Photographers, You're Being Replaced By Software
Mrs. Grundy writes "CGI software, even open-source software like Blender, continues to improve in quality, speed and ease-of-use. Photographer Mark Meyer wonders how long it will be before large segments of the photography industry are replaced by software and become the latest casualty to fall to outsourcing. Some imagery once the domain of photographers has already moved to CGI. Is any segment of the photography market safe? Will we soon accept digital renderings in places where we used to expect photographs?"
CGI has a LONG way to go before it can replace a good photograph. A well-composed, well-lit photograph can say more than most 3D animations ever could. And a photo is a lot easier and cheaper to produce. Who is going to pay a team of digital artists $100 an hour to create a 3D model of something when you can just tell Jimmy Olsen to go take a picture of it for a pittance?
The software to do 3D may be getting easier and cheaper. But good 3D artists aren't. And a single picture of a wounded, crying girl in Syria will always have a helluva lot more power than any 3D rendering of the deployment of Syrian forces. Photography isn't going all-CGI any more than movies are.
What political party do you join when you don't like Bible-thumpers *or* hippies?
I wish in that case it isn't like Up. Most heartbreakingly beautiful 7 minutes ever rendered.
Not to be semantic, but this is not outsourcing. Outsourcing would suggest that they'd hire a photographer overseas to do the job at a lower rate. This is elimination of the job by technological advance (not sure if there is a buzzword synonym or not).
Sorry, you are referring to "offshoring" not "outsourcing." You can domestically outsource something. Outsource does not equal moving functions to another country.
A photograph requires a subject - similarly, a cgi render requires scene data. If you have the scene data, such as a product model, or a mountain, then you can take a virtual photograph by setting the lighting, framing the scene, etc.
So let's say I want an image looking up a tall skycraper from the ground. I could go out, find a location, wait for the right weather and lighting conditions and take my traditional photograph. Or, if I happen to be able to find a skyscraper model, I could easily compose the exact scene I want in my computer. Faster, probably. And maybe with Google's or someone else's increasingly accurate data, it could be an actual skyscraper and not just some stock model. So yeah, this will replace a lot of traditional photography, without a doubt.
But art is always up to the artist.
must... stay... awake...
Chalk another one for the lawyers.
One advantage of CG is the elimination of concern over buildings and landmarks that must be licensed to appear in film or advertising. Movies and TV shows filming in NYC (especially Times Square) commonly replace buildings and advertising with computer images to avoid licensing and copyright concerns. It can be expesive when something falls between the cracks. An example - The movie poster for Spiderman featured a reflection of the Chrystler Building in Spidey's lens. The owners of the Chrystler Building sued and the poster was recalled, reprinted with a photoshoped image, and redistributed.
When starting from scratch with a full CG image all parties involved can be sure there will be no such FUBARs. Advertisers want eye popping images. Most are pretty flexible about the source.
Already being done, I know from friends of mine who work in IKEA PR-department that they have been constructing scenes in 3D modelling software instead of photographing for at least 3 years already.