Unity 4 Adds Linux Support
dartttt writes "After more than 14,000 votes by Linux users and efforts by Brian Fargo, Unity has added Linux support to their popular 3D game engine. Starting with Unity 4.0, Linux will be supported as a publishing platform allowing Unity games to be played natively on Linux. Only standalone desktop games will be supported initially. From the article: 'Unity Technologies, maker of a widely used video-game engine, today announced that its fourth-generation product will introduce new animation technology and extend its support for Adobe Systems' Flash Player, Linux, and Microsoft's DirectX 11.'"
Now that the engine is ported, how much additional effort is required by the developer to make their game run on Linux? A lot? A little? I'm readily curious.
The soylentnews experiment has been a dismal failure.
Given the choice between having a proprietary option and having no options, I'll take the option to have proprietary software available every time.
If you want Linux to ever be a remotely viable third choice on the desktop then proprietary software will be a given. If Android eschewed the presence of closed source apps it would be a non starter. Personally I don't have a problem with proprietary applications as long as the underlying operating system is Free. If the open source community isn't delivering for a particular niche then let the closed source people step in and first class games is a perfect example of this dynamic. If the community then steps up like has happened in so many other areas of software then even better but until that happens, I'll happily use unity on my Linux box right alongside my nvidia driver.
The soylentnews experiment has been a dismal failure.
Well then he can weep, despite it moving one step closer to his goal. Actually, didn't he acknowledge that proprietary software on a Free platform was better than proprietary software on a proprietary platform?
Are you being serious? Studios will continue to not target Linux for the foreseeable future and generally remain DirectX only. Unity of all things isn't going to change this. A DirectX only strategy is not "suicide" when the broad majority of your target user base uses DirectX. But really, you were probably just trolling or seriously delusional anyway.