Liberated Pixel Cup: Art Entries Closed; Code Competition Begins
Nushio writes "Continuing with the Liberated Pixel Cup coverage: The Art Competition recently finished, and the code portion of the Liberated Pixel Cup has begun. There are some pretty awesome tilesets and assets available for game makers to use, and still plenty of time to make Free Software Games."
Entries are due by July 31st. Any Slashdot readers planning on giving it a shot?
And browsing the links from tha original article, it looks like Open Game Art is just what I want!
I'm old enough to remember when discussions on Slashdot were well informed.
OGA founder here.
3D models are difficult to deal with. For some reason 3D art in general tends to have a lot of sticky licensing problems. This is partly because the most popular texture archive on the internet has a license that prevents redistribution of their textures. As such, a lot of models people would otherwise want to upload aren't acceptable in free and open source games, so we can't accept them on OGA.
We've started our own texture archive as a way to hopefully deal with this in the long term, but it's going to take some time.
The other problem is that 3D art costs vastly more to make than 2D art. We commission a lot of 2D stuff, but we just don't have the budget for any worthwhile 3D commissions.
Bart