we can flame you, there need to be specifics which we can skewer...
"There is more worth loving than we have strength to love." - Brian Jay Stanley
I dev in ObjC on iOS almost every day, and the language sucks. I think it sucks less than C++, but I'm not sure that says much. The Xcode IDE (which also sucks) and the bolted-on features help, but overall the language hasn't aged as well as plain old C - i.e. while coding in it, you are constantly reminded that it is not a modern programming language. Anytime a language gets in your way, it's a bad thing, and that happens an awful lot with ObjC.
(And before the flames start: yes, I fully recognize that nobody is forcing me to dev for the iOS platform, it's a choice I've made because I make gobs of money off of it. But that doesn't make ObjC suck any less, it just makes me willing to tolerate the suck and grumble about it on /.)
What more surprises does this venerable language have up its sleeve?
Theres only one way to find out, and it involves wading through extraordinarily long, unintuitive, and overly verbose object, property, and method names until, Surprise!, you find yet another feature of limited utility.
https://www.eff.org/https-everywhere
OSX is NOT the NeXT OS with the Mac GUI. That would be much better.
In fact it can be claimed to be a lineal descendent of NeXT, but it's been greatly modified, and the new UI is a regression from either the Mac or NeXT GUIs.
Also iOS - Obj C is obviously referring to the proprietary dialect of ObjC used in Apple mobie devices. (Nothing to do with Cisco iOS either, why cant they think of their own names for this stuff?) There are other dialects, notably the GCC version, which is much more widely applicable.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Friends don't let friends enable ecmascript.
When I evaluate a language the first thing I do is look at a random block of code and say to myself is this what I really want to be writing?
When I look at lisp all I see is endless streams of ()()())))) and my brain instantly reboots in a violent seizure.
jquery would be a decent system if only I could get over the rediculous hackish syntax needed to workaround underlying JS environment.
ASP and close neighbors were always a turnoff due to the weird escape sequences you needed to plaster absoultely everywhere more recently razor cleaned that up somewhat.
Objective c has too many perlish @ symbols and a rediculous number of [] [][][ ][][][] [] contraptions all over the place. I know this sounds and is shallow but when I look at code I really need to see the code not have to look under layers of syntatic nonsense existing only for convenience or compatibility/interop purposes.
Give me a capable clean language not hacks upon hacks.
Given enough time any language can be made useful... this does not mean I would ever willingly choose to use it. I'm instantly wary of languages with only one killer app (iphone) unless it is heavily domain specific.
Its recent success has obviously been tied to one gigantic hit platform, for which it is the only natively supported PL.
To be clear, objective-c is only required for iOS user interface code. An iOS developer is free to use c/c++ elsewhere, free to use posix rather than iOS for many operating system services, etc.
And just like iOS, it's impossible to do an Android app without using Java. Sure, just like iOS, there are abstraction toolkits, support for C/C++, etc. But you can't do an Android app without Java.
Yet I didn't see any complaining about Google forcing "Java vendor lock in" in your posts, and complaining about that being unfair.
I mean, that's the simple explanation. If Apple wasn't having a resurgence, would anyone be paying attention to Ojective-C?
Please do not read this sig. Thank you.
Why do you claim it is "unsafe"? Almost all work done in Objective-C is very "safe", by any measure - mostly you are never using C arrays or the like. Just because they are there does not make the language inherently "unsafe" if that's not how real people use the language.
There is a common consensus in the CS community that pointers as opposed to references, pointer arithmetics, direct type conversion ("memory overlays") etc. are unsafe, and a language that makes it easy to use them is "inherently unsafe". (That doesn't have anything to do with actual programming practise. Obviously, you can write "safe" programs in any language, even in machine code, as long as you're very careful.) As a comparison, take Ada, Eifel, Java, Haskell -- these are all much safer.
As for "modern": Perhaps you haven't seen any modern programming languages yet? Because otherwise you should know what I mean. Relatively modern features are e.g. automatic type inference, automatic parallelism, contracts, a concurrent garbage collector -- things like that.
Uhh, C, C++ and Javascript are all supported on iOS... notably, one of those is below Obj-C on the list, and another is looking like it'll soon fall below obj-c.
You know, or get the Express version that does everything a hobbyist needs for free.
