Startup Skips IE Support, Claims $100,000 Savings
darthcamaro writes "Guess what — you don't have to support Microsoft's IE web browser any more to build a successful website. In fact, you might just be able to save yourself a pile of cash if you avoid IE altogether." (Here's the story, from a few days back, in Canada's National Post, about the frugal financing of social startup Huddlers.) Evidently, no one complained about the lack of IE support either. I'd like to read more details about what $100,000 worth of IE-specific development would buy, though; not being dependent on IE sounds great, but loses some sparkle if it means requiring Chrome or Firefox.
They support all browsers when not editing content(the way most people use this site)... this article is also rather old
Yes on (a) no on (b).
IE, with the possible exception of the waning days of netscape, has been a pox on the internet. However, that said, any flavor of 'BEST IF VIEWED ON', be it IE6, or something technically superior, is the real pox upon the internet...
Sounds more like they are either making shit up to try and get new bites for advertising (my bet) or they suck at design.
While you do encounter some differences with browsers, you don't encounter the level of differences that would require $100k of work to fix unless you either suck or are doing something supremely stupid with your design.
Certainly a mark against your product if I'm evaluating it. I don't use IE, but any time you are telling me that I have to use browser X or can't use browser Y all I can think is you suck at design work. The stuff I use works fine in everything. No, it doesn't always look 100% the same, but it works. My web host has a fairly involved backend for all their various management features and it'll work in all browsers.
Part of it is just not getting too stupid with HTML 5. Yes it is neat and all however it doesn't all work. All the browsers have issues with it in one form or another so maybe leave off all the crazy features for a bit. My favourite example is the HTML5 Angry Birds. It says works best in Chrome, which isn't a good sign that it should matter. It does run well in Chrome, but seems to blow Chrome up from time to time. IE is stable with it and all the features work but the rendering is a little slower. Can't seem to maintain a solid 60fps. Firefox has fast rendering and doesn't seem to have stability issues, but has no sound.
With a bit of smarts about the design, supporting all browsers is not a herculean feat. Our web guy (there's only one) manages it just fine.
And the original concept of the Web was specifically not intended to do pixel-perfect rendering of anything. HTML was specifically designed to mark up flexibly depending on the dimensions of the window space, and use local fonts on the client rather than supply fonts from server side, so getting pixel perfect rendering of a site is essentially fighting a whole pile of client-side unknowns that may vary widely even between instances of the same browser rendering engine that are doing exactly what they were designed to do based on the HTML spec (although because everyone wants their site to "pop" and grab viewers' attention and all that other marketing BS, the spec itself is now starting to drift toward pleasing high-end art departments .. ::eyeroll::)
And remember that JavaScript was originally part of MS' "embrace, extend, extinguish" strategy, and the open standard it evolved into differs subtly from the version MS still implements in IE. (And that aspect of IE integration can be a massive rectal pain loaded with horrendously screwy little gotchas.) So if you do anything major on client-side, including pretty much anything even vaguely resembling Ajax, you're stuck with two parallel development/testing cycles, one for IE, one for pretty much everything else. I actually abandoned IE support on one site I was building because I just didn't have the time to mess with it.
Just because you can't be bothered to get every pixel just right doesn't mean it's not important. Those differences you consider irrelevant often make the difference between having a site that looks professional and intuitive and one that doesn't.
Being on the other side of this, as a designer, it's immensely frustrating to deal with developers who can't get things right. I'm not just talking about being pixel perfect, I mean being in the general ballpark. I'm not one to harass developers about every last pixel, but it's outrageous how sloppy these guys sometimes are.
I mean, I do a bit of my own development occasionally, and trying to follow best practices and keeping my code clean I can reproduce what I had in Photoshop almost exactly. So someone who's expertise this is can't do the same. And the fact is that I have worked with developers who are meticulous and do get things right. But those guys are few and far between. The rest, like most people, do just enough to get by, but then bitch when being given a hard time.
I will also agree that many, if not most, designers have no sensitivity towards the web. They produce work that is impractical and have unrealistic expectations for development. So it does go both ways. But then that's what education is for, inform the designer what works and what doesn't. It's something I try to do, although I admit it encounter a lot of stubbornness.
The IE limitation is for the backend, not the site itself. The actual site looks like they took something off the shelf and put minimal effort into customizing. So this is not a case of a demanding designer, by any stretch of the imagination. Judging from the design I don't expect much from this startup. Looks like a me-too kind of site.