Startup Skips IE Support, Claims $100,000 Savings
darthcamaro writes "Guess what — you don't have to support Microsoft's IE web browser any more to build a successful website. In fact, you might just be able to save yourself a pile of cash if you avoid IE altogether." (Here's the story, from a few days back, in Canada's National Post, about the frugal financing of social startup Huddlers.) Evidently, no one complained about the lack of IE support either. I'd like to read more details about what $100,000 worth of IE-specific development would buy, though; not being dependent on IE sounds great, but loses some sparkle if it means requiring Chrome or Firefox.
They support all browsers when not editing content(the way most people use this site)... this article is also rather old
You obviously haven't spent much time on Slashdot or Facebook.
First of all, the summary has it wrong. The company is 4ormat, not Huddles. And read this article for an explanation of how this claim is just a publicity stunt. It works just fine in IE (ironically, the only browser it doesn't work in is Opera).
What political party do you join when you don't like Bible-thumpers *or* hippies?
I'd like to read more details about what $100,000 worth of IE-specific development would buy, though
Boring pixel perfect rendering to make the artists happy. Blah.
This. So very this. I'm involved in a web project right now where both IE support AND pixel-perfect rendering are apparently vital (it took us about a month to convince the spec designers of the concept of "your fonts are not the user's fonts" and "Illustrator is NOT a web design tool"). We're actually expected to maintain pixel-perfectness in an automated testing environment. Seriously, half our development time has been wasted trying to figure out how to test this with an art department breathing down our necks with pixel-measuring tools for a web application.
So you can see why I posted anonymously.
And the original concept of the Web was specifically not intended to do pixel-perfect rendering of anything. HTML was specifically designed to mark up flexibly depending on the dimensions of the window space, and use local fonts on the client rather than supply fonts from server side, so getting pixel perfect rendering of a site is essentially fighting a whole pile of client-side unknowns that may vary widely even between instances of the same browser rendering engine that are doing exactly what they were designed to do based on the HTML spec (although because everyone wants their site to "pop" and grab viewers' attention and all that other marketing BS, the spec itself is now starting to drift toward pleasing high-end art departments .. ::eyeroll::)
And remember that JavaScript was originally part of MS' "embrace, extend, extinguish" strategy, and the open standard it evolved into differs subtly from the version MS still implements in IE. (And that aspect of IE integration can be a massive rectal pain loaded with horrendously screwy little gotchas.) So if you do anything major on client-side, including pretty much anything even vaguely resembling Ajax, you're stuck with two parallel development/testing cycles, one for IE, one for pretty much everything else. I actually abandoned IE support on one site I was building because I just didn't have the time to mess with it.