Emphasize hobbyist, actually only some hobbyists. No 64-bit code for Express. No Microsoft Foundation Classes, MFC really simplifies Windows use interface coding and it is very commonly used in Windows apps. No profile guided optimization. No remote debugging. No resource editors.
I find Android apps are not nearly as useful as similar iOS apps. They are usually slower, uglier, and buggier - free or not.
Given the choice between a free Android app that is a turd, and a great iOS app that costs $1, I'll gladly pay the $1.
Also, for developers, I think there is more to it than just the money. With iOS you can test a reasonable amount of the devices on the market and the screen sizes they use. With Android? Not unless you happen to have a few hundred Android devices kicking around and a few months to test your app on all of them. Take into account the absolutely terrible hardware on the currently selling low end Androids that can barely keep up with the iPhone 3GS, the problems with having an app on the SD card instead of on the builtin memory, and then all screen sizes and aspect rations. Ugh.
Here's my problem with it:
-(void) what: (int) kind of: (int) bullshit isThis;
IMO, that is very difficult to read. And try doing a multi-file search for calls to it.
IDEs can overcome the search problem, but the readability problem remains.
agreed. when i look at obj-c code it feels like someone's pushing hot pins into my eyes.
seriously.
why have (c-style) syntax for declaring and accessing variables and functions, and a completely different syntax for declaring and accessing bound methods?
it makes no sense. it doesn't add anything semantically to the language. it adds another syntax construct just for the sake of it. completely unnecessary.
and why are properties accessed using c-style syntax, and not methods?
There is a common consensus in the CS community that pointers as opposed to references, pointer arithmetics, direct type conversion ("memory overlays") etc. are unsafe
In ObjectiveC we are really using objects more as references than as pointers.
Basically you come off here as just being afraid of something because you've been told it's scary, not because you've seen real issues.
As a comparison, take Ada, Eifel, Java, Haskell -- these are all much safer.
Exactly my point, As I said, I was a Java programmer (for almost a decade) - Objective-C is not really less safe at this point in practice. I say that in terms of stability and in terms of memory use (since you still do not say what you mean by "safe" and the world offers many perils).
As for "modern": Perhaps you haven't seen any modern programming languages yet?
Snark alert. As I said, I used Java for a LONG time. Before that I knew better languages still, Scheme and other things... Perhaps you have not worked with enough different languages to know what is really "safe" and what is not.
Because otherwise you should know what I mean.
I don't automatically agree with snobs.
Relatively modern features are e.g. automatic type inference, automatic parallelism, contracts, a concurrent garbage collector -- things like that.
You're still using a garbage collector? Do you watch that operate while gnawing on woolly mammoth bones or what? ARC is a far superior approach as it involves no overhead.
As for contracts... you really don't know Objective-C at all, do you?
You just come off as some ancient CS grad-school twat totally removed from real world programming. I've worked on large systems for multi-national corporations, and now on mobile applications used by millions of people. I don't automatically assume anything anymore, as experience I have found teaches you a lot more than mere theory or some summary of a language you have read on a blog.
Don't judge any language until you've tried to solve real problems with it.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
Objective-C is a strict superset of C. Anything it adds over C has its own special syntax and notation, possibly to help reduce confusion. Properties didn't always use dot-notation--you used to have to do [object ivar] in order to access a member variable, and [object setIvar:ivar] to change it. The (relatively new) dot-notation and @property syntax is just shorthand for this functionality, and a welcome thing (though you can still use the old style).
Objective-C used to have a lot of irritating things about it, but I think the language has really improved over the past couple years. Properties, auto-synthesizing, automatic garbage collection, fast enumeration, etc. have all made the language much better. Once I got past the odd messaging syntax, I really came to like it, and I have to wonder how much recent experience some of these vocal haters have with the language.
If you can't convince them, convict them.
you are not 100% correct there. 64-bit tools are not available on Visual C++ Express by default. To enable 64-bit tools on Visual C++ Express, install the Windows Software Development Kit (SDK) in addition to Visual C++ Express.
Not only that, but if you want to develop on iOS, you have the choice of... Obj-C.
That is not at all true, you can use C#, Ruby, Javascript, and other languages also...
"There is more worth loving than we have strength to love." - Brian Jay Stanley