EA Outs Battlefield 4, Plans To Charge $70 For New Games
Justus writes "Posts at NeoGAF and IGN show that a quickly-removed Origin advertisement for Medal of Honor: Warfighter reveals plans for Battlefield 4 and a new-game cost of $70. With Battlefield 3 DLC promised through 2013 and PC games cheaper than ever with things like the Steam Summer Sale, are gamers ready to buy Battlefield 4 at next-gen pricing?"
I play on PC and on PS3, ~300 hrs between them... and I haven't seen any of what you experienced. Sounds to me like you are just a whiner.
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It was $70 at Target. That was almost 20 years ago. Now games have better graphics, better replayability, on-line multiplayer, etc. and they sell new from $40-$60. That's not bad given the progression since then. I'd ask you to get off my lawn now, but it's been paved over with concrete.
that was 20 something years ago, and hell if you dont want to pay 70 2012 bucks for a game that has higher production quality than most movies from 20 something years ago and gives you months of entertainment, wait
yea OMFG wait, by Christmas it will be in the sub 30$ bin at walmart and still have thousands of players.
of all the things people can bitch and whine about new games, cost is not really one of them
a 2600 game would cost you 77 bucks today
a SNES game would cost you 79 bucks today
Metal Gear solid would cost you 84 bucks today
(and we haven't even left the 90's yet)
so please STFU that game prices have not inflated equally with everything else, they have actually gotten cheaper!
Forget the community: the biggest problem I have with companies like EA is that they support draconian nonsense like DRM. I can't support them in good conscience.
It's even worse when they charge those insane prices for downloadable copies. With online downloads they no longer have the bullshit excuse of more expensive distribution in Australia yet still geo-discriminate (it's totally a word) to not undercut the physical copies. Skyrim was $89 on Steam at launch.
Then they wonder why piracy is so high.
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Your argument is flawed. Back then, games were a niche market. Less people were buying them, the industry was just getting started, and games came with manuals.
Today, games are prevalent, the market is understood, and the industry has been around a while. They also have no manuals.
However, cost is going up because industries are getting greedy and are creating a false environment of "games are in trouble thus we must raise prices".
Of course I'm not ready for "next gen" prices. I'm not even willing to pay the current gen prices. If I can't wait it out for the price to come down by at least 50%, I won't buy it.
It doesn't help that almost all commercial PC games come in the form of sloppy console ports these days. I wouldn't even consider pirating them. If there wasn't such a strong indie game market I probably wouldn't buy any new games at all.
Have you ever heard of this thing called "inflation"?
If your statement is true, how come stuff like food and cars are not getting cheaper, although I'm pretty sure their market is also quite understood?
Well, you're trolling, so that explains why you aren't aware that the Australian dollar is worth more than the US dollar.
I'd suggest Binding of Isaac, that's GREAT value for the money. It's like $3 and I've played it for 40+ hours while others have gone past the 100 hour mark!
Justice is the sheep getting arrested while an impartial judge declares the vote void.
As a professional video game developer on the same platforms, I have to ask: why are you charging more? The cost of bringing games like this to the market has plummeted for large dev houses compared to their retail cost. Their labor is at a fixed rate and has an easy transition to existing properties like this, leaving just content development and level planning for a "new" rehashed game from one of their franchises.
If they were rewriting the graphics and physics engine each time, I would believe it and say it's a fair price - those parts of a game are a lot of work when done from scratch. However, I would guess they're just using Havok or Unreal or something of that nature instead, which just costs them a small licensing fee and not a shit-ton of programmer time. That alone should knock some of the game price off.
They have a subsidized online subscription service. On top of the already-too-expensive game purchase, they want you to pay a 'premium fee' to play online? Hell no. You get one or the other, trying to collect on both is far too greedy and people just aren't going to buy your steaming pile of rehashed done-and-done-again shit.
I still play Counterstrike / Condition Zero / Day of Defeat / HL2 Deathmatch which ran me about $10 years and years ago. Those are some rock-solid classic shooters, and I find the community supports them even more now that the gawkers and "ooh, new shiny" players have moved on to other games.
EA is just in this for money - don't let anyone tell you otherwise. They don't have their staff or customers' best interests in mind, and they never will. Don't believe the hype, and don't feed the trolls.
If the only way you can accept an assertion is by faith, then you are conceding that it can't be taken on its own merits